if shaders aren't being shared between programs, they can instead directly
assign io between the shader stages such that only the producer and consumer
pair need to have their slots match up
this requires that each gfx program struct stores base nir for a given shader
in order to avoid breaking io for other programs which reuse shader states
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11691>
the base shader states will never change for a program, and tcs will never
change its io, so there's no point in having this in the shader update hotpath
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11691>
After attempting to use the GBM backend specified by the user
via an environment variable, if any, but before falling back
to the built-in GBM backends, attempt to dlopen
libg<DRM driver name>_gbm.so in the GBM backend library search
path (Defaults to "$libdir/gbm") and initialize a device using
it. This enables automatic backend discovery for devices that
do not provide a DRI driver.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
If the user specifies a backend name explicitly
via an environment variable and it is not in the
list of built-in backends, attempt to load it at
runtime.
runtime-loaded backends get a new gbm_backend_desc
struct instance for each device using them (A
small increase in memory usage to eliminate the
need for the locking and bookkeeping sharing them
would require), so these structures need to be
freed when destroying devices using runtime-loaded
backends.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
Subsequent changes will use this same logic to
instantiate devices with the correct version and
set up their backend reference.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
A subsequent change will allow loading backends
from DSOs specified by the GBM_BACKEND environment
variable. The exact DSO name and path are derived
by the common loader code and will be of the form:
<gbm_backend_path>/<GBM_BACKEND>_gbm.so
E.g., a user would set the environment variable to
"external" to load "external_gbm.so". Users will
also still be able to explicitly request any
builtin backends by name as well, so this change
helps keep the environment variable syntax
consistent between internal and external backends.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
This is the list of locations where GBM will look
for alternate backend implementations based on the
DRM driver name. It defaults to $libdir/gbm.
On Android, this path is currently hard-coded to
/vendor/lib[64]/gbm.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
Separate the path-building and dlopen() portion of
loader_open_driver() from the DRI extension
loading logic. The former will be shared by the
GBM backend loading logic in a subsequent change.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
This just makes it clearer the array isn't a global
list of all backends in use.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
This is based on the wayland EGL library ABI test
framework. The helper macros were copied from
there and expanded to support more than one
struct/type, and to additionally check member
type compatibility by default.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
Define a version number for the interface GBM uses
to offload work to its backends/drivers. Store the
version in the backend interface structs provided
to the loader by backends, as well as in the core
interface struct provided to backends by the GBM
loader code to backends.
The backend can create structures of any version
it supports, which can be greater or less than the
interface version specified by GBM in the core
interface structure. Hence, GBM will need to take
care to check the backend version before accessing
any members added to structs defined in
gbm_backend_abi.h after this change.
Similarly, the backend may need to check the
interface version supported by the GBM library
before passing back data in any structure members
that require the GBM library to interact with
them for correct operation. For example, if for
some reason a structure defined in
gbm_backend_abi.h gained a field which was a
pointer to memory allocated by the backend and
freed by GBM, the backend should avoid allocating
this memory if the GBM library did not specify an
interface version new enough to indicate that it
was aware of the new structure member.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
The content of gbm_backend_abi.h are nearly an
identical copy of the old gbmint.h. Only minimal
modifications have been made to ease history
tracking. Subsequent changes will further
formalize the ABI structures in gbm_backend_abi.h
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
The GBM core/loader code defines one helper
function used by both itself and the built-in DRI
backend. Presumably, external backend authors
would want to use such functions as well, so
package them into a single struct that will be
passed explicitly to externally loaded backends in
subsequent changes.
Another option considered was to simply export
the gbm_format_canonicalize() function directly,
optionally renaming it to better indicate it is
intended only for "internal" use first. However,
even with a rename, this would expose it to
potential use by applications as well, which is
not ideal, as it is not intended to be part of
the application-facing GBM ABI.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
This will be used for looking up the backend
again at destruction time to perform any backend-
agnostic cleanup. To facilitate that, also
dispatch device destruction to the backend manager
code.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>
It was a functional no-op with the currently
available backends (Only DRI), and its implied
intended functionality is implemented elsewhere
in subsequent patches.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9902>