Pass down stencil data from the subpass attachment like we do
elsewhere. Only stencil attachments will make use of it.
Fixes warnings like
../src/intel/vulkan/genX_cmd_buffer.c: In function ‘cmd_buffer_begin_subpass’:
../src/intel/vulkan/genX_cmd_buffer.c:4656:41: warning: ‘target_stencil_layout’ may be used uninitialized in this function [-Wmaybe-uninitialized]
4656 | att_state->current_stencil_layout = target_stencil_layout;
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3557>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3557>
Previously, we set aux_usage=ISL_AUX_USAGE_NONE when we really meant
CCS_D. This sort-of made sense before we had anv_layout_to_aux_usage
but now that we have that helper. However, in our more modern aux
tracking model, all aux usage goes through anv_layout_to_* and we're
better off making the meaning of anv_image::planes[]::aux_usage be
AUX_USAGE_NONE if and only if there is no compression.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3556>
Instead of emitting g[a0]UD for the indirect descriptor, emit a0<0>UD.
This is more correct because there is no GRF involved.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3547>
The instruction encoding for SENDS changed on Gen12 and it now supports
embedding the entire extended message descriptor in the instruction if
it's an immediate. Stop falling back to doing an indirect SEND just
because we had something in [15:12] of ex_desc.ud.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3547>
This commit makes two changes:
1. We set pending_pipe_bits instead of emitting PIPE_CONTROL directly
for the flush at the end of cmd_buffer_begin_subpass.
2. Because BLORP ops such as vkCmdClearAttachments may come in the
middle of a render pass, we have to also flag the need for a cache
flush after the blorp op.
Fixes: 185630c6bc "anv/blorp: Do the gen11 BTI flush"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3547>
../src/panfrost/pandecode/decode.c: In function ‘pandecode_compute_fbd’:
../src/panfrost/pandecode/decode.c:789:35: warning: taking address of packed member of ‘struct mali_compute_fbd’ may result in an unaligned pointer value [-Waddress-of-packed-member]
789 | pandecode_u32_slide(num, s->unknown ## num, ARRAY_SIZE(s->unknown ## num))
| ~^~~~~~~~~
../src/panfrost/pandecode/decode.c:800:9: note: in expansion of macro ‘SHORT_SLIDE’
800 | SHORT_SLIDE(1);
| ^~~~~~~~~~~
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3543>
Fixes ../src/panfrost/pandecode/decode.c: In function ‘pandecode_jc’:
../src/panfrost/pandecode/decode.c:2859:14: warning: variable ‘last_size’ set but not used [-Wunused-but-set-variable]
2859 | bool last_size;
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3543>
Fixes ../src/panfrost/pandecode/public.h:53:33: warning: ‘enum mali_exception_access’ declared inside parameter list will not be visible outside of this definition or declaration
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3543>
CTS should pass, as well as Crucible and the few number of Piglit tests.
List of game benchmarks tested:
- Dawn of War 3
- Serious Sam 2017
- Shadow of The Tomb Raider
- The Talos Principle
- Thrones of Britannia
- Total Warhammer 2
- Total War: Three Kingdoms
Note that F12017 hangs with or without ACO on GFX6 at the moment.
My whole pipelinedb (~30 games) doesn't trigger any compiler crashes.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2401
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3533>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3533>
GFX6 only supports up to 8-bit for the literal offset, so make sure
it's copied to a temporary SGPR before emitting a SMEM instruction.
The optimizer will propagate the literal offset if possible anyways.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3533>
It's required to insert 1 wait state if the dst VGPR of any v_interp_*
is followed by a read with v_readfirstlane or v_readlane to fix GPU
hangs on GFX6. Note that v_writelane_* is apparently not affected.
This hazard isn't documented anywhere but AMD confirmed it.
This fixes a GPU hang with the texturemipmapgen Sascha demo on GFX6.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3533>
GFX6 (except OLAND and HAINAN) has a bug that it only looks at
the X writemask component.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3533>
Unlike on an immidiate-mode renderer, Turnip only renders tiles on
vkCmdEndRenderPass. As such, we need to track all queries that were
active in a given render pass and defer setting the available bit
on those queries until after all tiles have rendered.
This commit adds a draw_epilogue_cs to tu_cmd_buffer that is
executed as an IB at the end of tu_CmdEndRenderPass. We then emit
packets to this command stream that update the availability bit of a
given query in tu_CmdEndQuery.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3279>
Mostly a translation of freedreno's implementation of glEndQuery for
GL_SAMPLES_PASSED query objects with a slight modification to set the
availability bit of the query bo (slot->available) if the query was
not ended inside a render pass.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3279>
General structure is inspired by anv's implementation in genX_query.c.
We define a packed struct that tracks sample count at the beginning of
the query and at the end; the result of the occlusion query is then
slot->end - slot->begin.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3279>
Most places we actually know the usage and can provide it. There are
two exceptions to this:
1. We pass 0 into get_blorp_surf_for_anv_image when we use
ANV_IMAGE_LAYOUT_EXPLICIT_AUX because anv_layout_to_aux_usage is
never actually called so it doesn't matter.
2. We pass 0 into anv_layout_to_aux_usage in transition_color_buffer.
However, the coming commits which will begin using the usage
parameter only care about depth.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2605>
Rather than looking at the aux usage, we look at the isl_aux_state which
provides us with more detailed information. This commit adds a couple
helpers to isl which let us quickly determine if we have valid depth/hiz
on the initial layout and if we need valid depth/hiz for the final
layout.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2605>
This new helper maps VkImageLayout enums to isl_aux_state enums which
are the hardware's concept of image layouts. We can then use the aux
state to get the fast clear type and the aux usage. This should yield
no functional change in driver behavior.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2605>
As of 52ad1712ed, TRANSFER_SRC_OPTIMAL and SHADER_READ_ONLY_OPTIMAL
are now identical for depth buffers so there's no reason why we need to
use the "wrong" layout. Technically, according to Vulkan, blits and
MSAA resolves are transfer ops so we should use the transfer layout now
that we can.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2605>
When copying to an RGB surface, we treat it as an R only one of three
times the width, which may end up being larger than the maximum size
supported by the hardware and so it hits the shrink path. This forced
both source and destination surfaces to be shrunk, even though it's not
necessary for the former, and may even hit some assertions in some
cases, such as the surface being compressed.
Fixes several tests under dEQP-VK.api.copy_and_blit.core.image_to_image.dimensions.*
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3422>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3422>
This allows removing superfluous s_cselect instructions
that come from turning booleans into 64-bit vector condition.
v2 by Daniel Schürmann:
- Make the code massively simpler
v3 by Timur Kristóf:
- Fix regressions, make it work in wave32 mode
- Eliminate extra moves by not always using the SCC definition
- Use s_absdiff_i32 for uniform XOR
- Skip the transformation for uncommon or invalid instructions
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3450>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3450>
v5: rebase on float_controls changes
v7: rebase after shader args MR and load/store vectorizer MR
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2421>
For GS copy shaders, whether we want to do exports is conditional. By
explicitly marking the end blocks, we can mark an IF's then branch as an
export block and ensure that's where the assembler inserts null exports.
v6: only fixup exports in the end block, like before
v8: simplify some code
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2421>
GS is the same on GFX6, but GFX6 isn't fully supported yet.
v4: fix regclass
v7: rebase after shader args MR
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2421>
v2: implement GFX10
v3: rebase
v7: rebase after shader args MR
v8: fix gs_vtx_offset usage on GFX9/GFX10
v8: use unreachable() instead of printing intrinsic
v8: rename output_state to ge_output_state
v8: fix formatting around nir_foreach_variable()
v8: rename some helpers in the scheduler
v8: rename p_memory_barrier_all to p_memory_barrier_common
v8: fix assertion comparing ctx.stage against vertex_geometry_gs
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2421>
ACO lowers output derefs which breaks the shader_info pass used by gs copy
shader creation.
v3: rebase
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2421>