Commit Graph

68376 Commits

Author SHA1 Message Date
Eric Anholt 49d3c6a8e6 vc4: Update to current kernel sources.
New BO create and mmap ioctls are added.  The submit ABI gains a flags
argument, and the pointers are fixed at 64-bit.  Shaders are now fixed at
the start of their BOs.
2015-02-24 13:49:12 +00:00
Eric Anholt 1d1e820a6d r600: Fix build after 984f306937
Same as for the CLAMP macro, undef it before including a header file that
tries to make fields with that name.
2015-02-24 13:49:12 +00:00
Tobias Klausmann 98ae01c822 st/nine: Mark end of non-void function unreachable
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-02-24 12:21:00 +00:00
Tobias Klausmann 984f306937 gallium: include util/macros.h
The most common macros are defined there, no use to duplicate these
Clean up the already redefinded macros

Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-02-24 12:20:59 +00:00
Alex Henrie 9913ce14e7 driconf: Update Catalan translation
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
2015-02-24 09:03:45 +00:00
Alex Henrie d28a4b523d driconf: Update Spanish translation
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
2015-02-24 09:03:45 +00:00
Eduardo Lima Mitev 0c47e5492b mesa: Add missing error checks to GetProgramInfoLog, GetShaderInfoLog and GetProgramiv
Fixes 3 dEQP tests:
* dEQP-GLES3.functional.negative_api.state.get_program_info_log
* dEQP-GLES3.functional.negative_api.state.get_shader_info_log
* dEQP-GLES3.functional.negative_api.state.get_programiv

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-24 08:58:54 +01:00
Iago Toral Quiroga fe74fee8fa i965: Fix non-AA wide line rendering with fractional line widths
"(...)Let w be the width rounded to the nearest integer (...). If the
line segment has endpoints given by (x0,y0) and (x1,y1) in window
coordinates, the segment with endpoints (x0,y0-(w-1)/2) and
(x1,y1-(w-1/2)) is rasterized, (...)"

The hardware it not rounding the line width, so we should do it.

Also, we should be careful not to go beyond the hardware limits
for the line width after it gets rounded. Gen6-7 define a maximum line
width slightly below 8.0, so we should advertise a maximum line
width lower than 7.5 to make sure that 7.0 is the maximum integer
line width that we can select. Since the line width granularity in these
platforms is 0.125, we choose 7.375. Other platforms advertise rounded
maximum line widths, so those are fine.

Fixes the following 3 dEQP tests:
dEQP-GLES3.functional.rasterization.primitives.lines_wide
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.lines_wide
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.lines_wide

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-02-24 08:58:54 +01:00
Iago Toral Quiroga 6148e3aae7 mesa: Fix ctx->Texture.CubeMapSeamless
The intel driver code, and apparently all other Mesa drivers, call
_mesa_initialize_context early in the CreateContext hook. That
function will end up calling _mesa_init_texture which will do:

ctx->Texture.CubeMapSeamless = _mesa_is_gles3(ctx);

But this won't work at this point, since _mesa_is_gles3 requires
ctx->Version to be set and that will not happen until late
in the CreateContext hook, when _mesa_compute_version is called.

We can't just move the call to _mesa_compute_version before
_mesa_initialize_context since it needs that available extensions
have been computed, which again requires other things to be
initialized, etc. Instead, we enable seamless cube maps since
GLES2, which should work for most implementations, and expect
drivers that don't support this to disable it manually as part
of their context initialization setup.

Fixes the following 192 dEQP tests:
dEQP-GLES3.functional.texture.filtering.cube.formats.*
dEQP-GLES3.functional.texture.filtering.cube.sizes.*
dEQP-GLES3.functional.texture.filtering.cube.combinations.*
dEQP-GLES3.functional.texture.mipmap.cube.*
dEQP-GLES3.functional.texture.vertex.cube.filtering.*
dEQP-GLES3.functional.texture.vertex.cube.wrap.*
dEQP-GLES3.functional.shaders.texture_functions.texturelod.samplercube_fixed_*

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-24 08:58:54 +01:00
Eduardo Lima Mitev dccdf1d687 mesa: Return error if BeginQuery is called with an existing object of different type
Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
spec states:

  "BeginQuery generates an INVALID_OPERATION error if any of the
   following conditions hold: [...] id is the name of an
   existing query object whose type does not match target; [...]

Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
OBJECTS AND ASYNCHRONOUS QUERIES, page 43.

Fixes 1 dEQP test:
* dEQP-GLES3.functional.negative_api.fragment.begin_query

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-24 08:58:53 +01:00
Eduardo Lima Mitev 3699866463 mesa: Return INVALID_OPERATION when querying a never bound Query obj
Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4 states:

"The command void GenQueries( sizei n, uint *ids ); returns n previously unused
query object names in ids. These names are marked as used, for the purposes of
GenQueries only, but no object is associated with them until the first time they
are used by BeginQuery."

This means that any attempt to use or query a Query object id before it has ever
been bound by calling glBeginQuery, should be assume to be an invalid object.

Fixes 1 dEQP test:
* dEQP-GLES3.functional.negative_api.state.get_query_objectuiv

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-24 08:58:53 +01:00
Iago Toral Quiroga 4db4a559ad mesa: Add _mesa_is_array_texture helper
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-02-24 08:58:53 +01:00
Eduardo Lima Mitev 2aa71e9485 mesa: Fix error validating args for TexSubImage3D
The zoffset and depth values were not being considered when calling
error_check_subtexture_dimensions().

Fixes 2 dEQP tests:
* dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_offset
* dEQP-GLES3.functional.negative_api.texture.texsubimage3d_invalid_offset

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedestkop.org>
2015-02-24 08:58:53 +01:00
Samuel Iglesias Gonsalvez fbd6eba72b i965/blorp: round to nearest when converting float into integer
Fixes:

dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_nearest
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_linear
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_y_nearest
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_y_linear
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_dst_y_nearest
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_dst_y_linear
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_dst_x_nearest
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_dst_x_linear
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_dst_y_nearest
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_dst_y_linear

No piglit regressions.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-02-24 08:58:53 +01:00
Carl Worth 4a6c6c49a7 i965: Perform program state upload outside of atom handling
Across the board of the various generations, the intial few atoms in
all of the atom lists are basically the same, (performing uploads for
the various programs). The only difference is that prior to gen6
there's an ff_gs upload in place of the later gs upload.

In this commit, instead of using the atom lists for this program state
upload, we add a new function brw_upload_programs that calls into the
per-stage upload functions which in turn check dirty bits and return
immediately if nothing needs to be done.

This commit is intended to have no functional change. The motivation
is that future code, (such as the shader cache), wants to have a
single function within which to perform various operations before and
after program upload, (with some local variables holding state across
the upload).

It may be worth looking at whether some of the other functionality
currently handled via atoms might also be more cleanly handled in a
similar fashion.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-02-23 14:54:15 -08:00
Vivek Kasireddy 1e96eece30 egl, wayland: RGB565 format support on Back-buffer
In current code, color format is always hardcoded to
__DRI_IMAGE_FORMAT_ARGB8888 when buffer or DRI image is
allocated in function calls, get_back_bo and dri2_get_buffers,
regardless of current target's color format. This problem
may leads to incorrect render pitch calculation, which
eventually ends up with wrong offset of pixels in
the frame buffer when the image is in different color format
from dri surf's, especially with different bpp. (e.g. RGB565-16bpp)

Attached code patch simply adds RGB565 and XRGB8888 cases to two
functions noted above to resolve the issue.

v2: added a case of XRGB8888, format and bpp selection is done
    via switch-case (not "if-else" anymore)

Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
2015-02-23 14:07:02 -08:00
Brian Paul cbd287f094 mesa: move math-related function into new c99_math.h file
The alternative would be to include math.h in c99_compat.h but that
seems heavy-handed.

This patch also replaces INLINE with inline in the c99 math function
wrappers.

Fixes MSVC build.

Acked-by: Matt Turner <mattst88@gmail.com>
2015-02-23 14:45:14 -07:00
Jason Ekstrand 9b9ef2aeee nir/gcm: Add some missing break statements
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-23 13:20:13 -08:00
Jason Ekstrand cb4b2ad44a nir: Copy-propagate vecN operations that are actually moves
We were already do this for ALU operations but we haven't for non-ALU
operations.  This changes that.

total NIR instructions in shared programs: 2039883 -> 2022338 (-0.86%)
NIR instructions in affected programs:     1768850 -> 1751305 (-0.99%)
helped:                                    14244
HURT:                                      124

total FS instructions in shared programs: 4083960 -> 4084036 (0.00%)
FS instructions in affected programs:     7302 -> 7378 (1.04%)
helped:                                   12
HURT:                                     51

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-02-23 13:19:05 -08:00
Francisco Jerez f80af89d48 ra: Disable round-robin strategy for optimistically colorable nodes.
The round-robin allocation strategy is expected to decrease the amount
of false dependencies created by the register allocator and give the
post-RA scheduling pass more freedom to move instructions around.  On
the other hand it has the disadvantage of increasing fragmentation and
decreasing the number of equally-colored nearby nodes, what increases
the likelihood of failure in presence of optimistically colorable
nodes.

This patch disables the round-robin strategy for optimistically
colorable nodes.  These typically arise in situations of high register
pressure or for registers with large live intervals, in both cases the
task of the instruction scheduler shouldn't be constrained excessively
by the dense packing of those nodes, and a spill (or on Intel hardware
a fall-back to SIMD8 mode) is invariably worse than a slightly less
optimal scheduling.

Shader-db results on the i965 driver:

total instructions in shared programs: 5488539 -> 5488489 (-0.00%)
instructions in affected programs:     1121 -> 1071 (-4.46%)
helped:                                1
HURT:                                  0
GAINED:                                49
LOST:                                  5

v2: Re-enable round-robin already for the lowest one of the nodes
    pushed optimistically onto the sack (Connor).
v3: Use UINT_MAX instead of ~0, open-code MIN2 (Jason, Connor).

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-23 20:55:40 +02:00
Francisco Jerez 34c93fd7f1 i965/fs: Fix lower_load_payload() not to use an incorrect half for immediates and uniforms.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-02-23 20:55:40 +02:00
Francisco Jerez ea7b4d25c8 i965/fs: Fix lower_load_payload() to take into account non-zero reg_offset.
Fixes metadata guess when instructions in the program specify a
destination register with non-zero reg_offset and when the payload of
a LOAD_PAYLOAD spans several registers.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-02-23 20:55:40 +02:00
Francisco Jerez 08b4c8f7bf i965/fs: Remove logic to keep track of MRF metadata in lower_load_payload().
MRFs cannot be read from anyway so they cannot possibly be a valid
source of LOAD_PAYLOAD.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-02-23 20:55:40 +02:00
Francisco Jerez 8e47f51a5a i965/fs: Less broken handling of force_writemask_all in lower_load_payload().
It's perfectly fine to read the second half of a register written with
force_writemask_all from a first half MOV instruction or vice versa, and
lower_load_payload shouldn't mark the whole MOV as belonging to the second
half in that case.  Replicate the same metadata to both halves of the
destination when writemasking is disabled.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-02-23 20:55:40 +02:00
Matt Turner 57d80d11b1 mesa/vbo: Use unreachable to silence uninitialized var warning.
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-02-23 10:49:57 -08:00
Matt Turner bb2a897dbc mesa: Move START/END_FAST_MATH macros to their only use.
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-02-23 10:49:48 -08:00
Matt Turner 08bc7cf8f6 mesa: Remove definition of NULL.
If your stdlib.h doesn't define this you should fix your stdlib.h.

Reviewed-by: Eric Anholt <eric@anholt.net>
2015-02-23 10:49:47 -08:00
Matt Turner bfcdb84383 mesa: Use assert() instead of ASSERT wrapper.
Acked-by: Eric Anholt <eric@anholt.net>
2015-02-23 10:49:47 -08:00
Matt Turner 52049f8fd8 mesa: Remove CHECK macro.
There's some commentary about how it's defined by other "modules", and
maybe that was true in 2000 when the code was added.

Reviewed-by: Eric Anholt <eric@anholt.net>
2015-02-23 10:41:22 -08:00
Matt Turner 6a587a4461 mesa: Remove dead CAPI define.
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-02-23 10:41:22 -08:00
Matt Turner 14ded5ee61 gallium: Use util_cpu_to_le{16,32} in many more places.
... and util_le{16,32}_to_cpu. I think I've used the right ones for
describing the actual operation performed (even though they're both just
"byte-swap this if I'm on big-endian").

The Linux Kernel has typedefs __le32/__be32 and friends that static
analysis tools can use to check that byte-orderings are correct. It
might be interesting to apply that here as well.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-02-23 10:41:22 -08:00
Matt Turner 3492e88090 gallium/util: Use HAVE___BUILTIN_* macros.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-02-23 10:41:22 -08:00
Matt Turner 5a191f49ad mesa: Move C99 MSVC compatibility code from u_math.h to c99_compat.h.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-02-23 10:41:21 -08:00
Matt Turner 0b6d43e329 i965: Link test programs with gtest before pthreads.
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.gentoo.org/show_bug.cgi?id=540962
2015-02-23 10:41:21 -08:00
Brian Paul 5dc6c8c570 osmesa: add gallium include dirs to Makefile.am
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89260
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-02-23 10:07:48 -07:00
Brian Paul 44375a3b13 util: move pipe_prim_names array into u_prim_name()
Also, wrapping the array in #ifdef DEBUG / #endif doesn't seem necessary.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-02-23 10:02:39 -07:00
Brian Paul f1c67e37e6 util: rewrite debug_print_transfer_flags() using debug_dump_flags()
Add add missing PIPE_TRANSFER_PERSISTENT, PIPE_TRANSFER_COHERENT flags.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-02-23 10:02:39 -07:00
Eduardo Lima Mitev 0bfe21e8e0 mesa: Adds missing error condition in _mesa_check_sample_count()
This corrects a trivial error introduced in commit
19252fee46. That patch was merged recently
and omits one condition (that 'samples' is greater than zero) in one of
the error checks. That error will definitely cause regressions.

Also corrects the reference to the specification above the error check,
which was wrongly quoting OpenGL instead of OpenGL-ES.

Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-02-23 15:04:26 +01:00
Marek Olšák 050bf75c8b radeonsi: fix a warning caused by previous commit
Cc: 10.5 10.4 <mesa-stable@lists.freedesktop.org>
2015-02-23 11:45:00 +01:00
Marek Olšák 7820a11e3d radeonsi: fix point sprites
Broken by a27b74819a.

This fix is critical and should be ported to stable ASAP.

Cc: 10.5 10.4 <mesa-stable@lists.freedesktop.org>
2015-02-23 11:40:55 +01:00
Ben Widawsky 6e62a52865 i965/skl: Use 1 register for uniform pull constant payload
When under dispatch_width=16 the previous code would allocate 2 registers for
the payload when only one is needed. This manifested itself through bugs on SKL
which needs to mess with this instruction.

Ken though this might impact shader-db, but apparently it doesn't

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89118
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88999
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Timo Aaltonen <timo.aaltonen@canonical.com>
2015-02-22 12:27:35 -08:00
Eric Anholt 4359954d84 nir: Generalize the optimization of subs of subs from 0.
I initially wrote this based on the "(('fneg', ('fneg', a)), a)" above,
but we can generalize it and make it more potentially useful.  In the
specific original case of a 0 for our new 'a' argument, it'll get further
algebraic optimization once the 0 is an argument to the new add.

No shader-db effects.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-21 14:57:14 -08:00
Eric Anholt 345c2b288a nir: Collapse repeated bcsels on the same argument.
vc4 results:
total instructions in shared programs: 39881 -> 39794 (-0.22%)
instructions in affected programs:     6302 -> 6215 (-1.38%)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-21 14:57:14 -08:00
Eric Anholt a38038ca5e nir: When faced with a csel on !condition, just flip the arguments.
total NIR instructions in shared programs: 39426 -> 39411 (-0.04%)
NIR instructions in affected programs:     3748 -> 3733 (-0.40%)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-21 14:57:14 -08:00
Eric Anholt 8e1152cb33 nir: Allow nir_opt_algebraic to see booleanness through &&, ||, ^, !.
We have some useful optimizations to drop things like 'ine a, 0' on a
boolean argument, but if 'a' came from logical operations on bools, it
couldn't tell.  These kinds of constructs appear as a result of TGSI->NIR
quite frequently (at least with if flattening), so being a little more
aggressive in detecting booleans can pay off.

v2: Add ixor as a booleanness-preserving op (Suggestion by Connor).

vc4 results:
total instructions in shared programs: 40207 -> 39881 (-0.81%)
instructions in affected programs:     6677 -> 6351 (-4.88%)

Reviewed-by: Matt Turner <mattst88@gmail.com> (v1)
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-21 14:57:14 -08:00
Eric Anholt dc982f4a85 nir: Add a couple of simplifications of csel operations.
vc4 was already cleaning these up, but it does shave 4 NIR instructions in
shader-db.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-02-21 14:57:14 -08:00
Ilia Mirkin c2ece77678 glsl: ensure that enter/leave record get a record type
May make life easier for tools like Coverity.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-02-21 17:27:24 -05:00
Ilia Mirkin 1763494b31 tgsi: avoid returning pointer to local var, make it static
Spotted by Coverity.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-02-21 17:27:24 -05:00
Rob Clark 51e335742e freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly
Fixes xonotic, some webgl stuff, and really pretty much anything with
more than 4 varyings.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-02-21 17:11:02 -05:00
Rob Clark fb1301e40a freedreno: update generated headers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-02-21 17:11:02 -05:00