We want to release the drawables of the context we're coming from, but
we were releasing them from the context we're switching to. This is
probably not a big deal normally because both contexts are likely to be
on the same display, which is all that driReleaseDrawables is really
sensitive to. But if the contexts are on different Displays this would
go quite wrong.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17176>
Without this change the values are always 0. This breaks
Maya which uses this value to create a pbuffer (and then
fails).
This commit is based on b91e1e38e8 which does the same
for EGL.
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16496>
Convert from `failed to create dri screen` to more exact error message
for easier debugging
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15480>
DRI3 window back buffer is a client resource, so it's destroyed
when context switch drawable for native window.
But some application like Abaqus may leave a dirty back buffer
and reuse it when switch back. So add a driconf option for these
kind of app to keep the entire GLX drawable for native window.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14926>
glXMakeCurrent* may miss release pbuffer if pbuffer is created
with refcount=0. This won't happen when pbuffer had different
GLX id and X pixmap id.
cc: mesa-stable
Fixes: bc8a51a79a ("glx: no need to create extra pixmap for pbuffer")
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14926>
This updates many places where 0 is used as NULL pointer.
There are a few warnings left when I build the default
configuration but they either relate to code
outside of mesa or where "None" is used instead.
Found with static analysis (smatch)
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12174>
Since we didn't record this attribute from the server, we wouldn't
account for it in glXChooseFBConfig, and glXGetFBConfigAttrib wouldn't
know about it.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14221>
This commit fixes apps using the following sequence:
1. XCreateWindow(dpy) -> win
2. glXCreateContextAttribsARB(dpy, ...) -> ctx
3. glXMakeCurrent(dpy, win, ctx)
4. glXQueryDrawable(dpy, win, GLX_FBCONFIG_ID, ...)
glXQueryDrawable returned 0 (while correctly returning a valid
GLXFCONFIG_ID for other types of drawables).
This commit adds the same dance as driInferDrawableConfig to get
the GLX visual from the Window, and then the GLXFBCONFIG_ID of
this visual.
This fixes:
* piglit: glx-query-drawable --attr=GLX_FBCONFIG_ID --type=WINDOW
* Maya which uses the config ID from step 4 as an input to
glXChooseFBConfig.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14174>
Newer version of XServer supporting GLX_DRAWABLE_TYPE query also
support query with raw X11 window ID besides GLXWindow ID. So we
should not limit the suppported type to GLXPbuffer when query
success.
Otherwise can't start GLX application on newer XServer with:
libGL error: GLX drawable type is not supported
libGL error: GLX drawable type is not supported
X Error of failed request: GLXBadContext
Major opcode of failed request: 149 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 35
Current serial number in output stream: 35
Fixes: 6625c960c5 ("glx: check drawable type before create drawble")
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14120>
The GLX code had to special case these for uninteresting reasons, but we
don't support them anymore in Mesa so all this would do is keep them
sorta-working over GLX protocol. Given that Mesa hasn't supported them
on the renderer side since ~2011 let's stop pretending they're real. If
we get around to modernizing the indirect GLX code (hah) we can revisit
these then.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14085>
Drawable type include more information which can be used
to distinguish pixmap and pbuffer which both treated as
pixmap before.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13750>
XServer already created a pixmap with same id as pbuffer,
so that other client can use the pbuffer id to do
glXMakeCurrent(). But with a hidden pixmap, we can't do
this.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13750>
This fixes:
X Error of failed request: GLXBadWindow
Major opcode of failed request: 152 (GLX)
Minor opcode of failed request: 32 (X_GLXDestroyWindow)
Serial number of failed request: 9667
Current serial number in output stream: 9674
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13611>
Some applications may request an indirect context but this feature is
disabled by default on Xorg and thus context creation will fail.
This commit adds a drirc setting to force the creation of direct glx
context, regardless of what the app is requesting.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13246>
With the `gtest` protocol meson will add some extra arguments to the
test to generate better junit results, which may be useful. This
protocol is only available in meson 0.55.0+, so keep using the default
`exitcode` protocol for meson older than that.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8484>
The X server doesn't get this wrong. It's not the client's job to
correct what the server says here. And if anyone ever implements HDR for
X11, you might in fact want to be able to use floats with a window.
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13002>
In GLX a "tag" usually means a context tag, "fbconfig attribute" is a
bit more obvious.
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13002>
Fix defect reported by Coverity Scan CID-1490794
Fixes: 0d42033b26 ("glx/dri2: Require the driver to support v4 of __DRI_DRI2")
Signed-off-by: Sergii Melikhov <sergii.v.melikhov@globallogic.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12563>
GLX_ARB_create_context_profile has some clever language that sets the
default to core profile but silently degrades back to compat for pre-3.2
GLs. We can just do that, rather than track whether the user specified a
profile.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12456>
We only end up with one DRI provider per screen, so the only way the
context vtable can differ is if they're not the same directness. Rewrite
the test in those terms to help us unify some of this code away in the
future. Also apply the same logic to the indirect context creation path.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12456>
This means the drawable was already destroyed. This can happen during
diplay teardown, destroying the context will make it current first so it
can flush rendering and destroy textures and such, and if the drawable
is already destroyed then flushing to nowhere would crash.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11423>
The created DRI screen can be used to allocate VRAM memory from
display GPU in case of prime.
v2: add comments to make code readable (Pierre-Eric)
remove driver name match check
v3: keep old path for non-mesa driver (Michel Dänzer)
v4: fallback if driver not found for display GPU (Michel Dänzer)
fallback if create screen fail for display gpu (Michel Dänzer)
Signed-off-by: Yogesh Mohanmarimuthu <yogesh.mohanmarimuthu@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10595>
I'm going to add another case for Android shortly, and then we can keep
the logic all in one spot.
Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10389>