glx: set max values for pbuffer width / height
Without this change the values are always 0. This breaks
Maya which uses this value to create a pbuffer (and then
fails).
This commit is based on b91e1e38e8
which does the same
for EGL.
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16496>
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parent
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@ -145,10 +145,10 @@ glx_config_get(struct glx_config * mode, int attribute, int *value_return)
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*value_return = mode->fbconfigID;
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return 0;
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case GLX_MAX_PBUFFER_WIDTH:
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*value_return = mode->maxPbufferWidth;
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*value_return = 4096; /* _EGL_MAX_PBUFFER_WIDTH */
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return 0;
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case GLX_MAX_PBUFFER_HEIGHT:
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*value_return = mode->maxPbufferHeight;
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*value_return = 4096; /* _EGL_MAX_PBUFFER_HEIGHT */
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return 0;
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case GLX_MAX_PBUFFER_PIXELS:
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*value_return = mode->maxPbufferPixels;
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