When the render target format is raw, the swizzle is ignored. Let's
set it to identity to avoid misleading the pandecode reader into
thinking the swizzle is applied.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12793>
It's just a matter of taking the sign bit into account in the
pack/unpack routines.
Needed for panvk rgb10a2_sint blits.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12793>
The components are re-ordered before packing/unpacking, so nothing to
do here except adding the missing case in the switch statements.
Needed for panvk bgr10a2_uint blits.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12793>
The output swizzle defined in the render-target descriptor is ignored
when the format is RAW. In that case, we have to swap the components
when lowering FB stores/loads if we want to get the right color.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12793>
In NIR image instructions, the array index always follows the last
image coordinate, meaning that array index is in coord.y for 1D
arrays. But the current panfrost ABI wants it in coord.z regardless of
the image dimension.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13078>
Makes p_extract more flexible and prepares it to be usable
for other use cases.
No Fossil DB changes.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11560>
This helps some viewperf subtests.
Only view XY culling is done. Edgeflags are always disabled with lines.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13048>
This improves viewperf performance on Navi1x.
All Navi1x fast launch workarounds are removed and all fast launch
codepaths are disabled.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13048>
When it's enabled, it stays enabled until the next shader change
or an incompatible primitive type, etc.
This improves performance for viewperf/snx.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13048>
Was useful in testing a difference between D3D and VK ATOC rendering earlier today, would be nice to check this more easily in future.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13069>
Otherwise we hit an assert() in the nir_lower_var_copies() path.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
align64() will overflow if buffer->size is bigger than UINT64_MAX - 63.
Fixes dEQP-VK.api.buffer.basic.size_max_uint64.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
The img2buf shaders expect the array index to be placed in coord.y when
copying a 1D array. Adjust the compute job instantiation to match this
behavior.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Not that input attachments will be lowered to textures, so we need to
create a texture descriptor in that case too.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Some might use a subset, and that's fine, we just need to disable unused
RTs when beginning a subpass, which we do.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
We assume the cmdbuf->state.clear array will have one entry per
attachment, but clearValueCount might be smaller if some attachments
are not cleared.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Some input varyings might not be written by any of the active stages
preceding the stage reading the varying (e.g. gl_Layer should be set
to 0 when not written by vertex/geometry shaders). In this case, we can
insert a dummy varying attribute returning zero. This is actually what
the code intended to do, but 2 things were missing:
1. formats[NONE] is not mapping to the CONSTANT0 format
2. the offset and strides should always be set to 0 when using a
CONSTANT0 attribute
All of this is needed to have the input attachments working. Indeed, we
use the nir_lower_input_attachments() pass which lowers input attachment
loads to texel fetches, and the txf operation is passed the layer_id
in its 3rd coordinate.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
The static sysval UBO attached to the pipeline will be used anyway,
so let's not waste memory for sysvals if we can avoid it.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
panvk_meta_copy_img2img() was assuming single-sample images, but the
spec actually allows copying multisample images, as long as the source
and destination agree on the number of samples.
Let's extend the img2img copy logic to support that case.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Call panvk_sysval_upload_viewport_offset() instead of
panvk_sysval_upload_viewport_scale() in the PAN_SYSVAL_VIEWPORT_OFFSET
case.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Right now, only one pipeline can be bound at any given time, instead of
one per bind-point. Fix the code so we can support compute operations.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
So we can get replace the
panvk_cmd_open_batch();
batch = cmdbuf->state.batch;
sequence by
batch = panvk_cmd_open_batch();
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
If we queue multiple draws to the same batch, the TLS size should be
adjusted to cover the maximum TLS size requirement, not just the one
of the pipeline bound when the batch is closed. This requires keeping
TLS info attached to the batch and updating it every time a draw is
issued.
While at it, get rid of the wg_count state: we'll let vkCmdDispatch()
calculate the total WLS size.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Even if we can build a static viewport descriptor, we will need the
static scissor/viewport data to fill the viewport sysvals.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>