Commit Graph

135291 Commits

Author SHA1 Message Date
Marek Olšák 743b912f9d mesa: inline draw validate functions
This just moves the functions to draw.c.

Our CPU overhead is so low now that this increases performance by a few %.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák de2f0b7ce3 mesa: inline _mesa_set_draw_vao and set_varying_vp_inputs for draw calls
This just moves the functions to draw.c. It's inlined because the function
name disappears in the profiler. It improves performance.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 7079190149 mesa: gather errors and call _mesa_error only once in validate_Draw
This mainly skips all the jumping around various _mesa_error calls that
are never taken. There is a tiny measurable improvement in CPU overhead.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 37beefe601 mesa: precompute draw time determination of enabled vertex arrays
Another draw time optimization that precomputes the value only when
_VPMode is changed.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 306f1ef417 mesa: precompute _mesa_get_vao_vp_inputs
It's called for every draw, so this is important.

All inputs of _mesa_get_vao_vp_inputs are changed when
update_attribute_map_mode is called, so we can just compute
the value there.

The assertion ensures correct behavior in debug builds.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 40b8838a5a mesa: set _DrawVAOEnabledAttribs only when it changes
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák ba29044fba mesa: move gl_context::varying_vp_inputs into ctx->VertexProgram._VaryingInputs
This is where it belongs.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 99e25d183d mesa: optimize set_varying_vp_inputs by precomputing the conditions
set_varying_vp_inputs is called every draw call, which checks
_Maintain*Program. Let's move that checking out of there.

This adds a new flag that determines whether set_varying_vp_inputs
should do anything.

All code that changes _Maintain*Program must now reinitialize the new
flag. This is done by new function _mesa_reset_vertex_processing_mode.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 4cea48437d mesa: validate numInstances in common functions to unify code
Just a cleanup.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 3f64f3338a mesa: move disallowed TFB in DrawElements on GLES from draws to state changes
glDrawElements is disallowed by GLES when transform feedback is active
and GS is not supported.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 1488d0a9b1 mesa: add a separate valid primitive mask just for glDrawElements
No change in behavior.

This will be used for draw validation required by glDrawElements but not
glDrawArrays.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 820dec3f7c mesa: don't skip draws with count == 0 or numInstances == 0
These are checked by drivers (all gallium drivers and
_mesa_draw_gallium_fallback), so they are redundant here.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 4975a89f38 mesa: skip MultiDrawArrays with primcount == 0
This is the only zero parameter that gallium can't handle.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 9bd4755410 mesa: remove an optional GL error about mapped buffers during execution
Not having this here, even if the branch is not taken, increases
CPU performance by 2% on radeonsi. If some drivers need this, the spec
does allow GL termination, meaning abort(), which is a more effective
alternative given that this never happens.

You may ask, do we really pay a 2% performance hit for every conditional
not taken? For some of them, we do.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 7794305f0d mesa: call _mesa_update_state() before validation
It's called in both the no_error path and the draw validation path, so we
might as well call it before the no_error conditional.

This decreases CPU overhead a lot, which I'm unable to explain. It seems
to be random gcc behavior, which I've seen quite a lot now.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 6daa113c39 mesa: remove optional draw validation code to increase performance
Some drivers do similar validation in their draw calls.

If drivers need some of this, we can do it in the drivers or even in
_mesa_draw_gallium_fallback for classic drivers.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 0551290298 mesa: remove VERBOSE_DRAW
Let's declutter the code.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 9ee052eb73 mesa: optimize the dual source blend error checking using a bitmask
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák ad057b7f60 mesa: inline _mesa_valid_to_render now that it doesn't do validation
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák bf9d61a3d4 mesa: move blending validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 40341c5118 mesa: move GL_FILL_RECTANGLE validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák a22e719661 mesa: move ARB program and integer FBO validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 7c35ec4d2f mesa: move FBO completeness checking from draws to state changes
_mesa_update_framebuffer_visual already calls _mesa_update_valid_to_render-
_state, so we just need to call it where FBOs are marked incomplete.

This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 8e747d9af0 mesa: move some uniform debug code from draws to state changes
This is a step towards removing _mesa_valid_to_render.

I don't know what this code does. This commit probably breaks it, but it
doesn't seem important. We could remove the code.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák ba10295bf8 mesa: move sampler uniform validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák d9c611d671 mesa: move shader pipeline validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák d45043d3b8 mesa: don't report 1 for GL_VALIDATE_STATUS if user didn't validate pipeline
dEQP expects GL_VALIDATE_STATUS to be set to 0 if the user didn't call
glValidateProgramPipeline even if the pipeline is valid, but we will
validate pipeline objects in state changes, not draw calls.

This will fix a failure in this test caused by the next commit:
dEQP-GLES31.functional.state_query.program_pipeline.validate_status_get_program_pipelineiv

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák b6e84f56f7 mesa: add skeleton code for DrawPixels/CopyPixels/Bitmap precomputed validation
This is for precomputing draw time validation in state changes.
The next commit will use this.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák c24a03d035 mesa: inline check_valid_to_render
because it has only one use.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák dfd1080f9d mesa: fold most of check_valid_to_render into _mesa_update_valid_to_render_state
Set the mask (ValidPrimMask) to 0 if draw calls should generate
GL_INVALID_OPERATION. The mask is updated when states are changed.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 12ecbd6bf8 mesa: move check_valid_to_render call into _mesa_valid_prim_mode
It's going to be mostly eliminated by ValidPrimMask, so let's put them
together.

This also enables check_valid_to_render for glBegin, which seems to have
been omitted accidentally.

_mesa_valid_to_render is now always called by _mesa_valid_prim_mode.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák 4be5fc2916 mesa: precompute draw time prim validation during state changes
This moves the body of _mesa_valid_prim_mode into new function
_mesa_update_valid_to_render_state, which is called when the affected
states are changed and sets new variable gl_context::ValidPrimMask,
which determines errors reported by draw calls.

_mesa_valid_prim_mode only has to check ValidPrimMask and choose
between GL_INVALID_ENUM and GL_INVALID_OPERATION depending on whether
the primitive would be allowed by the GL version and extensions
(GL_INVALID_OPERATION) or not (GL_INVALID_ENUM).

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák f6913fb366 mesa: precompute all valid primitive types at context creation
New variable gl_context::MaxValidPrimMask is set at context creation
and determines the valid primitive types for that context.

The Max prefix indicates that the mask doesn't mask out primitives
disallowed by current states and shaders.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák fc78429523 mesa: optimize draw index type checking
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Eric Anholt eabee821e9 freedreno: Add missing dep on freedreno tracepoints.
We were only get guaranteed that libfreedreno (and thus the tracepoints
generation) was ready when we linked, not when we compiled the gmemtool.c
that also used it.

Fixes: a02dcb970f ("freedreno: Add GPU tracepoints")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9056>
2021-02-15 19:14:21 +00:00
Lionel Landwerlin 3414d4fdc5 vulkan: document flags choice for vkGetDeviceQueue
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9053>
2021-02-15 21:01:28 +02:00
Juan A. Suarez Romero d8236e32de ci/v3d: Add V3D and V3DV testing
Add OpenGL and Vulkan testing for V3D and V3DV respectively.

Add also a couple of manual piglit jobs for V3D.

v2:
 - Replace custom mustpass with running fraction of tests (Eric)

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8745>
2021-02-15 15:47:31 +00:00
Juan A. Suarez Romero 5d0c96a8c2 ci: add option to overwrite CPU arch
When loading Vulkan ICD file, it uses the CPU machine identifier to
load the correct one, in case multiple versions are installed.

This is fine if the machine where Mesa has been built and the machine
where the test is run are exactly the same. But this is not always the
case. As example, for armhf architecture, the machine where Mesa is
built is identified as `arm7hlf`, but the Raspberry Pi 4 is identified
as `armv7l`, so it will fail to load the ICD file, though both are
totally compatible.

This allow to define the architecture instead.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8745>
2021-02-15 15:47:31 +00:00
Rhys Perry 3d4c13f3b8 aco: add DeviceInfo
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:44:22 +00:00
Rhys Perry b759557cac aco: consider that GFX10.3 allocates LDS in 1024 byte blocks
fossil-db (GFX10.3):
Totals from 3 (0.00% of 139391) affected shaders:
VMEM: 513 -> 511 (-0.39%)
SMEM: 94 -> 92 (-2.13%)
VClause: 31 -> 30 (-3.23%)

fossil-db (GFX10.3, wave32):
Totals from 4 (0.00% of 139391) affected shaders:
VClause: 82 -> 81 (-1.22%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:35:38 +00:00
Rhys Perry 7ff805a19d radv,aco: add radv_nir_compiler_options::wgp_mode
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:35:36 +00:00
Rhys Perry f520f4c299 aco: add Program::wgp_mode
Instead of assuming WGP mode on GFX10+ in different places, add a member
to Program that can be used instead.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:35:14 +00:00
Rhys Perry 592d64611c aco: fix waves calculation for wave32
fossil-db (GFX10.3, wave32):
Totals from 176 (0.13% of 139391) affected shaders:
SGPRs: 16648 -> 16640 (-0.05%)
VGPRs: 18920 -> 19076 (+0.82%); split: -0.30%, +1.12%
CodeSize: 2354172 -> 2354288 (+0.00%); split: -0.01%, +0.01%
MaxWaves: 1618 -> 1627 (+0.56%); split: +0.68%, -0.12%
Instrs: 435756 -> 435761 (+0.00%); split: -0.02%, +0.02%
Cycles: 8858360 -> 8869960 (+0.13%); split: -0.01%, +0.14%
VMEM: 55899 -> 57220 (+2.36%); split: +2.53%, -0.17%
SMEM: 10323 -> 10374 (+0.49%); split: +0.73%, -0.23%
VClause: 8307 -> 8290 (-0.20%); split: -0.24%, +0.04%
SClause: 16573 -> 16577 (+0.02%); split: -0.01%, +0.03%
Copies: 24641 -> 24652 (+0.04%); split: -0.24%, +0.28%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:35:13 +00:00
Rhys Perry 6a770cae4b radv: round up max_lds_per_simd / lds_per_wave
If each SIMD has to get an different number of waves, report the maximum.

One example of a situation is when a single-wave workgroup uses more than
max_lds_per_simd. This change causes radv_get_max_waves() to report a
single wave per SIMD instead of none.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:34:30 +00:00
Rhys Perry 267d7074d9 radv: use lds_{encode,alloc}_granularity
This fixes a issue in radv_get_max_waves() where it aligned the LDS
allocation to 512 bytes instead of 1024 on GFX10.3.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:34:30 +00:00
Rhys Perry aa53335135 ac: split lds_granularity into encode and allocation granularities
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:34:30 +00:00
Rhys Perry df61444ac4 radv: switch MaxWaves statistic to wave32 waves
Always return the wave32 waves instead of wave64 waves because the wave32
wave count is more precise in the case of wave32.

This also fixes usage of lds_per_wave in wave32.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:34:30 +00:00
Rhys Perry 43108824ec radv: fix max_lds_per_simd on GFX10
num_simd_per_compute_unit was the number of SIMDs per compute unit, but
lds_size_per_workgroup was the bytes of LDS per WGP.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:34:30 +00:00
Juan A. Suarez Romero 0face691b1 ci: Bump deqp to current vulkan-cts-1.2.5.1
This new version contains several fixes.

v2:
 - Bump lava kernel+rootfs tag (Eric)

v3:
 - Drop {x86,arm}_test-base tag bumps (Michel)

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8990>
2021-02-15 11:47:28 +00:00
Marcin Ślusarz 65d52aef82 intel/dump_gpu: mark bo as unmapped if its address changes
Fixes crash in ppgtt_lookup when the same bo is used twice
with different offsets.

It's possible to hit this with i965 and always_flush_batch=true.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9008>
2021-02-15 11:40:58 +00:00