Karl Rasche
15955f1c5e
Porting NV_vertex_program demos to ARB_vertex_program
2003-11-23 17:48:15 +00:00
Karl Rasche
4814d79c99
Porting NV_vertex_program tests to ARB_vertex_program
2003-11-23 17:44:02 +00:00
Brian Paul
91b6a4aa90
include malloc.h to get ptrdiff_t for vertex buffer object's GLintptr
2003-11-23 16:22:54 +00:00
Keith Whitwell
8525fae3b8
build fixes, rh9
2003-11-23 10:27:10 +00:00
Brian Paul
67f8a1d4ad
added OpenGL 1.5 tokens and functions not yet put into glext.h
2003-11-22 18:44:10 +00:00
Brian Paul
4774cd9568
pass ctx to fetch_vector4_deriv()
2003-11-22 18:29:43 +00:00
Brian Paul
96ad2cde2c
GL_ARB_point_sprite is not part of 1.5
2003-11-22 18:28:21 +00:00
Daniel Borca
533733d1d4
updated core makefiles to include arbparse
2003-11-22 11:27:33 +00:00
Brian Paul
a1769b0287
fix some bugs in computation of DDX, DDY commands
2003-11-21 20:48:16 +00:00
Brian Paul
b9c5672d22
s/byte/GLubyte/ and other minor clean-ups
2003-11-21 17:07:59 +00:00
Brian Paul
6d66ba171e
reformat comments for 80-column viewing
2003-11-21 16:50:03 +00:00
Brian Paul
ba254c08c0
fix a bunch of warnings
2003-11-21 16:38:56 +00:00
Daniel Borca
663a9e1b7e
more texture compression
2003-11-21 09:56:50 +00:00
Jouk Jansen
8b07e9d8a4
Committing in .
...
- Added arbparse.c to OpenVMS makefile
- Added 2 type casts in a strcmp call to make my compiler happy.
Modified Files:
Mesa-newtree/src/mesa/main/arbparse.c
Mesa-newtree/src/mesa/main/descrip.mms
----------------------------------------------------------------------
2003-11-21 08:24:40 +00:00
Karl Rasche
a6a4257f76
Caught missing parse_color_type() [Jacob Jansen]
2003-11-21 01:22:46 +00:00
Daniel Borca
08e6fb367e
texture compression testbed
2003-11-20 17:07:31 +00:00
Daniel Borca
c07cd5b99f
small matters
2003-11-20 17:05:56 +00:00
Karl Rasche
00ad4e109a
Initial checkin of new ARB frag/vertex program parser
2003-11-19 13:21:20 +00:00
Karl Rasche
75b5cb4317
Initial checkin of new ARB_frag/vertex program parser
2003-11-19 13:17:33 +00:00
Karl Rasche
1c27a1e957
Initial checking of new ARB_frag/vertex program parser
2003-11-19 13:15:13 +00:00
Daniel Borca
ef563d011b
doc updates; GLUT timer additions; fixed compilation warnings
2003-11-18 12:18:13 +00:00
Brian Paul
aa0d6dcd65
added reference to original half/float conversion code
2003-11-18 03:44:53 +00:00
Brian Paul
10b09212e8
added missing <type> error checking in read_index_pixels()
2003-11-18 03:42:17 +00:00
Brian Paul
7eb3e9b964
Some groundwork for supporting GLhalf datatype.
2003-11-18 03:41:14 +00:00
Brian Paul
56fe4dc391
fix comments about Cr==V, Cb==U
2003-11-18 00:48:24 +00:00
Brian Paul
a4e65d69dc
fix texgen bug 597589
2003-11-17 15:15:18 +00:00
Brian Paul
16c119bab2
remove GL_GLEXT_LEGACY
2003-11-13 23:09:43 +00:00
Brian Paul
0ce7d7725a
added glAccum bug fix
2003-11-13 22:24:36 +00:00
Brian Paul
3a0e0b284f
no-op glAccum in selection/feedback mode (per Mark Kilgard's updates to the 1.5 spec)
2003-11-13 22:16:45 +00:00
Daniel Borca
af6162e340
vanilla extensions disabled
2003-11-13 16:27:25 +00:00
Brian Paul
34a8bf5135
added Ville's RGBA blend fix
2003-11-12 15:39:13 +00:00
Brian Paul
6eb2547317
updated 5.0.2 tarballs
2003-11-12 15:32:57 +00:00
Brian Paul
57857ca092
Ville Syrjala's logic op patch
2003-11-12 15:27:52 +00:00
Daniel Borca
80ee4b1e9d
dirty hack to advertise vanilla extension names
2003-11-12 11:55:21 +00:00
Brian Paul
a2b9bad251
Redo array element checking for vertex array buffers.
...
Now, compute ctx->Array._MaxElement as the min of enabled array's max element.
Test against ctx->Array._MaxElement in glDrawArrays/Elements.
Note: testing in glArrayElement not done yet.
Only do element checking if ctx->Const.CheckArrayBounds is set.
2003-11-10 19:08:37 +00:00
Brian Paul
5e99ad19f5
s/GGIMesaContext/ggi_mesa_context_t/
2003-11-07 17:28:46 +00:00
Brian Paul
33267a41e0
fix comments
2003-11-07 17:28:24 +00:00
Brian Paul
666b0a3f6e
added glTexSubImage3D bug
2003-11-07 14:53:17 +00:00
Brian Paul
c5853c63d0
s/xoffset/zoffset/ (Cedric Gautier)
2003-11-07 14:52:09 +00:00
Daniel Borca
d96651bdc5
NCC fixes and some cosmetics
2003-11-07 13:17:21 +00:00
Brian Paul
e83cf6ddf2
added wgl bug fix
2003-11-04 23:38:33 +00:00
Brian Paul
afa6e978b9
fix AccessViolation bug ( #835861 )
2003-11-04 23:37:53 +00:00
Brian Paul
f023391e1a
another tweak from Matt Sealey
2003-11-03 21:59:36 +00:00
Daniel Borca
0768744fde
small fixes wrt texture handling
2003-11-03 12:16:22 +00:00
Daniel Borca
ef387549bd
small fixes wrt texture handling
2003-11-03 12:13:23 +00:00
Daniel Borca
313e12e058
Voodoo2 happiness
2003-11-03 12:01:03 +00:00
Daniel Borca
7093114285
accomodate decorated names
2003-11-03 12:00:24 +00:00
Daniel Borca
f807a35cd2
removed detritus
2003-10-31 11:07:39 +00:00
Daniel Borca
e81b180065
bugfixes wrt texture compression
2003-10-30 11:44:19 +00:00
Daniel Borca
63a5ca08f3
changes to accomodate texture compression
2003-10-29 14:40:43 +00:00