There are none so far, but we'll need quirks accessible for Bifrost
specific details in the future, and in the mean time we need to handle
the cases somehow to avoid the unreachable(..)
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4382>
We would like to submit jobs from the standalone compiler for testing
purposes, so let's get things wired up.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4382>
Now that its Gallium dependencies have been resolved, we can move this
all out to root. The only nontrivial change here is keeping the
pandecode calls in Gallium-panfrost to avoid creating a circular
dependency between encoder/decoder. This could be solved with a third
drm folder but this seems less intrusive for now and Roman would
probably appreciate if I went longer than 8 hours without breaking the
Android build.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4382>
We use only a very small subset of the capabilities of
pipe_reference (just wrappers for atomic ints..). Let's inline it and
drop the dependency on Gallium from pan_bo.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4382>
We don't use it outside this file (and really shouldn't) and it has a
strict Gallium dependency in pan_bo.h.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4382>
We would like to access properties of the device in a
Gallium-independent way (for out-of-Gallium testing in the short-term,
and would help a theoretical Vulkan implementation in the long run).
Let's split up the struct.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4382>
There is no hardware support for these formats, but some games use
them for vertex data.
This fixes a crash in Aleph One.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4292>
We have the code to do the lowering, we were just missing the
boilerplate bits to make should_lower_int64_alu_instr return true.
Fixes: 62d55f1281 "nir: Wire up int64 lowering functions"
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4365>
In cases where `fd_log()`/`fd_log_stream()` are called multiple times
back-to-back, just use the timestamp of the first trace.
This seems to avoid some occasional GPU hangs I was seeing with logging
enabled. Although not exactly sure the reason for the hangs. (Looks
like GPU hangs *after* all the cmdstream is processed, according to
crashdec.)
Signed-off-by: Rob Clark <robdclark@chromium.org>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4366>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4366>
Provides a way to log msgs timestamped at the corresponding position in
the GPU cmdstream, mostly for the purposes of profiling.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4366>
'fraghalf' is unused (superceeded by actually lowering output based on
the precision information in nir). And glsl140 support in ir3 is long
past the experimental stage, so the glsl120 option is no longer needed.
So remove them and free up some bits for new things.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4366>
In 87839680c0, a very subtle mistake was made with the CFG walking
recursion. Instead of setting the local has_nested_loop variable when
process child loops, has_nested_loop_out was passed directly into the
process_loop_in_block call. This broke nested loop detection heuristics
and caused loop unrolling to run massively out of control. In
particular, it makes the following CTS test compile virtually forever:
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.struct_mixed_types.uniform_buffer_block_geom
Fixes: 87839680c0 "nir: Fix breakage of foreach_list_typed_safe..."
Closes: #2710
Reviewed-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4380>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4380>
In trying to track down the new failure in #2670, I found that I could get
the flaky test set down to 4 tests, and dropping any remaining test
wouldn't trigger the failure (a bad 8x4 block in the middle of
dEQP-GLES3.functional.fbo.msaa.4_samples.r16f's render target). Disabling
gmem or bypass didn't help, and adding lots of CCU flushing didn't help.
What did help was disabling blitting, or this memset to initialize the
UBWC area after we (presumably) pull a BO out of the BO cache. My guess
is that the 2D blitter can't handle some rare set of state in the flags
buffer and emits some garbage.
I've run 8 gles3 and 7 gles31 runs with this branch now so hopefully I've got the4 right set of flakes marked for removal.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2670
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4290>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4290>
The batch might not have stage == FD_STAGE_BLIT set because
fd_blitter_pipe_begin was sticking the stage on some random batch (or none
at all) rather than the one that would be used in the meta operation.
What we actually wanted to be looking at was set_active_query_state(),
which is already called by util_blitter and whose state we just needed to
track.
Fixes piglit occlusion_query_meta_no_fragments. I haven't changed
query_hw.c's stage handling to clean the rest up because I don't have a
db410c/db820c at home to iterate over the piglit tests.
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
We were returning the same kind of result as time_elapsed (an end - start
time in ns), which on a timestamp query is approximately zero since
begin/end are at the same point in time. What we're supposed to return is
a converted-to-ns timestamp based on the GPU clock. Remove the _pause()
function for time_elapsed to reduce the command stream overhead, and just
capture start (which is, unfortunately, going to happen on each tile and
thus the final start value we ready will be the last tile of the frame,
not the first).
Fixes piglit spec/arb_timer_query/query gl_timestamp
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
When we switch batches and start a new draw, we need to cap the queries in
the previous batch and start queries again in the new one.
FD_STAGE_NULL got renamed to 0 so that it would naturally return
!is_active and end the queries at the end of the batch.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>