Commit Graph

129 Commits

Author SHA1 Message Date
Rohan Garg 63e91148b7 anv: Enable VK_VALVE_mutable_descriptor_type
This change introduces the anv_descriptor_size_for_mutable_type and
anv_descriptor_data_for_mutable_type helpers to compute the size and
data flags respectively for mutable descriptor types.

In order to make handling these types easier we now store a precomputed
descriptor stride for all types and use in the in appropriate places.

We also need to adjust the compiler to take into account this descriptor
stride. To that extent, we now pack the stride into the upper 16 bits
alongside the index and the dynamic offset index and use it later to
compute the correct offset.

Closes: #4250
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14633>
2022-01-24 12:24:53 +00:00
Lionel Landwerlin acebea9cf1 anv: fix missing descriptor copy of bufferview/surfacestate content
When doing copies of descriptors from one set to another, that contain
either a UNIFORM_BUFFER or STORAGE_BUFFER, both the buffer view &
surface state are allocated from the source descriptor. Therefore we
need to copy their content otherwise we could run into lifecycle
issues when the source descriptor is destroyed.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14585>
2022-01-19 10:40:37 +00:00
Jason Ekstrand c0093c4668 anv: Flip around the way we reason about storage image lowering
There are roughly two cases when it comes to storage images.  In the
easy case, we have full hardware support and we can just emit a typed
read/write message in the shader and we're done.  In the more complex
cases, we may need to fall back to a typed read with a different format
or even to a raw (SSBO) read.

The hardware has always had basically full support for typed writes all
the way back to Ivy Bridge but typed reads have been harder to come by.
Starting with Skylake, we finally have enough that we at least have a
format of the right bit size but not necessarily the right format so we
can use a typed read but may still have to do an int->unorm or similar
cast in the shader.

Previously, in ANV, we treated lowered images as the default and write-
only as a special case that we can optimize.  This flips everything
around and treats the cases where we don't need to do any lowering as
the default "vanilla" case and treats the lowered case as special.
Importantly, this means that read-write access to surfaces where the
native format handles typed writes now use the same surface state as
write-only access and the only thing that uses the lowered surface state
is access read-write access with a format that doesn't support typed
reads.  This has the added benefit that now, if someone does a read
without specifying a format, we can default to the vanilla surface and
it will work as long as it's a format that supports typed reads.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13198>
2021-10-11 10:29:09 -05:00
Jason Ekstrand 88a8b937b5 anv: Use the common vk_error and vk_errorf helpers
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13045>
2021-10-07 20:51:36 +00:00
Jason Ekstrand ad27b27389 anv: s/vk_error/anv_error/g
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13045>
2021-10-07 20:51:36 +00:00
Jason Ekstrand aa94220d7d anv: Stop printing descriptor pool allocation failures
The VK_ERROR_FRAGMENTED_POOL and VK_ERROR_OUT_OF_POOL_MEMORY errors are
not as exceptional cases as most.  These are expected to be hit by
applications in the normal course of doing their thing.  Probably best
not to spam stderr and the debug logs with them.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13045>
2021-10-07 20:51:35 +00:00
Marcin Ślusarz 79a50c6f54 anv: keep descriptor set's address directly in anv_descriptor_set
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11577>
2021-06-30 08:41:41 +00:00
Jason Ekstrand dc05daf0e5 anv: Get ready for more pipeline stages
This makes a bunch of loops use ARRAY_SIZE instead of MESA_SHADER_STAGES,
extends a few arrays, and adds a bunch of array length asserts.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Jason Ekstrand d258b0bf0e anv: Add support for binding acceleration structures
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Marcin Ślusarz 3340d5ee02 intel: simplify is_haswell checks, part 1
Generated with:

files=`git grep is_haswell | cut -d: -f1 | sort | uniq`
for file in $files; do
        cat $file | \
                sed "s/devinfo->ver <= 7 && !devinfo->is_haswell/devinfo->verx10 <= 70/g" | \
                sed "s/devinfo->ver >= 8 || devinfo->is_haswell/devinfo->verx10 >= 75/g" | \
                sed "s/devinfo->is_haswell || devinfo->ver >= 8/devinfo->verx10 >= 75/g" | \
                sed "s/devinfo.is_haswell || devinfo.ver >= 8/devinfo.verx10 >= 75/g" | \
                sed "s/devinfo->ver > 7 || devinfo->is_haswell/devinfo->verx10 >= 75/g" | \
                sed "s/devinfo->ver == 7 && !devinfo->is_haswell/devinfo->verx10 == 70/g" | \
                sed "s/devinfo.ver == 7 && !devinfo.is_haswell/devinfo.verx10 == 70/g" | \
                sed "s/devinfo->ver < 8 && !devinfo->is_haswell/devinfo->verx10 <= 70/g" | \
                sed "s/device->info.ver == 7 && !device->info.is_haswell/device->info.verx10 == 70/g" \
                > tmpXXX
        mv tmpXXX $file
done

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Acked-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10810>
2021-05-17 09:46:45 +00:00
Jason Ekstrand c43109c07b anv: Use vk_object_alloc/free
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10123>
2021-04-10 02:18:02 +00:00
Jason Ekstrand 46749afe45 anv: Clean up anv_descriptor_pool::base on the error path
Fixes: 682c81bdfb "vulkan,anv: Add a base object struct type"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10123>
2021-04-10 02:18:02 +00:00
Alejandro Piñeiro 1e0a69afa7 vulkan: track number of bindings instead of max binding for CreateDescriptorSetLayout
As that handles better, and more clear, the case of bindingCount being
zero. For the case of Anvil and Turnip, this avoids allocating a
non-needed binding when bindingCount is zero.

Inspired on radv, that was what it was doing so far.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4526

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9905>
2021-04-05 20:17:53 +00:00
Anuj Phogat b75f095bc7 intel: Rename genx keyword to gfxx in source files
Commands used to do the changes:
export SEARCH_PATH="src/intel src/gallium/drivers/iris src/mesa/drivers/dri/i965"
grep -E "gen[[:digit:]]+" -rIl $SEARCH_PATH | xargs sed -ie "s/gen\([[:digit:]]\+\)/gfx\1/g"

Exclude pack.h and xml changes in this patch:
grep -E "gfx[[:digit:]]+_pack\.h" -rIl $SEARCH_PATH | xargs sed -ie "s/gfx\([[:digit:]]\+_pack\.h\)/gen\1/g"
grep -E "gfx[[:digit:]]+\.xml" -rIl $SEARCH_PATH | xargs sed -ie "s/gfx\([[:digit:]]\+\.xml\)/gen\1/g"

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9936>
2021-04-02 18:33:07 +00:00
Anuj Phogat abe9a71a09 intel: Rename gen field in gen_device_info struct to ver
Commands used to do the changes:
export SEARCH_PATH="src/intel src/gallium/drivers/iris src/mesa/drivers/dri/i965"
grep -E "info\)*(.|->)gen" -rIl $SEARCH_PATH | xargs sed -ie "s/info\()*\)\(\.\|->\)gen/info\1\2ver/g"

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9936>
2021-04-02 18:33:07 +00:00
Iván Briano 042d24971e anv: use helper function to get the buffer size
This ensures we get a properly aligned size for the buffer so we don't
trip over HW limits for push constants.

Closes #3703
Fixes dEQP-VK.robustness.image_robustness.push.* on HSW

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9699>
2021-03-25 15:22:20 -07:00
Iván Briano 54b848b245 anv: move buffer size alignment into helper function
And use ANV_UBO_ALIGNMENT for it instead of a magic number.
This increases the alignment to 64B, but that ought to be good for
everyone.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9699>
2021-03-25 15:20:53 -07:00
Jason Ekstrand 82b25a1d75 anv: Align inline uniform data to ANV_UBO_ALIGNMENT
If we're going to have a #define for UBO alignments, it's probably a
good idea to make sure everything is aligned to that.  This increases
the alignment from 32B to 64B but that shouldn't hurt anyone.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9837>
2021-03-25 19:01:24 +00:00
Jason Ekstrand b704d03efd anv: Do UBO loads with global addresses for bindless
This makes UBO loads in the variable pointers or bindless case work just
like SSBO loads in the sense that they use A64 messages and 64-bit
global addresses.  The primary difference is that we have an
optimization in anv_nir_lower_ubo_loads which uses a (possibly
predicated) block load message when the offset is constant so we get
roughly the same performance as we would from plumbing load_ubo all the
way to the back-end.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8635>
2021-03-17 17:49:59 +00:00
Jason Ekstrand c120edd8e8 vulkan/alloc: Add VK_MULTIALLOC_DECL macros
These both declare the variable and add it to the allocator in one go.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9511>
2021-03-10 20:59:55 -06:00
Jason Ekstrand 145444d265 anv: Move multialloc to common code
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8857>
2021-03-10 18:17:31 +00:00
Lionel Landwerlin 8023d6de20 anv: implement INTEL_DEBUG=submit
Name all the BOs!

v2: Fix 32bit build issue (Thanks Marge!)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5736>
2021-03-04 19:46:24 +02:00
Giovanni Mascellani 72b8e643b0 anv: Allow null handle in DestroyDescriptorUpdateTemplate.
By the Vulkan specification, and similarly to many other Vulkan calls,
it is allowed to destroy a null descriptor update template.

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Fixes: af5f13e58c ("anv: add VK_KHR_descriptor_update_template support")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9005>
2021-02-12 09:30:46 +00:00
Lionel Landwerlin 5d55ca9c30 anv: fix descriptor pool leak in VMA object
Quoting the spec :

   "When a pool is destroyed, all descriptor sets allocated from the
    pool are implicitly freed and become invalid. Descriptor sets
    allocated from a given pool do not need to be freed before
    destroying that descriptor pool."

This implies we might leak nodes allocated in the vma object.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0a6d2593b8 ("anv: Allocate descriptor buffers from the BO cache")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7796>
2020-11-26 16:01:20 +00:00
Kenneth Graunke 02fe825a61 isl, anv, iris: Add a centralized helper to select MOCS based on usage
On Gen12+, we can enable additional caches in certain usage situations.
This routes that decision making to a central place in ISL, based on
surface usage flags, and updates both drivers to use it.  (i965 doesn't
need to change because it doesn't support Gen12.)

We continue handling the "external" decision via an anv_mocs() wrapper
for now, since we store that flag in anv_bo, which isl doesn't know
about.  (We could introduce an ISL_SURF_USAGE_EXTERNAL, but I'm not
actually sure that would be cleaner.)

This patch should not have any functional nor performance effects, as
we continue selecting the exact same MOCS values for now.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7104>
2020-10-19 19:18:11 +00:00
Jason Ekstrand 9a062383e3 anv: Implement VariableDescriptorCount
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7180>
2020-10-19 14:50:47 +00:00
Jason Ekstrand 215218f32f anv: Add a descriptor_count to descriptor sets
This is useful for asserting in-bounds descriptor set access.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7180>
2020-10-19 14:50:47 +00:00
Jason Ekstrand 3a33560681 anv: Use format_for_descriptor_type for descriptor buffers
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3932>
2020-10-08 01:17:11 -05:00
Jason Ekstrand d2185f0c3f anv: Add a device parameter to format_for_descriptor_type
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3932>
2020-10-08 01:17:11 -05:00
Lionel Landwerlin 957bbc6ad9 anv: simplify push constant emissions
Instead of allocating a push constant buffer per stage from the
dynamic state pool, we can use the same one for all stages.

We can do this because the push constant data is supposed to be
identical of all stages. Even if vkCmdPushConstants() allows to update
chunks of the push constant data differently per stage, this valid
usage guarantees that any chunk of push constant data used be 2
different stages must be identical :

   "For each byte in the range specified by offset and size and for
    each push constant range that overlaps that byte, stageFlags must
    include all stages in that push constant range’s
    VkPushConstantRange::stageFlags"

v2: Fix dirtying of stages (Jason)

v3: Move push constant data into base pipeline state struct (Jason)

v4: Remove duplicated field (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6183>
2020-08-28 09:58:46 +03:00
Lionel Landwerlin 1cdd161a30 anv: fix descriptor set free
Once we start going through the free list of the descriptor set pool,
we might use a free entry larger than the descriptor set we want to
allocate. When we free that descriptor set, we use the size of the set
rather than the size of the entry that was picked. This leads to leaks
of some amount of descriptor set pool.

This fix saves the size of the entry in the descriptor set so we know
what amount of the pool needs to freed.

v2: Don't bother adding a new size field

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3324
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6084>
2020-07-28 14:51:15 +00:00
Jason Ekstrand 4151bddab5 anv: Fix descriptor set clean-up on BO allocation failure
This was a bit of rebase fail when writing 682c81bdfb.  We stopped
freeing descriptor sets back to the pool and started calling
vk_object_base_finish.  This commit reverts a that hunk should have
never made its way into the final patch.

Fixes: 682c81bdfb "vulkan,anv: Add a base object struct type"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5032>
2020-05-14 16:14:34 +00:00
Lionel Landwerlin 8bcfce2fcd anv: fix alignments for uniform buffers
We were not consistent with minimums reported in the physical device
properties.

Fixes a few CTS tests :
   dEQP-VK.memory.requirements.dedicated_allocation.buffer.regular
   dEQP-VK.memory.requirements.extended.buffer.regular
   dEQP-VK.memory.requirements.core.buffer.regular

v2: Use define for the limit

v3: Rename define

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a0de2e0090 ("anv: increase minUniformBufferOffsetAlignment to 64")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4940>
2020-05-08 08:59:02 +00:00
Jason Ekstrand 7628585dd7 anv: Refactor setting descriptors with immutable sampler
Don't call anv_sampler_from_handle if the handle may be invalid.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4690>
2020-05-04 14:06:27 +00:00
Jason Ekstrand 682c81bdfb vulkan,anv: Add a base object struct type
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4690>
2020-05-04 14:06:27 +00:00
Jason Ekstrand a9158f7951 vulkan,anv: Add a common base object type for VkDevice
We should keep this very minimal; I don't know that we need to go all
struct gl_context on it.  However, this gives us at least a tiny base on
which we can start building some common functionality.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4690>
2020-05-04 14:06:27 +00:00
Jason Ekstrand fd817291c7 anv: Handle NULL descriptors
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4767>
2020-04-28 22:55:25 +00:00
Jason Ekstrand 61ac8cf083 anv: Align UBO sizes to 32B
This makes all of our bounds checking consistent with the block loads we
do for constant offset UBO accesses.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3777>
2020-03-07 04:51:28 +00:00
Jason Ekstrand f21b40d0bf anv: Rename a variable
The name "desc" shadows another variable.  Name it "desc_data" like all
of the other descriptor data variables in this file.
2020-01-29 09:43:42 -06:00
Jason Ekstrand 70e8064e13 anv: Add an anv_physical_device field to anv_device
Having to always pull the physical device from the instance has been
annoying for almost as long as the driver has existed.  It also won't
work in a world where we ever have more than one physical device.  This
commit adds a new field called "physical" to anv_device and switches
every location where we use device->instance->physicalDevice to use the
new field instead.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3461>
2020-01-20 22:08:52 +00:00
Jason Ekstrand 9bd8000c6c anv: Drop unneeded struct keywords
All VkFoo structs are typedef'd to not need the struct keyword.  Leaving
it in there is just extra characters and breaks Vulkan's aliasing when
stuff gets promoted to core versions.  It's better to just never use
struct for VkFoo.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2020-01-03 11:32:34 -06:00
Jason Ekstrand 03450e9cfc anv: Add an explicit_address parameter to anv_device_alloc_bo
We already have a mechanism for specifying that we want a fixed address
provided by the driver internals.  We're about to let the client start
specifying addresses in some very special scenarios as well so we want
to pass this through to the allocation function.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-12-05 10:59:10 -06:00
Jason Ekstrand 22f16ff54a anv: More carefully dirty state in BindDescriptorSets
Instead of dirtying all graphics or all compute based on binding point,
we're now much more careful.  We first check to see if the actual
descriptor set changed and then only dirty the stages used by that
descriptor set.  For dynamic offsets, we keep a bitfield per-stage of
which offsets are actually used in that stage and we only dirty push
constants and descriptors if that stage has dynamic offsets AND those
offsets actually change.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-11-18 18:35:14 +00:00
Jason Ekstrand 0a6d2593b8 anv: Allocate descriptor buffers from the BO cache
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-31 13:46:09 +00:00
Jason Ekstrand e0ee23660f anv: Set more flags on descriptor pool buffers
the ASYNC flag, in particular, has the potential to help performance
because it means less sync tracking in the kernel.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-31 13:46:09 +00:00
Lionel Landwerlin 3f8f52b241 anv: fix vkUpdateDescriptorSets with inline uniform blocks
With inline uniform blocks descriptor, the meaning of descriptorCount
is a number of bytes to copy into the descriptor. Don't try to use
that size as an index into the descriptor table.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 43f40dc7cb ("anv: Implement VK_EXT_inline_uniform_block")
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/1195
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-19 13:16:40 +03:00
Arcady Goldmints-Orlov 5ec5fecc26 anv: fix descriptor limits on gen8
Later generations support bindless for samplers, images, and buffers and
thus per-stage descriptors are not limited by the binding table size.
However, gen8 doesn't support bindless images and thus needs to report a
lower per-stage limit so that all combinations of descriptors that fit
within the advertised limits are reported as supported by
vkGetDescriptorSetLayoutSupport.

Fixes test dEQP-VK.api.maintenance3_check.descriptor_set
Fixes: 79fb0d27f3 ("anv: Implement SSBOs bindings with GPU addresses in the descriptor BO")

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-19 09:10:40 -05:00
Arcady Goldmints-Orlov 3835535537 anv: inline uniforms blocks don't count toward descriptor set limits
In a descriptor set inline uniform blocks don't use up any bindings.
However, the presence of any inline uniform blocks doed require the
use of the descriptor buffer, which takes up one binding.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-08-20 16:48:45 +00:00
Jason Ekstrand 0a364a4a74 anv/descriptor_set: Only write texture swizzles if we have an image view
When immutable samplers are set we call write_image_view with a NULL
image view.  This causes issues on IVB where we have to fake texture
swizzling.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110999
Fixes: d2aa65eb18 "anv: Emulate texture swizzle in the shader when..."
2019-06-25 19:43:25 +00:00
Danylo Piliaiev c82dcf89ae anv: Do not emulate texture swizzle for INPUT_ATTACHMENT, STORAGE_IMAGE
If descriptorType is VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
or VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, the imageView member of each
element of pImageInfo must have been created with the identity swizzle.

Fixes: d2aa65eb

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-24 09:20:38 +00:00