anv/descriptor_set: Only write texture swizzles if we have an image view

When immutable samplers are set we call write_image_view with a NULL
image view.  This causes issues on IVB where we have to fake texture
swizzling.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110999
Fixes: d2aa65eb18 "anv: Emulate texture swizzle in the shader when..."
This commit is contained in:
Jason Ekstrand 2019-06-25 14:26:56 -05:00
parent 74786b3aa3
commit 0a364a4a74
1 changed files with 1 additions and 1 deletions

View File

@ -1198,7 +1198,7 @@ anv_descriptor_set_write_image_view(struct anv_device *device,
anv_descriptor_set_write_image_param(desc_map, image_param);
}
if (bind_layout->data & ANV_DESCRIPTOR_TEXTURE_SWIZZLE) {
if (image_view && (bind_layout->data & ANV_DESCRIPTOR_TEXTURE_SWIZZLE)) {
assert(!(bind_layout->data & ANV_DESCRIPTOR_SAMPLED_IMAGE));
assert(image_view);
struct anv_texture_swizzle_descriptor desc_data[3];