Manually balancing the BEGIN/ENDs is a recipe for xml validation failures,
just make the macros do the balancing. The only ugly bit I think is that
enums take a list of DRI_CONF_ENUM() without ','s in between them.
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6753>
Added a new tile_all flag which is used to set the TILE_ALL flag of
the texture. Enabled tile_all to depth/stencil images are they are
non-linear.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6848>
The reload texture descriptor needs to take care of the mipmap level
and the layer in case of GL_TEXTURE_CUBE_MAP.
glCopyTexSubImage2D triggers the lima_blit function which ends in a draw.
A reload is necessary. The reload texture descriptor is always built with
just one mipmap level, but this needs to be the level we want to reload,
not just 0. We also have to take care of the cubemap face.
This fixes the following dEQP tests:
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6816>
This allows using the dcss display controllers (with the dcss drm
modesetting driver) along with the Etnaviv render-only drivers. DCSS is
found on i.MX SoCs.
Signed-off-by: Guido Günther <agx@sigxcpu.org>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3449>
As documented in the galcore kernel driver "only LOD0 is valid
for this register". This makes sense, as NTE's LINEAR_STRIDE is
only capable to store one linear stride value per sampler.
This fixes linear textures in sampler slot != 0.
Fixes: 34458c1cf6 ("etnaviv: add linear sampling support")
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Michael Tretter <m.tretter@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3285>
Fix defect reported by Coverity Scan.
Dereference before null check (REVERSE_INULL)
check_after_deref: Null-checking image suggests that it may be
null, but it has already been dereferenced on all paths leading to
the check.
Fixes: ad609bf55a ("frontend/dri: Implement mapping individual planes.")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6807>
Fix defects reported by Coverity Scan.
Uninitialized scalar field (UNINIT_CTOR)
uninit_member: Non-static class member m_pin_to_channel is not
initialized in this constructor nor in any functions that it calls.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6830>
This gives me one place to document why it works this way. This does make
the debug message a little less helpful ("etna" instead of "etnaviv" and
"vmwgfx" instead of "svga", but you should only be able to reach this when
doing something like trying the radeon/nouveau vdpau target on the wrong
DRM device for example.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6751>
We can just reuse drm_helper.h, which has either the real code or the stub
for all pipe_screens based on the GALLIUM_* driver defines, and the
dynamic pipe loader's .c build will only define one GALLIUM_* driver
define. The remaining stubs should get GCed by the linker.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6751>
the previous version of this leaked a reference to the streamout buffer here
thanks to deltragon on my blog for pointing this out!
Fixes: 37778fcd9a ("zink: implement transform feedback support to finish off opengl 3.0")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6457>
each viewport must have a corresponding scissor, so we need to generate
an array of these to ensure our states match up
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6349>
pipe_framebuffer_state::layers doesn't necessarily reflect the value we
need to use here, so we can use the util function to verify
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6263>
This reverts commit 939ddf3f67.
Intel has a separate pass for fusing FFMAs selectively. We split
these flags in commit 1b72c31e1f and
the reasoning still stands. The patch being reverted was just a
cleanup, so there should be no issue with reverting it.
Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6849>
Subtitles are rendering with an upload through a staging texture.
So the sequence is:
1. draw video (with a secure cs)
2. copy staging texture to the real texture (via si_resource_copy_region) in
a non-secure cs.
3. draw video (with a secure cs)
Step 2 and 3 both generates a flush with RADEON_FLUSH_TOGGLE_SECURE_SUBMISSION.
These flushes are executed quite late: right before doing the draw/dispatch,
so maybe the issue here is the handling of dependencies.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6049>
tess_rings must be encrypted when used in a secure job so this commit
introduces a tess_rings_tmz resource.
The cs_preamble_state doesn't contain the tess_rings address anymore since
it can change. The tess_rings related registers go in a separate preamble.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6049>
Instead of exposing a cs_set_secure() callback that always needs a call
to si_flush_gfx_cs before a switch, this commit introduces a new
flag to switch between secure and non-secure on submissions.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6049>
This commit makes TMZ always allowed instead of being either off or forced-on
with AMD_DEBUG=tmz.
With this change:
- secure job can be used as soon as the application made a tmz allocation. Driver
internal allocations are not enough to enable secure jobs (if tmz is supported
and enabled by the kernel)
- AMD_DEBUG=tmz forces all scanout/depth/stencil buffers to be allocated as TMZ.
This is useful to test app thats don't explicitely support protected content.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6049>
Tag allocations as driver internal.
Some of these allocations will need to be doubled to handle TMZ (one secure bo,
one normal bo) but these allocations shouldn't switch the winsys in "the app
is using TMZ".
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6049>
This commit adds asserts verifying the following conditions when
using a secure job:
- fb textures are encrypted (both colors and depth/stencil buffers)
- all writeable bo are encrypted
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6049>