zink: use correct layer count when creating framebuffer
pipe_framebuffer_state::layers doesn't necessarily reflect the value we need to use here, so we can use the util function to verify Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6263>
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@ -494,7 +494,7 @@ create_framebuffer(struct zink_context *ctx)
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state.width = ctx->fb_state.width;
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state.height = ctx->fb_state.height;
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state.layers = MAX2(ctx->fb_state.layers, 1);
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state.layers = MAX2(util_framebuffer_get_num_layers(&ctx->fb_state), 1);
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state.samples = ctx->fb_state.samples;
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return zink_create_framebuffer(ctx, screen, &state);
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