Keith Whitwell
2c8e50c0cb
use a depth buffer temporarily
2007-12-19 13:13:53 +00:00
Brian
aef25b1994
set window size to 256x256
2007-12-10 17:32:43 -07:00
Keith Whitwell
b1399a5dd2
gallium: more trivial tests
2007-12-09 14:06:00 +00:00
Keith Whitwell
56bc8d9199
gallium: remove unneeded depth buffer
2007-12-09 14:05:12 +00:00
Brian
44c8dac0af
better front-plane clip test
2007-11-30 09:08:58 -07:00
Brian
be1fa5b3d7
better test of point attenuation
2007-11-23 16:19:25 -07:00
Brian
88b067cb04
#define GL_GLEXT_PROTOTYPES to silence warning
2007-11-23 14:35:46 -07:00
Dan Nicholson
c05aa5ec4c
specify app lib dependencies in Makefiles (patch 1/3)
2007-10-29 09:03:01 -06:00
Dan Nicholson
b182613f2f
Ignore more generated files in progs/
...
Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.
2007-10-10 08:44:58 -06:00
Dan Nicholson
2a3e33865d
add support for LDFLAGS env var
2007-09-28 18:42:21 -06:00
Brian
6fbbeed690
use perspective projection, press r/R to rotate the quad
2007-09-18 12:56:23 -06:00
Brian
050837045f
more usage info
2007-08-30 14:44:40 -06:00
Brian
f726ffd060
test flat shading w/ clipping
2007-08-30 14:43:59 -06:00
Brian
bfcc337e38
vars to test 1D/2D textures with linear/nearest filtering
2007-08-14 15:19:37 -06:00
Brian
9f51e181b1
added pixelzoom cmd line opt
2007-08-13 18:20:04 -06:00
Brian
b7693ee559
Draw white square in lower-left corner to test orientation
2007-08-13 14:00:03 -06:00
Brian
34d535ad2c
glRead/DrawPixels test
2007-08-10 13:06:07 -06:00
Brian
c7157065b2
change triangle orientation, fix exit()
2007-08-10 08:33:09 +01:00
root
f71edfa41b
increase texture size to 32x32
2007-08-08 12:04:08 -06:00
Brian
bf64be2268
added clear-scissor.c
2007-08-02 12:14:16 -06:00
Brian
65cc3d29a6
test glClear w/ scissor
2007-08-02 12:14:05 -06:00
Brian
3af7876521
added code to test per-vertex colors
2007-07-24 12:28:01 -06:00
Brian
9110dbd9b2
simple fragment shader test
2007-07-24 10:00:29 -06:00
Brian
a2e471e05e
press 'f' to toggle front-face winding
2007-07-13 14:25:28 -06:00
Brian
5796056e28
press 's' to toggle smoothing
2007-07-13 10:32:56 -06:00
Brian
8db689350d
remove glDepthFunc(GL_LEQUAL) change from prev commit
2007-07-11 13:12:33 -06:00
Brian
985e37eedb
clean-up, comments
2007-07-10 14:46:15 -06:00
Brian
24b68f4184
press 'f' to toggle GL_CCW/GL_CW front face
2007-07-10 11:53:27 -06:00
Brian
9a89cc3b6b
use 'c' to cycle through polygon cull modes
2007-07-10 11:39:08 -06:00
Brian
8733ee9dc9
use cursor keys to translate triangle
2007-07-10 11:33:10 -06:00
Brian
05b2297bef
better triangle Z coords
2007-06-25 09:41:49 -06:00
Brian
3c0790ca92
triangles w/ depth test
2007-06-20 17:19:13 -06:00
Brian
03933ad656
don't request GLUT_ALPHA
2007-06-19 19:17:48 -06:00
Brian
9ec2e16223
change clear color
2007-06-18 06:57:36 -06:00
Keith Whitwell
477e18cb02
Add GLUT_ALPHA for softpipe
2007-06-14 18:25:10 +01:00
Keith Whitwell
572dc0864e
Modifications to run with softpipe test harness
...
RGB->RGBA
double buffer by default.
2007-05-24 10:38:57 +01:00
Keith Whitwell
48c638b671
New tests for the array functions which also provoke rebasing.
2007-01-30 19:19:51 +00:00
Keith Whitwell
c53df49b8b
Additional display list tests
2007-01-16 13:29:01 +00:00
Alan Hourihane
6d104cb932
merge current trunk into vbo branch
2006-11-02 12:02:13 +00:00
Keith Whitwell
b4517527eb
A bunch of tiny tests that I've found helpful bringing up drivers from
...
scratch. These exercise single pieces of functionality and provide a
gentler ramp than trying to use the mesa demos to bring up drivers with.
2006-06-22 16:32:19 +00:00