Commit Graph

147910 Commits

Author SHA1 Message Date
Adam Jackson 231ccb6100 docs: Remove no-longer-accurate text about the xlib driver
Mesa hasn't supported color-index rendering in a long time, and
gallium's xlib target doesn't respect MESA_GAMMA.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14125>
2021-12-09 15:08:17 -05:00
Ian Romanick c5d731ac5c intel/stub: Implement I915_PARAM_HAS_USERPTR_PROBE
Just say no for now.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14132>
2021-12-09 10:57:57 -08:00
Ian Romanick 832db9d900 intel/stub: Implement DRM_I915_QUERY_MEMORY_REGIONS
Borrowed from sim-drm.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14132>
2021-12-09 10:57:55 -08:00
Ian Romanick 4c429b6be6 intel/stub: Implement DRM_I915_QUERY_ENGINE_INFO
Borrowed from sim-drm.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14132>
2021-12-09 10:57:53 -08:00
Ian Romanick 12d35892e0 intel/stub: Suppress warnings about DRM_I915_QUERY_PERF_CONFIG
There's not a useful way to implement this, so just silence the warning
to cleanup shader-db runs.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14132>
2021-12-09 10:57:48 -08:00
Rhys Perry 786d434397 aco: don't create unnecessary addition in indirect get_sampler_desc()
I don't think this has any effect on GFX9+ because the addition is
combined into the load.

fossil-db (polaris10):
Totals from 12595 (9.29% of 135627) affected shaders:
SGPRs: 1054348 -> 1054860 (+0.05%); split: -0.02%, +0.07%
VGPRs: 667240 -> 667320 (+0.01%); split: -0.01%, +0.02%
CodeSize: 82761508 -> 82512816 (-0.30%); split: -0.30%, +0.00%
MaxWaves: 62182 -> 62181 (-0.00%)
Instrs: 16072934 -> 16010764 (-0.39%); split: -0.39%, +0.00%
Latency: 582819635 -> 582287964 (-0.09%); split: -0.13%, +0.04%
InvThroughput: 276460536 -> 276417613 (-0.02%); split: -0.06%, +0.05%
VClause: 261656 -> 261654 (-0.00%); split: -0.01%, +0.01%
SClause: 680952 -> 680854 (-0.01%); split: -0.05%, +0.04%
Copies: 1727202 -> 1727742 (+0.03%); split: -0.12%, +0.15%
Branches: 547050 -> 547033 (-0.00%); split: -0.01%, +0.00%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14043>
2021-12-09 17:58:54 +00:00
Timur Kristóf 77db4e27b1 aco: Clean up and fix quad group instructions with WQM.
According to the Vulkan spec chapter 9.25 Helper Invocations,
quad group operations have to be executed by helper invocations.

This commit cleans up the code for quad group instructions by
unifying the code path of quad broadcast with the others, and then
calling emit_wqm just once at the end.

Fixes: 93c8ebfa78
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5570
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13929>
2021-12-09 17:36:51 +00:00
Emma Anholt af163d7220 loader: Restore i915g support.
The cleanup of i915c cleaned up our PCI ID list.

Fixes: 0cad451f00 ("classic/i915: Remove driver")
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14131>
2021-12-09 09:05:23 -08:00
Qiang Yu c50bdacbda glx: fix regression for drawable type detection
Newer version of XServer supporting GLX_DRAWABLE_TYPE query also
support query with raw X11 window ID besides GLXWindow ID. So we
should not limit the suppported type to GLXPbuffer when query
success.

Otherwise can't start GLX application on newer XServer with:

  libGL error: GLX drawable type is not supported
  libGL error: GLX drawable type is not supported
  X Error of failed request:  GLXBadContext
    Major opcode of failed request:  149 (GLX)
    Minor opcode of failed request:  5 (X_GLXMakeCurrent)
    Serial number of failed request:  35
    Current serial number in output stream:  35

Fixes: 6625c960c5 ("glx: check drawable type before create drawble")

Tested-by: Mike Lothian <mike@fireburn.co.uk>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14120>
2021-12-09 00:52:17 +00:00
Ian Romanick ff74d5dd1b intel/compiler: Don't store "scalar stage" bits on Gfx8 or Gfx9
Since 1d71b1a311, only Gfx7 and earlier have any vec4 stages ever.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14128>
2021-12-08 14:59:32 -08:00
Ian Romanick 4563261ad1 intel/compiler: Don't predicate a WHILE if there is a CONT
Previously a predicated BREAK that appeared immediately before the WHILE
would get merged into the WHILE.  This doesn't work if other flow
control (e.g., a CONT) can transfer directly to the WHILE.

On Intel platforms, this fixes the CTS test
dEQP-VK.graphicsfuzz.stable-binarysearch-tree-nested-if-and-conditional.

No shader-db changes on any Intel platform.

When this commit was first created (over a month before it is going to
land), there were some regressions that were prevented by other commits
in MR !13095.  That does not appear to be the case now, so I don't know
what changed.  Basically, the treatment of discard as a combination of
demote and terminate causes additional continues in some loops, and
those continues trigger this bug.  The other commits from that MR
prevent those continues from being generated in the first place.

All Intel platforms had simlar fossil-db results. (Ice Lake shown)
Instructions in all programs: 144419989 -> 144419995 (+0.0%)
SENDs in all programs: 6947332 -> 6947332 (+0.0%)
Loops in all programs: 38277 -> 38277 (+0.0%)
Spills in all programs: 204075 -> 204075 (+0.0%)
Fills in all programs: 319480 -> 319480 (+0.0%)

A few shaders in Doom 2016 were hurt by one instruction each.  It seems
likely that these shaders would have experienced at least some
mis-rendering.

Closes: #4213
Fixes: d13bcdb3a9 ("i965/fs: Extend predicated break pass to predicate WHILE.")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14128>
2021-12-08 14:56:32 -08:00
Dave Airlie d051854cca treewide: drop mtypes/macros includes from main
These aren't required in lots of places, so remove them.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14127>
2021-12-08 22:14:45 +00:00
Roman Stratiienko 72db15913f v3dv: Fix dEQP-VK.info#instance_extensions test
When mesa3d is built without VK_USE_PLATFORM_DISPLAY_KHR definition,
dEQP test fails:

    dEQP    : Test case 'dEQP-VK.info.instance_extensions'..
    dEQP    :   Fail (Extension VK_KHR_get_display_properties2 is missing
                                                 dependency: VK_KHR_display)
    dEQP    : DONE!

Enable KHR_get_display_properties2 only if VK_USE_PLATFORM_DISPLAY_KHR
is enabled.

Fixes: f884c2e3be ("v3dv: implement VK_KHR_get_display_properties2")
Signed-off-by: Roman Stratiienko <roman.o.stratiienko@globallogic.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14047>
2021-12-08 21:34:47 +00:00
Chia-I Wu b14dd3a866 venus: prefer VIRTGPU_BLOB_MEM_HOST3D for shmems
They are logically contiguously in the host.  More importantly, they
enable host process isolation.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13800>
2021-12-08 21:23:05 +00:00
Jesse Natalie fe3a800ad3 d3d12: Use overall resource format + plane format to get format info
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14123>
2021-12-08 20:46:22 +00:00
Jesse Natalie 0312142d96 d3d12: Allow creating planar resources
Also handle opening planar resources with a single handle, instead
of per-plane handles.

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14123>
2021-12-08 20:46:22 +00:00
Jesse Natalie a6db805469 d3d12: Handle opening planar resources
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14123>
2021-12-08 20:46:22 +00:00
Jesse Natalie fb6479544b d3d12: Force emulation of all YUV formats using per-plane formats
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14123>
2021-12-08 20:46:22 +00:00
Bas Nieuwenhuizen 7f34b70474 radv: Use the winsys 0 cmdbuffer submission support.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14097>
2021-12-08 20:21:05 +00:00
Bas Nieuwenhuizen 7675d066ca radv/amdgpu: Add support for submitting 0 commandbuffers.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14097>
2021-12-08 20:21:05 +00:00
Bas Nieuwenhuizen 6eb0821315 radv/winsys: Add queue family param to submit.
Extracting it from the first CS will not go over well once we try
submitting 0 of them.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14097>
2021-12-08 20:21:05 +00:00
Bas Nieuwenhuizen c03d258046 radv/amdgpu: Add a syncobj per queue.
For merging our own dependencies in without submitting.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14097>
2021-12-08 20:21:05 +00:00
Dave Airlie 6d1a15f7fa mesa/st: drop Draw from dd function table.
Draw is only called in the feedback paths now, and the only thing
it is set to is the st feedback draw path.

So just always have the fallback call the draw feedback path and
get rid of the draw entry.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 5312511ea5 mesa/st: move draw indirect and xfb to direct calls.
These don't get used any other way.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 132ffc46dc mesa/st: move compute to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 28bd406f50 mesa/st: move msaa functions to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie d16f514f19 mesa/st: convert DrawTex to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 601c30c8c1 mesa/st: convert the non-optional egl image to direct calls
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 7b066ebfb3 mesa/st: move blit function to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie c9fec99c4a mesa/st: replace most of buffer funcs with direct calls.
This leaves invalidate buffer for later

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie f60add48ee mesa/st: move program calls to direct call
Can't move NewProgram yet as the GLSL standalone compiler relies
on it, can probably fix that up later.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 878cf8cae9 mesa/st: move copy image sub data to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 81eae71936 mesa/st: move viewport to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie ce9a50e6f8 mesa/st: move some context functions to direct calls
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie cb400f368a mesa/st: move clear/flush/finish to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 37fb8058fb mesa/st: move pixel/bitmap functions to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 4e13c7d46a mesa/st: move Clear to new direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 889ac0f1b9 mesa/st: move texture APIs to direct st calls
This is a bit more spreadout, but is still pretty straightforward

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 2d912b5caa mesa/st: move fbo code to direct calling
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 6d79ce5a58 mesa/dd: drop purgeable interface
This whole extension can likely be dropped, just remove dd.h
bits for now.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie b79d12bbb2 mesa/st: move perfomance monitor to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie 097646cf7c mesa/st: move perf query to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie df28e0a082 mesa/st: move query memory info to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie d0e48ef34f mesa/st: move Enable to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
Dave Airlie cc4964847b mesa/st: move rendermode to direct call
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14100>
2021-12-08 19:06:48 +00:00
mwezdeck cdc480585c virgl/drm: New optimization for uploading textures
1. We can create resource with size of "1" on drm, because size
   is not passed to the renderer.
2. We can't create resource with size of "1" on vtest, because shmem
   is created based on that.
3. If renderer supports copy_transfer_from_host, then use staging
   buffer for transfer in both ways to and from host.

This will allow to reduce memory consumption in the guest.

v2:
   - add inline function for checking if we can use this optimization
   - add check in readback path. If renderer doesn't support
     copy transfer from host, then we need to go with previous
     path in readback (through transfer_get ioctl)

v3:
   - fix logic for readback

v4:
   - refactor the implementation to integrate it more to
     existing code base

v5:
   - reuse COPY_TRANSFER3D in both directions

v6:
   - encode direction in COPY_TRANSFER3D if host supports it

v7:
   - renamed cap bit
   - introduced COPY_TRANSFER3D_SIZE_LEGACY define

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13689>
2021-12-08 14:01:48 +00:00
Rhys Perry 420170fabc radv: initialize workgroup_size in radv_meta_init_shader
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14087>
2021-12-08 11:07:40 +00:00
Rhys Perry 85161fb8ac radv: clone shader in radv_shader_compile_to_nir
This way, radv_shader_compile_to_nir doesn't alter the NIR.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14087>
2021-12-08 11:07:40 +00:00
Rhys Perry 2020a1799b radv: include RT shaders in RADV_DEBUG=shaders,shaderstats
Instead of using module->nir or nir->info->name to determine if it's a
meta shader, use nir->info->internal.

This also has an effect of disabling printing of meta shaders with
NIR_DEBUG=print.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14087>
2021-12-08 11:07:40 +00:00
Rhys Perry d74498e617 radv: add radv_meta_init_shader
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14087>
2021-12-08 11:07:40 +00:00