Commit Graph

135841 Commits

Author SHA1 Message Date
Marek Olšák 15580e85cc mesa: don't update fixed-func programs on irrelevant _NEW_POINT changes
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 9fa766adbe mesa: don't update fixed-func vert prog on irrelevant _NEW_TRANSFORM changes
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák ec978e002f mesa: only update fixed-func programs on texture matrix enablement changes
This should reduce fixed-func program key recomputations.

I also update the fixed-func fragment program, which was incorrectly
ignored because it's clearly used there.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 10c75ae41c mesa: move _mesa_update_pixel out of _mesa_update_state
This only has to be called in a few places and not in normal draw calls.

egl_image_target_texture doesn't call  _mesa_update_pixel because it only
assigns an EGL image to a texture object.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 93c74193fc mesa: be precise about when to set _NEW_CURRENT_ATTRIB and _NEW_MATERIAL
This commit fixes _mesa_update_color_material, which allows cleaning up
the unnecessary state flagging.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 1e18754200 vbo: don't call update_color_material in copy_to_current if it's a no-op
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák c0a893543d vbo: optimize copy_to_current functions
- execute vbo_set_vertex_format in a separate skipable conditional block
- replace dmul with dmul_shift
- don't check <= VBO_ATTRIB_MAT_BACK_INDEXES because there is no attrib
  above that

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák e29a466bc2 mesa: merge STATE_LIGHT_ATTENUATION and STATE_LIGHT_POSITION_* parameters
This decreases the CPU time spent in fetch_state.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 272acbed0e mesa: merge STATE_LIGHTPROD parameters
This decreases the CPU time spent in fetch_state.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 7df3d58f46 mesa: sort state parameters for ffvp to enable better parameter merging
_mesa_optimize_state_parameters will benefit from this.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 8dd4adc1e5 mesa: remove the fixed-func vert prog dependency on all texture states
Just flag _NEW_FF_VERT_PROGRAM where needed. There are only a few places
that must do it.

Also do the same with _NEW_FF_FRAG_PROGRAM, but this is not sufficient
for the ff frag prog to ignore texture states.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 06a8f852f7 mesa: don't push/pop ctx->Texture._* derived states
They are always recomputed by _mesa_update_state, which will need the old
values, so that it can update other dependent states if needed.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 0dd87304ef mesa: remove _NEW_LIGHT_FF_PROGRAM in favor of _NEW_FF_(VERT|FRAG)_PROGRAM
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák abd57010f3 mesa: remove _NEW_VARYING_VP_INPUTS in favor of _NEW_FF_(VERT|FRAG)_PROGRAM
This adds _NEW_FF_FRAG_PROGRAM.

_mesa_set_varying_vp_inputs flags both fixed-func programs because both use
the state.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 8e56ad6fae mesa: don't update derived material values in _mesa_update_state and elsewhere
To my great surprise, many drivers don't use these values at all.
Move the update to the places where they are used.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 2060e952ec mesa: add _NEW_MATERIAL to reduce the weight of _NEW_LIGHT_CONSTANTS
This reduces no-op compute_light_positions in _mesa_update_state.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 10371c520c mesa: don't compute the ModelView * Projection matrix if not used
Only GLSL built-in uniforms use it.

This further reduces the time spent in _mesa_update_state.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák 9f632df4b2 mesa: don't compute the inverted projection matrix if not used
Only clip planes and GLSL built-in uniforms use it.

update_projection (called by _mesa_update_state) removes
the _math_matrix_analyse call, reducing the time spent
in _mesa_update_state.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:02 +00:00
Marek Olšák bc05833c8a mesa: rework _MESA_NEW_NEED_EYE_COORDS to reduce fixed-func program updates
This eliminates a lot of the remaining no-op fixed-func program key
recomputations in _mesa_update_state.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:01 +00:00
Marek Olšák 14c933b900 mesa: split _NEW_LIGHT into 3 flags: _NEW_LIGHT_(FF_PROGRAM|CONSTANTS|STATE)
_NEW_LIGHT_CONSTANTS: state parameters
_NEW_LIGHT_FF_PROGRAM: keys for fixed-func programs
_NEW_LIGHT_STATE: gallium rasterizer state

This reduces:
- the number of no-op fixed-func program key recomputations
  in _mesa_update_state
- the number of no-op rasterizer state updates in st/mesa

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:01 +00:00
Marek Olšák e4868cd1c4 mesa: move fixed-func-related _mesa_update_state code closer together
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:01 +00:00
Marek Olšák a9299a9b5e mesa: remove unnecessary NewState flagging for glPopAttrib(GL_ENABLE_BIT)
pop_enable_group calls _mesa_set_enable for every state it changes,
so we don't need do anything else.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8850>
2021-02-26 23:38:01 +00:00
Bas Nieuwenhuizen 5acc115bd8 ac/rgp: Only report double the prims per clock on GFX10.
Misinterpreted review comment.

Fixes: 4ded99f99d ("ac/rgp: report the number of primitives per clock")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9312>
2021-02-27 00:21:00 +01:00
Rhys Perry f66a7240f9 nir: fix build at -O1
At -O1 with GCC 10.2.1, _nir_visit_dest_indirect (declared ALWAYS_INLINE)
will fail to inline if it's caller (nir_foreach_dest) is not inlined,
because _nir_visit_dest_indirect is passed as a function pointer. This
results in a compilation error.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Witold Baryluk <witold.baryluk@gmail.com>
Fixes: 336bcbacd0 ("nir: inline nir_foreach_{src,dest}")
Tested-by: Witold Baryluk <witold.baryluk@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4353
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9301>
2021-02-26 21:54:53 +00:00
Christian Gmeiner 512d281853 gallium: call util_cpu_detect()
Fix undefined behavior from using util_cpu_caps.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9311>
2021-02-26 21:29:44 +00:00
Danylo Piliaiev d06c1e4554 turnip/ir3: check for bindless IBOs in atomic dests fixup
Otherwise destinations may remain unfixed because ir3_shader_nibo
doesn't count bindless IBOs.

Fixes tests:
 dEQP-VK.image.atomic_operations.*intermediate_values

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9309>
2021-02-26 21:13:04 +00:00
Tamara Schmitz b0fb1c29d1 util: add mesa_glthread for Valheim in OpenGL mode.
Drastically reduces hitching when traversing the landscape.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9296>
2021-02-26 21:25:52 +01:00
Christian Gmeiner cfd835b45a etnaviv: extend lower ubo tests
Test a full transformation path (load_uniform -> load_ubo -> load_uniform)
and validate the load_uniform offset.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9305>
2021-02-26 19:52:53 +00:00
Christian Gmeiner 5705ecb6f4 etnaviv: fix etna_nir_lower_ubo_to_uniform pass
The restoring of the acutal uniform offset was wrong.

Fixes: 1837135f7c ("etnaviv: nir: add ubo lowering pass")
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9305>
2021-02-26 19:52:53 +00:00
Adam Jackson 8248af3070 docs: Document GL_EXT_depth_bounds_test
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9287>
2021-02-26 19:05:34 +00:00
Adam Jackson 5afb3b7f25 softpipe: Implement GL_EXT_depth_bounds_test
This is a little bit contorted because the Z storage for the tile is
either float or int depending on the Z format, so we have to be careful
about types when comparing.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9287>
2021-02-26 19:05:34 +00:00
Adam Jackson 0c55a98330 softpipe: Fix depth comparison with float Z formats
We just stuff the Z bits into [bq]zzzz literally for floats, but
comparing those like they're integers only works for == and !=.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9287>
2021-02-26 19:05:34 +00:00
Adam Jackson cac0191baa mesa: Store depth bounds test bounds as GLclampd
... instead of truncating to GLfloat. This seems somewhat silly since
the "clamp" part means only values [0.0, 1.0] are defined, but if the
depth buffer is Z32_UNORM then storing as GLfloat means you lose 8 bits
of depth bounds precision. This happens not to matter, yet, since swrast
classic doesn't support Z32_UNORM for depth, and the software gallium
drivers don't support EXT_depth_bounds_test. But the latter part is
about to change.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9287>
2021-02-26 19:05:34 +00:00
Rob Clark a9618e7c42 util: Add accessor for util_cpu_caps
In release builds, there should be no change, but in debug builds the
assert will help us catch undefined behavior resulting from using
util_cpu_caps before it is initialized.

With fix for u_half_test for MSVC from Jesse Natalie squashed in.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9266>
2021-02-26 18:31:19 +00:00
Rob Clark 9fb9019beb util/u_queue: Ensure num_cpu_mask_bits is valid
I noticed that we were hitting this before st_create_context() called
util_cpu_detect() and so num_cpu_mask_bits was zero.  But there is no
harm in calling util_cpu_detect(), so lets just call it here to be safe.

Fixes: d877451b48 ("util/u_queue: add UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9266>
2021-02-26 18:31:19 +00:00
Samuel Pitoiset 4ded99f99d ac/rgp: report the number of primitives per clock
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9303>
2021-02-26 18:05:47 +01:00
Samuel Pitoiset 435bff34e3 ac/rgp: report the number of memory operations per clock
So that RGP reports the memory type and the memory throughput.
Based on AMDVLK.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9303>
2021-02-26 18:05:45 +01:00
Samuel Pitoiset c2271f66ea ac/rgp: report LDS size in CU mode on GFX10+
RGP expects that.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9303>
2021-02-26 18:05:43 +01:00
Samuel Pitoiset ceded1d0a2 ac/rgp: recognize more memory types
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9303>
2021-02-26 18:05:42 +01:00
Samuel Pitoiset 597f89f20a include/drm-uapi: bump AMDGPU headers
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9303>
2021-02-26 18:05:36 +01:00
Gert Wollny 23b87b56b6 r600/sfn: remove old cube texturing code
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9302>
2021-02-26 15:00:44 +00:00
Gert Wollny 488c93ac11 r600/sfn: use lowering pass for cube textures
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9302>
2021-02-26 15:00:44 +00:00
Gert Wollny dc51b75714 r600/sfn: use lower bool to int32 and lower int_tg4 only on shader clone
These changes should not be visible to shader variants that may go through
the optimization another time.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9302>
2021-02-26 15:00:44 +00:00
Gert Wollny 387222c09a r600/sfn: fix gather with cube lowering
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9302>
2021-02-26 15:00:44 +00:00
Gert Wollny 510dac76ab r600/sfn: add lowering pass for cube textures
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9302>
2021-02-26 15:00:44 +00:00
Gert Wollny 66b67f43c0 r600/sfn: Add support for cube_r600 instruction
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9302>
2021-02-26 15:00:44 +00:00
Rhys Perry c3af0c2079 aco: use p_as_uniform for get_sampler_desc and convert_pointer_to_64_bit
Since value-numbering no longer works across loops, we no longer need to
use v_readfirstlane_b32.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9288>
2021-02-26 13:33:56 +00:00
Rhys Perry 5f1b354472 aco: calculate all p_as_uniform and v_readfirstlane_b32 sources in WQM
We should avoid a situation where a v_readfirstlane_b32 is in WQM but it's
source is calculated in Exact.

Fixes hang when running Assassin's Creed: Valhalla benchmark.

fossil-db (GFX10.3):
Totals from 1021 (0.70% of 146267) affected shaders:
CodeSize: 7835228 -> 7842992 (+0.10%); split: -0.00%, +0.10%
Instrs: 1519208 -> 1521149 (+0.13%); split: -0.00%, +0.13%
SClause: 78921 -> 78920 (-0.00%)
Copies: 44456 -> 45421 (+2.17%); split: -0.05%, +2.22%
Branches: 12987 -> 13933 (+7.28%)
PreSGPRs: 47599 -> 47813 (+0.45%)
Cycles: 10037540 -> 10045304 (+0.08%); split: -0.00%, +0.08%
VMEM: 538381 -> 538777 (+0.07%); split: +0.11%, -0.03%
SMEM: 84553 -> 84554 (+0.00%); split: +0.01%, -0.01%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9288>
2021-02-26 13:33:56 +00:00
Juan A. Suarez Romero bb0c659980 ci/piglit: fix parallel piglit results
Commit bcea453d4a removed the summary from the expected piglit
results, but handling of results when using parallel jobs was also doing
the same, which ends up on removing too many lines from results.

Fixes: bcea453d4a ("ci/piglit: Stop including the test counts at the
end of expectations.")

Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9286>
2021-02-26 09:12:12 +00:00
Gert Wollny e5db9c3dd4 nir: Add r600 specific CUBE opcode to evaluate cube texture coords and
face

The opcode evaluates tha unnormalized coordinates, the length of the
major axis, and the cube face.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Acked-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9200>
2021-02-26 09:51:37 +01:00