st/mesa: expose ARB_ES2_compatibility if GL_FIXED vertex format is supported

Tested with softpipe and llvmpipe.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2011-04-28 20:01:02 +02:00
parent 0f1e59deac
commit fdff7e635b
1 changed files with 6 additions and 0 deletions

View File

@ -515,6 +515,12 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FIXED,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER)) {
ctx->Extensions.ARB_ES2_compatibility = GL_TRUE;
}
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;