mesa: accept GL_FIXED in glVertexAttribPointer (ARB_ES2_compatibility)

GL_FIXED should not be accepted in the other gl*Pointer calls in OpenGL.

There is a new piglit for this: arb_es2_compatibility-fixed-type.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2011-04-29 14:23:15 +02:00
parent 076bd11112
commit 0f1e59deac
1 changed files with 13 additions and 10 deletions

View File

@ -57,8 +57,8 @@
#define HALF_BIT 0x80
#define FLOAT_BIT 0x100
#define DOUBLE_BIT 0x200
#define FIXED_BIT 0x400
#define FIXED_ES_BIT 0x400
#define FIXED_GL_BIT 0x800
/** Convert GL datatype enum into a <type>_BIT value seen above */
@ -90,7 +90,7 @@ type_to_bit(const struct gl_context *ctx, GLenum type)
case GL_DOUBLE:
return DOUBLE_BIT;
case GL_FIXED:
return FIXED_BIT;
return ctx->API == API_OPENGL ? FIXED_GL_BIT : FIXED_ES_BIT;
default:
return 0;
}
@ -130,7 +130,10 @@ update_array(struct gl_context *ctx,
if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
/* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
legalTypesMask &= ~FIXED_BIT;
legalTypesMask &= ~FIXED_ES_BIT;
}
if (!ctx->Extensions.ARB_ES2_compatibility) {
legalTypesMask &= ~FIXED_GL_BIT;
}
typeBit = type_to_bit(ctx, type);
@ -198,7 +201,7 @@ void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
DOUBLE_BIT | HALF_BIT | FIXED_BIT);
DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@ -217,7 +220,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
FIXED_BIT);
FIXED_ES_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@ -235,7 +238,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
SHORT_BIT | UNSIGNED_SHORT_BIT |
INT_BIT | UNSIGNED_INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
FIXED_BIT);
FIXED_ES_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@ -299,7 +302,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
{
GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
FIXED_BIT);
FIXED_ES_BIT);
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@ -337,7 +340,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
void GLAPIENTRY
_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
const GLbitfield legalTypes = (FLOAT_BIT | FIXED_BIT);
const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@ -405,7 +408,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
SHORT_BIT | UNSIGNED_SHORT_BIT |
INT_BIT | UNSIGNED_INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
FIXED_BIT);
FIXED_ES_BIT | FIXED_GL_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);