anv: toggle on sample shading if it is set in the shader
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4300 Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9040>
This commit is contained in:
parent
18bc7d9d3f
commit
fd7d34f716
|
@ -743,6 +743,13 @@ anv_pipeline_lower_nir(struct anv_pipeline *pipeline,
|
|||
nir_shader *nir = stage->nir;
|
||||
|
||||
if (nir->info.stage == MESA_SHADER_FRAGMENT) {
|
||||
/* Check if sample shading is enabled in the shader and toggle
|
||||
* it on for the pipeline independent if sampleShadingEnable is set.
|
||||
*/
|
||||
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
|
||||
if (nir->info.fs.uses_sample_shading)
|
||||
anv_pipeline_to_graphics(pipeline)->sample_shading_enable = true;
|
||||
|
||||
NIR_PASS_V(nir, nir_lower_wpos_center,
|
||||
anv_pipeline_to_graphics(pipeline)->sample_shading_enable);
|
||||
NIR_PASS_V(nir, nir_lower_input_attachments,
|
||||
|
|
Loading…
Reference in New Issue