radv/ac: handle primitive id

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2017-01-19 15:23:02 +10:00
parent 4ec294adce
commit fd4ea9e62d
2 changed files with 11 additions and 1 deletions

View File

@ -4113,7 +4113,8 @@ handle_fs_inputs_pre(struct nir_to_llvm_context *ctx,
if (!(ctx->input_mask & (1ull << i)))
continue;
if (i >= VARYING_SLOT_VAR0 || i == VARYING_SLOT_PNTC) {
if (i >= VARYING_SLOT_VAR0 || i == VARYING_SLOT_PNTC ||
i == VARYING_SLOT_PRIMITIVE_ID) {
interp_param = *inputs;
interp_fs_input(ctx, index, interp_param, ctx->prim_mask,
inputs);
@ -4131,6 +4132,8 @@ handle_fs_inputs_pre(struct nir_to_llvm_context *ctx,
ctx->shader_info->fs.num_interp = index;
if (ctx->input_mask & (1 << VARYING_SLOT_PNTC))
ctx->shader_info->fs.has_pcoord = true;
if (ctx->input_mask & (1 << VARYING_SLOT_PRIMITIVE_ID))
ctx->shader_info->fs.prim_id_input = true;
ctx->shader_info->fs.input_mask = ctx->input_mask >> VARYING_SLOT_VAR0;
}
@ -4418,6 +4421,7 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx)
(1ull << VARYING_SLOT_CULL_DIST0) |
(1ull << VARYING_SLOT_CULL_DIST1));
ctx->shader_info->vs.prim_id_output = 0xffffffff;
if (clip_mask) {
LLVMValueRef slots[8];
unsigned j;
@ -4479,6 +4483,10 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx)
ctx->shader_info->vs.writes_viewport_index = true;
viewport_index_value = values[0];
continue;
} else if (i == VARYING_SLOT_PRIMITIVE_ID) {
ctx->shader_info->vs.prim_id_output = param_count;
target = V_008DFC_SQ_EXP_PARAM + param_count;
param_count++;
} else if (i >= VARYING_SLOT_VAR0) {
ctx->shader_info->vs.export_mask |= 1u << (i - VARYING_SLOT_VAR0);
target = V_008DFC_SQ_EXP_PARAM + param_count;

View File

@ -106,6 +106,7 @@ struct ac_shader_variant_info {
uint8_t clip_dist_mask;
uint8_t cull_dist_mask;
uint32_t esgs_itemsize;
uint32_t prim_id_output;
} vs;
struct {
unsigned num_interp;
@ -119,6 +120,7 @@ struct ac_shader_variant_info {
bool early_fragment_test;
bool writes_memory;
bool force_persample;
bool prim_id_input;
} fs;
struct {
unsigned block_size[3];