mesa: Implement glBindBuffersRange
Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
parent
533cfa03ac
commit
f0c36cf4fa
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@ -2780,6 +2780,39 @@ bind_atomic_buffer(struct gl_context *ctx,
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set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
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}
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static inline bool
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bind_buffers_check_offset_and_size(struct gl_context *ctx,
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GLuint index,
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const GLintptr *offsets,
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const GLsizeiptr *sizes)
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{
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if (offsets[index] < 0) {
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/* The ARB_multi_bind spec says:
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*
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* "An INVALID_VALUE error is generated by BindBuffersRange if any
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* value in <offsets> is less than zero (per binding)."
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*/
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(offsets[%u]=%lld < 0)",
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index, (long long int) offsets[index]);
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return false;
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}
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if (sizes[index] <= 0) {
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/* The ARB_multi_bind spec says:
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*
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* "An INVALID_VALUE error is generated by BindBuffersRange if any
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* value in <sizes> is less than or equal to zero (per binding)."
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*/
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(sizes[%u]=%lld <= 0)",
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index, (long long int) sizes[index]);
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return false;
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}
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return true;
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}
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static bool
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error_check_bind_uniform_buffers(struct gl_context *ctx,
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GLuint first, GLsizei count,
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@ -2890,6 +2923,111 @@ bind_uniform_buffers_base(struct gl_context *ctx, GLuint first, GLsizei count,
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_mesa_end_bufferobj_lookups(ctx);
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}
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static void
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bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
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const GLuint *buffers,
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const GLintptr *offsets, const GLsizeiptr *sizes)
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{
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GLuint i;
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if (!error_check_bind_uniform_buffers(ctx, first, count,
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"glBindBuffersRange"))
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return;
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/* Assume that at least one binding will be changed */
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FLUSH_VERTICES(ctx, 0);
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ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
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if (!buffers) {
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/* The ARB_multi_bind spec says:
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*
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* "If <buffers> is NULL, all bindings from <first> through
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* <first>+<count>-1 are reset to their unbound (zero) state.
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* In this case, the offsets and sizes associated with the
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* binding points are set to default values, ignoring
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* <offsets> and <sizes>."
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*/
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unbind_uniform_buffers(ctx, first, count);
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return;
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}
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/* Note that the error semantics for multi-bind commands differ from
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* those of other GL commands.
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*
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* The Issues section in the ARB_multi_bind spec says:
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*
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* "(11) Typically, OpenGL specifies that if an error is generated by a
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* command, that command has no effect. This is somewhat
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* unfortunate for multi-bind commands, because it would require a
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* first pass to scan the entire list of bound objects for errors
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* and then a second pass to actually perform the bindings.
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* Should we have different error semantics?
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*
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* RESOLVED: Yes. In this specification, when the parameters for
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* one of the <count> binding points are invalid, that binding point
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* is not updated and an error will be generated. However, other
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* binding points in the same command will be updated if their
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* parameters are valid and no other error occurs."
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*/
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_mesa_begin_bufferobj_lookups(ctx);
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for (i = 0; i < count; i++) {
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struct gl_uniform_buffer_binding *binding =
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&ctx->UniformBufferBindings[first + i];
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struct gl_buffer_object *bufObj;
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if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
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continue;
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/* The ARB_multi_bind spec says:
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*
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* "An INVALID_VALUE error is generated by BindBuffersRange if any
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* pair of values in <offsets> and <sizes> does not respectively
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* satisfy the constraints described for those parameters for the
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* specified target, as described in section 6.7.1 (per binding)."
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*
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* Section 6.7.1 refers to table 6.5, which says:
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*
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* "┌───────────────────────────────────────────────────────────────┐
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* │ Uniform buffer array bindings (see sec. 7.6) │
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* ├─────────────────────┬─────────────────────────────────────────┤
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* │ ... │ ... │
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* │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
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* │ │ OFFSET_ALIGNMENT │
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* │ ... │ ... │
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* │ size restriction │ none │
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* └─────────────────────┴─────────────────────────────────────────┘"
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*/
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if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(offsets[%u]=%lld is misaligned; "
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"it must be a multiple of the value of "
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"GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
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"target=GL_UNIFORM_BUFFER)",
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i, (long long int) offsets[i],
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ctx->Const.UniformBufferOffsetAlignment);
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continue;
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}
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if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
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bufObj = binding->BufferObject;
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else
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bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
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"glBindBuffersRange");
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if (bufObj) {
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if (bufObj == ctx->Shared->NullBufferObj)
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set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_FALSE);
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else
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set_ubo_binding(ctx, binding, bufObj,
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offsets[i], sizes[i], GL_FALSE);
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}
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}
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_mesa_end_bufferobj_lookups(ctx);
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}
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static bool
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error_check_bind_xfb_buffers(struct gl_context *ctx,
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struct gl_transform_feedback_object *tfObj,
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@ -3020,6 +3158,117 @@ bind_xfb_buffers_base(struct gl_context *ctx,
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_mesa_end_bufferobj_lookups(ctx);
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}
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static void
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bind_xfb_buffers_range(struct gl_context *ctx,
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GLuint first, GLsizei count,
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const GLuint *buffers,
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const GLintptr *offsets,
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const GLsizeiptr *sizes)
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{
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struct gl_transform_feedback_object *tfObj =
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ctx->TransformFeedback.CurrentObject;
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GLuint i;
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if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
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"glBindBuffersRange"))
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return;
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/* Assume that at least one binding will be changed */
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FLUSH_VERTICES(ctx, 0);
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ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
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if (!buffers) {
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/* The ARB_multi_bind spec says:
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*
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* "If <buffers> is NULL, all bindings from <first> through
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* <first>+<count>-1 are reset to their unbound (zero) state.
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* In this case, the offsets and sizes associated with the
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* binding points are set to default values, ignoring
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* <offsets> and <sizes>."
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*/
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unbind_xfb_buffers(ctx, tfObj, first, count);
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return;
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}
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/* Note that the error semantics for multi-bind commands differ from
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* those of other GL commands.
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*
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* The Issues section in the ARB_multi_bind spec says:
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*
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* "(11) Typically, OpenGL specifies that if an error is generated by a
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* command, that command has no effect. This is somewhat
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* unfortunate for multi-bind commands, because it would require a
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* first pass to scan the entire list of bound objects for errors
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* and then a second pass to actually perform the bindings.
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* Should we have different error semantics?
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*
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* RESOLVED: Yes. In this specification, when the parameters for
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* one of the <count> binding points are invalid, that binding point
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* is not updated and an error will be generated. However, other
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* binding points in the same command will be updated if their
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* parameters are valid and no other error occurs."
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*/
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_mesa_begin_bufferobj_lookups(ctx);
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for (i = 0; i < count; i++) {
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const GLuint index = first + i;
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struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index];
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struct gl_buffer_object *bufObj;
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if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
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continue;
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/* The ARB_multi_bind spec says:
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*
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* "An INVALID_VALUE error is generated by BindBuffersRange if any
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* pair of values in <offsets> and <sizes> does not respectively
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* satisfy the constraints described for those parameters for the
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* specified target, as described in section 6.7.1 (per binding)."
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*
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* Section 6.7.1 refers to table 6.5, which says:
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*
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* "┌───────────────────────────────────────────────────────────────┐
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* │ Transform feedback array bindings (see sec. 13.2.2) │
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* ├───────────────────────┬───────────────────────────────────────┤
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* │ ... │ ... │
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* │ offset restriction │ multiple of 4 │
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* │ ... │ ... │
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* │ size restriction │ multiple of 4 │
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* └───────────────────────┴───────────────────────────────────────┘"
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*/
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if (offsets[i] & 0x3) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(offsets[%u]=%lld is misaligned; "
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"it must be a multiple of 4 when "
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"target=GL_TRANSFORM_FEEDBACK_BUFFER)",
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i, (long long int) offsets[i]);
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continue;
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}
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if (sizes[i] & 0x3) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(sizes[%u]=%lld is misaligned; "
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"it must be a multiple of 4 when "
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"target=GL_TRANSFORM_FEEDBACK_BUFFER)",
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i, (long long int) sizes[i]);
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continue;
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}
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if (boundBufObj && boundBufObj->Name == buffers[i])
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bufObj = boundBufObj;
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else
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bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
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"glBindBuffersRange");
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if (bufObj)
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_mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj,
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offsets[i], sizes[i]);
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}
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_mesa_end_bufferobj_lookups(ctx);
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}
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static bool
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error_check_bind_atomic_buffers(struct gl_context *ctx,
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GLuint first, GLsizei count,
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@ -3128,6 +3377,106 @@ bind_atomic_buffers_base(struct gl_context *ctx,
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_mesa_end_bufferobj_lookups(ctx);
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}
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static void
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bind_atomic_buffers_range(struct gl_context *ctx,
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GLuint first,
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GLsizei count,
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const GLuint *buffers,
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const GLintptr *offsets,
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const GLsizeiptr *sizes)
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{
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GLuint i;
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if (!error_check_bind_atomic_buffers(ctx, first, count,
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"glBindBuffersRange"))
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return;
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/* Assume that at least one binding will be changed */
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FLUSH_VERTICES(ctx, 0);
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ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
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if (!buffers) {
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/* The ARB_multi_bind spec says:
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*
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* "If <buffers> is NULL, all bindings from <first> through
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* <first>+<count>-1 are reset to their unbound (zero) state.
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* In this case, the offsets and sizes associated with the
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* binding points are set to default values, ignoring
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* <offsets> and <sizes>."
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*/
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unbind_atomic_buffers(ctx, first, count);
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return;
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}
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/* Note that the error semantics for multi-bind commands differ from
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* those of other GL commands.
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*
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* The Issues section in the ARB_multi_bind spec says:
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*
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* "(11) Typically, OpenGL specifies that if an error is generated by a
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* command, that command has no effect. This is somewhat
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* unfortunate for multi-bind commands, because it would require a
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* first pass to scan the entire list of bound objects for errors
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* and then a second pass to actually perform the bindings.
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* Should we have different error semantics?
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*
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* RESOLVED: Yes. In this specification, when the parameters for
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* one of the <count> binding points are invalid, that binding point
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* is not updated and an error will be generated. However, other
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* binding points in the same command will be updated if their
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* parameters are valid and no other error occurs."
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*/
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_mesa_begin_bufferobj_lookups(ctx);
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for (i = 0; i < count; i++) {
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struct gl_atomic_buffer_binding *binding =
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&ctx->AtomicBufferBindings[first + i];
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struct gl_buffer_object *bufObj;
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if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
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continue;
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/* The ARB_multi_bind spec says:
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*
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* "An INVALID_VALUE error is generated by BindBuffersRange if any
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* pair of values in <offsets> and <sizes> does not respectively
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* satisfy the constraints described for those parameters for the
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* specified target, as described in section 6.7.1 (per binding)."
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*
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* Section 6.7.1 refers to table 6.5, which says:
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*
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* "┌───────────────────────────────────────────────────────────────┐
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* │ Atomic counter array bindings (see sec. 7.7.2) │
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* ├───────────────────────┬───────────────────────────────────────┤
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* │ ... │ ... │
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* │ offset restriction │ multiple of 4 │
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* │ ... │ ... │
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* │ size restriction │ none │
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* └───────────────────────┴───────────────────────────────────────┘"
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*/
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if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBindBuffersRange(offsets[%u]=%lld is misaligned; "
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"it must be a multiple of %d when "
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"target=GL_ATOMIC_COUNTER_BUFFER)",
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i, (long long int) offsets[i], ATOMIC_COUNTER_SIZE);
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continue;
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}
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if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
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bufObj = binding->BufferObject;
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else
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bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
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"glBindBuffersRange");
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if (bufObj)
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set_atomic_buffer_binding(ctx, binding, bufObj, offsets[i], sizes[i]);
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}
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_mesa_end_bufferobj_lookups(ctx);
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}
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void GLAPIENTRY
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_mesa_BindBufferRange(GLenum target, GLuint index,
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GLuint buffer, GLintptr offset, GLsizeiptr size)
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@ -3245,6 +3594,24 @@ _mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
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const GLuint *buffers,
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const GLintptr *offsets, const GLsizeiptr *sizes)
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{
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GET_CURRENT_CONTEXT(ctx);
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switch (target) {
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case GL_TRANSFORM_FEEDBACK_BUFFER:
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bind_xfb_buffers_range(ctx, first, count, buffers, offsets, sizes);
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return;
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case GL_UNIFORM_BUFFER:
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bind_uniform_buffers_range(ctx, first, count, buffers, offsets, sizes);
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return;
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case GL_ATOMIC_COUNTER_BUFFER:
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bind_atomic_buffers_range(ctx, first, count, buffers,
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offsets, sizes);
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return;
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default:
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_mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)",
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_mesa_lookup_enum_by_nr(target));
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break;
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}
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}
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void GLAPIENTRY
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