mesa: Implement glBindBuffersBase

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Fredrik Höglund 2013-11-15 19:56:07 +01:00
parent 835abfaba4
commit 533cfa03ac
1 changed files with 365 additions and 0 deletions

View File

@ -2780,6 +2780,354 @@ bind_atomic_buffer(struct gl_context *ctx,
set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
}
static bool
error_check_bind_uniform_buffers(struct gl_context *ctx,
GLuint first, GLsizei count,
const char *caller)
{
if (!ctx->Extensions.ARB_uniform_buffer_object) {
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(target=GL_UNIFORM_BUFFER)", caller);
return false;
}
/* The ARB_multi_bind_spec says:
*
* "An INVALID_OPERATION error is generated if <first> + <count> is
* greater than the number of target-specific indexed binding points,
* as described in section 6.7.1."
*/
if (first + count > ctx->Const.MaxUniformBufferBindings) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(first=%u + count=%d > the value of "
"GL_MAX_UNIFORM_BUFFER_BINDINGS=%u)",
caller, first, count,
ctx->Const.MaxUniformBufferBindings);
return false;
}
return true;
}
/**
* Unbind all uniform buffers in the range
* <first> through <first>+<count>-1
*/
static void
unbind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
{
struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
GLuint i;
for (i = 0; i < count; i++)
set_ubo_binding(ctx, &ctx->UniformBufferBindings[first + i],
bufObj, -1, -1, GL_TRUE);
}
static void
bind_uniform_buffers_base(struct gl_context *ctx, GLuint first, GLsizei count,
const GLuint *buffers)
{
GLuint i;
if (!error_check_bind_uniform_buffers(ctx, first, count, "glBindBuffersBase"))
return;
/* Assume that at least one binding will be changed */
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
if (!buffers) {
/* The ARB_multi_bind spec says:
*
* "If <buffers> is NULL, all bindings from <first> through
* <first>+<count>-1 are reset to their unbound (zero) state."
*/
unbind_uniform_buffers(ctx, first, count);
return;
}
/* Note that the error semantics for multi-bind commands differ from
* those of other GL commands.
*
* The Issues section in the ARB_multi_bind spec says:
*
* "(11) Typically, OpenGL specifies that if an error is generated by a
* command, that command has no effect. This is somewhat
* unfortunate for multi-bind commands, because it would require a
* first pass to scan the entire list of bound objects for errors
* and then a second pass to actually perform the bindings.
* Should we have different error semantics?
*
* RESOLVED: Yes. In this specification, when the parameters for
* one of the <count> binding points are invalid, that binding point
* is not updated and an error will be generated. However, other
* binding points in the same command will be updated if their
* parameters are valid and no other error occurs."
*/
_mesa_begin_bufferobj_lookups(ctx);
for (i = 0; i < count; i++) {
struct gl_uniform_buffer_binding *binding =
&ctx->UniformBufferBindings[first + i];
struct gl_buffer_object *bufObj;
if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
bufObj = binding->BufferObject;
else
bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
"glBindBuffersBase");
if (bufObj) {
if (bufObj == ctx->Shared->NullBufferObj)
set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_TRUE);
else
set_ubo_binding(ctx, binding, bufObj, 0, 0, GL_TRUE);
}
}
_mesa_end_bufferobj_lookups(ctx);
}
static bool
error_check_bind_xfb_buffers(struct gl_context *ctx,
struct gl_transform_feedback_object *tfObj,
GLuint first, GLsizei count, const char *caller)
{
if (!ctx->Extensions.EXT_transform_feedback) {
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(target=GL_TRANSFORM_FEEDBACK_BUFFER)", caller);
return false;
}
/* Page 398 of the PDF of the OpenGL 4.4 (Core Profile) spec says:
*
* "An INVALID_OPERATION error is generated :
*
* ...
* by BindBufferRange or BindBufferBase if target is TRANSFORM_-
* FEEDBACK_BUFFER and transform feedback is currently active."
*
* We assume that this is also meant to apply to BindBuffersRange
* and BindBuffersBase.
*/
if (tfObj->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(Changing transform feedback buffers while "
"transform feedback is active)", caller);
return false;
}
/* The ARB_multi_bind_spec says:
*
* "An INVALID_OPERATION error is generated if <first> + <count> is
* greater than the number of target-specific indexed binding points,
* as described in section 6.7.1."
*/
if (first + count > ctx->Const.MaxTransformFeedbackBuffers) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(first=%u + count=%d > the value of "
"GL_MAX_TRANSFORM_FEEDBACK_BUFFERS=%u)",
caller, first, count,
ctx->Const.MaxTransformFeedbackBuffers);
return false;
}
return true;
}
/**
* Unbind all transform feedback buffers in the range
* <first> through <first>+<count>-1
*/
static void
unbind_xfb_buffers(struct gl_context *ctx,
struct gl_transform_feedback_object *tfObj,
GLuint first, GLsizei count)
{
struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
GLuint i;
for (i = 0; i < count; i++)
_mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
bufObj, 0, 0);
}
static void
bind_xfb_buffers_base(struct gl_context *ctx,
GLuint first, GLsizei count,
const GLuint *buffers)
{
struct gl_transform_feedback_object *tfObj =
ctx->TransformFeedback.CurrentObject;
GLuint i;
if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
"glBindBuffersBase"))
return;
/* Assume that at least one binding will be changed */
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
if (!buffers) {
/* The ARB_multi_bind spec says:
*
* "If <buffers> is NULL, all bindings from <first> through
* <first>+<count>-1 are reset to their unbound (zero) state."
*/
unbind_xfb_buffers(ctx, tfObj, first, count);
return;
}
/* Note that the error semantics for multi-bind commands differ from
* those of other GL commands.
*
* The Issues section in the ARB_multi_bind spec says:
*
* "(11) Typically, OpenGL specifies that if an error is generated by a
* command, that command has no effect. This is somewhat
* unfortunate for multi-bind commands, because it would require a
* first pass to scan the entire list of bound objects for errors
* and then a second pass to actually perform the bindings.
* Should we have different error semantics?
*
* RESOLVED: Yes. In this specification, when the parameters for
* one of the <count> binding points are invalid, that binding point
* is not updated and an error will be generated. However, other
* binding points in the same command will be updated if their
* parameters are valid and no other error occurs."
*/
_mesa_begin_bufferobj_lookups(ctx);
for (i = 0; i < count; i++) {
struct gl_buffer_object * const boundBufObj = tfObj->Buffers[first + i];
struct gl_buffer_object *bufObj;
if (boundBufObj && boundBufObj->Name == buffers[i])
bufObj = boundBufObj;
else
bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
"glBindBuffersBase");
if (bufObj)
_mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
bufObj, 0, 0);
}
_mesa_end_bufferobj_lookups(ctx);
}
static bool
error_check_bind_atomic_buffers(struct gl_context *ctx,
GLuint first, GLsizei count,
const char *caller)
{
if (!ctx->Extensions.ARB_shader_atomic_counters) {
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(target=GL_ATOMIC_COUNTER_BUFFER)", caller);
return false;
}
/* The ARB_multi_bind_spec says:
*
* "An INVALID_OPERATION error is generated if <first> + <count> is
* greater than the number of target-specific indexed binding points,
* as described in section 6.7.1."
*/
if (first + count > ctx->Const.MaxAtomicBufferBindings) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(first=%u + count=%d > the value of "
"GL_MAX_ATOMIC_BUFFER_BINDINGS=%u)",
caller, first, count, ctx->Const.MaxAtomicBufferBindings);
return false;
}
return true;
}
/**
* Unbind all atomic counter buffers in the range
* <first> through <first>+<count>-1
*/
static void
unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
{
struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
GLuint i;
for (i = 0; i < count; i++)
set_atomic_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
bufObj, -1, -1);
}
static void
bind_atomic_buffers_base(struct gl_context *ctx,
GLuint first,
GLsizei count,
const GLuint *buffers)
{
GLuint i;
if (!error_check_bind_atomic_buffers(ctx, first, count,
"glBindBuffersBase"))
return;
/* Assume that at least one binding will be changed */
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
if (!buffers) {
/* The ARB_multi_bind spec says:
*
* "If <buffers> is NULL, all bindings from <first> through
* <first>+<count>-1 are reset to their unbound (zero) state."
*/
unbind_atomic_buffers(ctx, first, count);
return;
}
/* Note that the error semantics for multi-bind commands differ from
* those of other GL commands.
*
* The Issues section in the ARB_multi_bind spec says:
*
* "(11) Typically, OpenGL specifies that if an error is generated by a
* command, that command has no effect. This is somewhat
* unfortunate for multi-bind commands, because it would require a
* first pass to scan the entire list of bound objects for errors
* and then a second pass to actually perform the bindings.
* Should we have different error semantics?
*
* RESOLVED: Yes. In this specification, when the parameters for
* one of the <count> binding points are invalid, that binding point
* is not updated and an error will be generated. However, other
* binding points in the same command will be updated if their
* parameters are valid and no other error occurs."
*/
_mesa_begin_bufferobj_lookups(ctx);
for (i = 0; i < count; i++) {
struct gl_atomic_buffer_binding *binding =
&ctx->AtomicBufferBindings[first + i];
struct gl_buffer_object *bufObj;
if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
bufObj = binding->BufferObject;
else
bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
"glBindBuffersBase");
if (bufObj)
set_atomic_buffer_binding(ctx, binding, bufObj, 0, 0);
}
_mesa_end_bufferobj_lookups(ctx);
}
void GLAPIENTRY
_mesa_BindBufferRange(GLenum target, GLuint index,
GLuint buffer, GLintptr offset, GLsizeiptr size)
@ -2903,6 +3251,23 @@ void GLAPIENTRY
_mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
const GLuint *buffers)
{
GET_CURRENT_CONTEXT(ctx);
switch (target) {
case GL_TRANSFORM_FEEDBACK_BUFFER:
bind_xfb_buffers_base(ctx, first, count, buffers);
return;
case GL_UNIFORM_BUFFER:
bind_uniform_buffers_base(ctx, first, count, buffers);
return;
case GL_ATOMIC_COUNTER_BUFFER:
bind_atomic_buffers_base(ctx, first, count, buffers);
return;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)",
_mesa_lookup_enum_by_nr(target));
break;
}
}
void GLAPIENTRY