glx: nitpick renames
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@ -17,6 +17,7 @@ SOURCES = \
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indirect_init.c \
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indirect_size.c \
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indirect_window_pos.c \
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indirect_texture_compression.c \
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indirect_transpose_matrix.c \
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indirect_vertex_array.c \
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indirect_vertex_program.c \
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@ -30,7 +31,6 @@ SOURCES = \
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xfont.c \
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glx_pbuffer.c \
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glx_query.c \
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glx_texture_compression.c \
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dri_glx.c \
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XF86dri.c \
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glxhash.c \
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@ -32,7 +32,7 @@
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#include <GL/glxproto.h>
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#include "glxextensions.h"
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#include "indirect_vertex_array.h"
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#include "indirect_va_private.h"
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#include "indirect_vertex_array_priv.h"
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#define __GLX_PAD(n) (((n)+3) & ~3)
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