glx: split out current context code

also clean header inclusion after code movement
This commit is contained in:
George Sapountzis 2008-04-18 17:28:34 +03:00
parent 37be884875
commit df04ffbf02
7 changed files with 538 additions and 521 deletions

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@ -10,6 +10,7 @@ SOURCES = \
compsize.c \
eval.c \
glxcmds.c \
glxcurrent.c \
glxext.c \
glxextensions.c \
indirect.c \

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@ -33,20 +33,15 @@
#ifdef GLX_DIRECT_RENDERING
#include <unistd.h>
#include <X11/Xlibint.h>
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/Xdamage.h>
#include "glheader.h"
#include "glxclient.h"
#include "glcontextmodes.h"
#include "xf86dri.h"
#include "sarea.h"
#include <stdio.h>
#include <dlfcn.h>
#include <sys/types.h>
#include <stdarg.h>
#include "glcontextmodes.h"
#include <sys/mman.h>
#include "xf86drm.h"
#include "dri2.h"

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@ -35,20 +35,15 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifdef GLX_DIRECT_RENDERING
#include <unistd.h>
#include <X11/Xlibint.h>
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/Xdamage.h>
#include "glheader.h"
#include "glxclient.h"
#include "glcontextmodes.h"
#include "xf86dri.h"
#include "sarea.h"
#include <stdio.h>
#include <dlfcn.h>
#include <sys/types.h>
#include <stdarg.h>
#include "glcontextmodes.h"
#include <sys/mman.h>
#include "xf86drm.h"

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@ -160,8 +160,6 @@ extern const char *glXGetScreenDriver (Display *dpy, int scrNum);
extern const char *glXGetDriverConfig (const char *driverName);
extern Bool __glXWindowExists(Display *dpy, GLXDrawable draw);
#endif
/************************************************************************/
@ -572,8 +570,6 @@ struct __GLXdisplayPrivateRec {
};
void __glXFreeContext(__GLXcontext*);
extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*);
extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
@ -616,6 +612,10 @@ extern __GLXcontext *__glXcurrentContext;
#endif /* defined( USE_XTHREADS ) || defined( PTHREADS ) */
extern void __glXSetCurrentContextNull(void);
extern void __glXFreeContext(__GLXcontext*);
/*
** Global lock for all threads in this address space using the GLX

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@ -39,22 +39,17 @@
* Client-side GLX interface.
*/
#include <inttypes.h>
#include "glxclient.h"
#include <X11/extensions/extutil.h>
#include <X11/extensions/Xext.h>
#include <assert.h>
#include <string.h>
#include "glapi.h"
#ifdef GLX_DIRECT_RENDERING
#include "indirect_init.h"
#include <X11/extensions/xf86vmode.h>
#include "xf86dri.h"
#endif
#include "glxextensions.h"
#include "glcontextmodes.h"
#include "glheader.h"
#ifdef GLX_DIRECT_RENDERING
#include <sys/time.h>
#include <X11/extensions/xf86vmode.h>
#include "xf86dri.h"
#endif
static const char __glXGLXClientVendorName[] = "SGI";
static const char __glXGLXClientVersion[] = "1.4";

510
src/glx/x11/glxcurrent.c Normal file
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@ -0,0 +1,510 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
/**
* \file glxcurrent.c
* Client-side GLX interface for current context management.
*/
#include "glxclient.h"
#include "glapi.h"
#include "glheader.h"
#include "indirect_init.h"
#ifdef GLX_DIRECT_RENDERING
#include "xf86dri.h"
#endif
/*
** We setup some dummy structures here so that the API can be used
** even if no context is current.
*/
static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE];
/*
** Dummy context used by small commands when there is no current context.
** All the
** gl and glx entry points are designed to operate as nop's when using
** the dummy context structure.
*/
static __GLXcontext dummyContext = {
&dummyBuffer[0],
&dummyBuffer[0],
&dummyBuffer[0],
&dummyBuffer[__GLX_BUFFER_LIMIT_SIZE],
sizeof(dummyBuffer),
};
/*
** All indirect rendering contexts will share the same indirect dispatch table.
*/
static __GLapi *IndirectAPI = NULL;
/*
* Current context management and locking
*/
#if defined( USE_XTHREADS )
/* thread safe */
static GLboolean TSDinitialized = GL_FALSE;
static xthread_key_t ContextTSD;
_X_HIDDEN __GLXcontext *__glXGetCurrentContext(void)
{
if (!TSDinitialized) {
xthread_key_create(&ContextTSD, NULL);
TSDinitialized = GL_TRUE;
return &dummyContext;
}
else {
void *p;
xthread_get_specific(ContextTSD, &p);
if (!p)
return &dummyContext;
else
return (__GLXcontext *) p;
}
}
_X_HIDDEN void __glXSetCurrentContext(__GLXcontext *c)
{
if (!TSDinitialized) {
xthread_key_create(&ContextTSD, NULL);
TSDinitialized = GL_TRUE;
}
xthread_set_specific(ContextTSD, c);
}
/* Used by the __glXLock() and __glXUnlock() macros */
_X_HIDDEN xmutex_rec __glXmutex;
#elif defined( PTHREADS )
_X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER;
# if defined( GLX_USE_TLS )
/**
* Per-thread GLX context pointer.
*
* \c __glXSetCurrentContext is written is such a way that this pointer can
* \b never be \c NULL. This is important! Because of this
* \c __glXGetCurrentContext can be implemented as trivial macro.
*/
__thread void * __glX_tls_Context __attribute__((tls_model("initial-exec")))
= &dummyContext;
_X_HIDDEN void __glXSetCurrentContext( __GLXcontext * c )
{
__glX_tls_Context = (c != NULL) ? c : &dummyContext;
}
# else
static pthread_once_t once_control = PTHREAD_ONCE_INIT;
/**
* Per-thread data key.
*
* Once \c init_thread_data has been called, the per-thread data key will
* take a value of \c NULL. As each new thread is created the default
* value, in that thread, will be \c NULL.
*/
static pthread_key_t ContextTSD;
/**
* Initialize the per-thread data key.
*
* This function is called \b exactly once per-process (not per-thread!) to
* initialize the per-thread data key. This is ideally done using the
* \c pthread_once mechanism.
*/
static void init_thread_data( void )
{
if ( pthread_key_create( & ContextTSD, NULL ) != 0 ) {
perror( "pthread_key_create" );
exit( -1 );
}
}
_X_HIDDEN void __glXSetCurrentContext( __GLXcontext * c )
{
pthread_once( & once_control, init_thread_data );
pthread_setspecific( ContextTSD, c );
}
_X_HIDDEN __GLXcontext * __glXGetCurrentContext( void )
{
void * v;
pthread_once( & once_control, init_thread_data );
v = pthread_getspecific( ContextTSD );
return (v == NULL) ? & dummyContext : (__GLXcontext *) v;
}
# endif /* defined( GLX_USE_TLS ) */
#elif defined( THREADS )
#error Unknown threading method specified.
#else
/* not thread safe */
_X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext;
#endif
_X_HIDDEN void __glXSetCurrentContextNull(void)
{
__glXSetCurrentContext(&dummyContext);
#ifdef GLX_DIRECT_RENDERING
_glapi_set_dispatch(NULL); /* no-op functions */
#endif
}
/************************************************************************/
PUBLIC GLXContext glXGetCurrentContext(void)
{
GLXContext cx = __glXGetCurrentContext();
if (cx == &dummyContext) {
return NULL;
} else {
return cx;
}
}
PUBLIC GLXDrawable glXGetCurrentDrawable(void)
{
GLXContext gc = __glXGetCurrentContext();
return gc->currentDrawable;
}
/************************************************************************/
/**
* Sends a GLX protocol message to the specified display to make the context
* and the drawables current.
*
* \param dpy Display to send the message to.
* \param opcode Major opcode value for the display.
* \param gc_id Context tag for the context to be made current.
* \param draw Drawable ID for the "draw" drawable.
* \param read Drawable ID for the "read" drawable.
* \param reply Space to store the X-server's reply.
*
* \warning
* This function assumes that \c dpy is locked with \c LockDisplay on entry.
*/
static Bool SendMakeCurrentRequest(Display *dpy, CARD8 opcode,
GLXContextID gc_id, GLXContextTag gc_tag,
GLXDrawable draw, GLXDrawable read,
xGLXMakeCurrentReply *reply)
{
Bool ret;
LockDisplay(dpy);
if (draw == read) {
xGLXMakeCurrentReq *req;
GetReq(GLXMakeCurrent,req);
req->reqType = opcode;
req->glxCode = X_GLXMakeCurrent;
req->drawable = draw;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
else {
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
/* If the server can support the GLX 1.3 version, we should
* perfer that. Not only that, some servers support GLX 1.3 but
* not the SGI extension.
*/
if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
xGLXMakeContextCurrentReq *req;
GetReq(GLXMakeContextCurrent,req);
req->reqType = opcode;
req->glxCode = X_GLXMakeContextCurrent;
req->drawable = draw;
req->readdrawable = read;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
else {
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXMakeCurrentReadSGIReq *req;
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXMakeCurrentReadSGIReq-sz_xGLXVendorPrivateWithReplyReq,vpreq);
req = (xGLXMakeCurrentReadSGIReq *)vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_MakeCurrentReadSGI;
req->drawable = draw;
req->readable = read;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
}
ret = _XReply(dpy, (xReply*) reply, 0, False);
UnlockDisplay(dpy);
SyncHandle();
return ret;
}
#ifdef GLX_DIRECT_RENDERING
static __GLXDRIdrawable *
FetchDRIDrawable(Display *dpy,
GLXDrawable glxDrawable, GLXContext gc, Bool pre13)
{
__GLXdisplayPrivate * const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
__GLXscreenConfigs *psc;
XID drawable;
if (priv == NULL)
return NULL;
psc = &priv->screenConfigs[gc->screen];
if (psc->drawHash == NULL)
return NULL;
if (__glxHashLookup(psc->drawHash, glxDrawable, (void *) &pdraw) == 0)
return pdraw;
/* If this is glXMakeCurrent (pre GLX 1.3) we allow creating the
* GLX drawable on the fly. Otherwise we pass None as the X
* drawable */
if (pre13)
drawable = glxDrawable;
else
drawable = None;
pdraw = psc->driScreen->createDrawable(psc, drawable,
glxDrawable, gc->mode);
if (__glxHashInsert(psc->drawHash, glxDrawable, pdraw)) {
(*pdraw->destroyDrawable)(pdraw);
return NULL;
}
return pdraw;
}
#endif /* GLX_DIRECT_RENDERING */
/**
* Make a particular context current.
*
* \note This is in this file so that it can access dummyContext.
*/
static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw,
GLXDrawable read, GLXContext gc,
Bool pre13)
{
xGLXMakeCurrentReply reply;
const GLXContext oldGC = __glXGetCurrentContext();
const CARD8 opcode = __glXSetupForCommand(dpy);
const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext))
? opcode : __glXSetupForCommand(oldGC->currentDpy);
Bool bindReturnValue;
if (!opcode || !oldOpcode) {
return GL_FALSE;
}
/* Make sure that the new context has a nonzero ID. In the request,
* a zero context ID is used only to mean that we bind to no current
* context.
*/
if ((gc != NULL) && (gc->xid == None)) {
return GL_FALSE;
}
_glapi_check_multithread();
#ifdef GLX_DIRECT_RENDERING
/* Bind the direct rendering context to the drawable */
if (gc && gc->driContext) {
__GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc, pre13);
__GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc, pre13);
bindReturnValue =
(gc->driContext->bindContext) (gc->driContext, pdraw, pread);
} else
#endif
{
/* Send a glXMakeCurrent request to bind the new context. */
bindReturnValue =
SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None,
((dpy != oldGC->currentDpy) || oldGC->isDirect)
? None : oldGC->currentContextTag,
draw, read, &reply);
}
if (!bindReturnValue) {
return False;
}
if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) &&
!oldGC->isDirect && oldGC != &dummyContext) {
xGLXMakeCurrentReply dummy_reply;
/* We are either switching from one dpy to another and have to
* send a request to the previous dpy to unbind the previous
* context, or we are switching away from a indirect context to
* a direct context and have to send a request to the dpy to
* unbind the previous context.
*/
(void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None,
oldGC->currentContextTag, None, None,
& dummy_reply);
}
#ifdef GLX_DIRECT_RENDERING
else if (oldGC->driContext) {
oldGC->driContext->unbindContext(oldGC->driContext);
}
#endif
/* Update our notion of what is current */
__glXLock();
if (gc == oldGC) {
/* Even though the contexts are the same the drawable might have
* changed. Note that gc cannot be the dummy, and that oldGC
* cannot be NULL, therefore if they are the same, gc is not
* NULL and not the dummy.
*/
gc->currentDrawable = draw;
gc->currentReadable = read;
} else {
if (oldGC != &dummyContext) {
/* Old current context is no longer current to anybody */
oldGC->currentDpy = 0;
oldGC->currentDrawable = None;
oldGC->currentReadable = None;
oldGC->currentContextTag = 0;
if (oldGC->xid == None) {
/* We are switching away from a context that was
* previously destroyed, so we need to free the memory
* for the old handle.
*/
#ifdef GLX_DIRECT_RENDERING
/* Destroy the old direct rendering context */
if (oldGC->driContext) {
oldGC->driContext->destroyContext(oldGC->driContext,
oldGC->psc,
oldGC->createDpy);
oldGC->driContext = NULL;
}
#endif
__glXFreeContext(oldGC);
}
}
if (gc) {
__glXSetCurrentContext(gc);
gc->currentDpy = dpy;
gc->currentDrawable = draw;
gc->currentReadable = read;
if (!gc->driContext) {
if (!IndirectAPI)
IndirectAPI = __glXNewIndirectAPI();
_glapi_set_dispatch(IndirectAPI);
#ifdef GLX_USE_APPLEGL
do {
extern void XAppleDRIUseIndirectDispatch(void);
XAppleDRIUseIndirectDispatch();
} while (0);
#endif
__GLXattribute *state =
(__GLXattribute *)(gc->client_state_private);
gc->currentContextTag = reply.contextTag;
if (state->array_state == NULL) {
(void) glGetString(GL_EXTENSIONS);
(void) glGetString(GL_VERSION);
__glXInitVertexArrayState(gc);
}
}
else {
gc->currentContextTag = -1;
}
} else {
__glXSetCurrentContextNull();
}
}
__glXUnlock();
return GL_TRUE;
}
PUBLIC Bool glXMakeCurrent(Display *dpy, GLXDrawable draw, GLXContext gc)
{
return MakeContextCurrent(dpy, draw, draw, gc, True);
}
PUBLIC GLX_ALIAS(Bool, glXMakeCurrentReadSGI,
(Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx),
(dpy, d, r, ctx, False), MakeContextCurrent)
PUBLIC GLX_ALIAS(Bool, glXMakeContextCurrent,
(Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx),
(dpy, d, r, ctx, False), MakeContextCurrent)

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@ -45,26 +45,13 @@
*/
#include "glxclient.h"
#include <stdio.h>
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/Xdamage.h>
#include <assert.h>
#include "indirect_init.h"
#include "glapi.h"
#include "glxextensions.h"
#include "glcontextmodes.h"
#include "glheader.h"
#ifdef GLX_DIRECT_RENDERING
#include <inttypes.h>
#include <sys/mman.h>
#include "xf86dri.h"
#include "xf86drm.h"
#include "sarea.h"
#endif
#ifdef USE_XCB
#include <X11/Xlib-xcb.h>
#include <xcb/xcb.h>
@ -77,24 +64,6 @@ void __glXDumpDrawBuffer(__GLXcontext *ctx);
#endif
#ifdef USE_SPARC_ASM
/*
* This is where our dispatch table's bounds are.
* And the static mesa_init is taken directly from
* Mesa's 'sparc.c' initializer.
*
* We need something like this here, because this version
* of openGL/glx never initializes a Mesa context, and so
* the address of the dispatch table pointer never gets stuffed
* into the dispatch jump table otherwise.
*
* It matters only on SPARC, and only if you are using assembler
* code instead of C-code indirect dispatch.
*
* -- FEM, 04.xii.03
*/
extern unsigned int _mesa_sparc_glapi_begin;
extern unsigned int _mesa_sparc_glapi_end;
extern void __glapi_sparc_icache_flush(unsigned int *);
static void _glx_mesa_init_sparc_glapi_relocs(void);
static int _mesa_sparc_needs_init = 1;
#define INIT_MESA_SPARC { \
@ -107,153 +76,6 @@ static int _mesa_sparc_needs_init = 1;
#define INIT_MESA_SPARC
#endif
/*
** We setup some dummy structures here so that the API can be used
** even if no context is current.
*/
static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE];
/*
** Dummy context used by small commands when there is no current context.
** All the
** gl and glx entry points are designed to operate as nop's when using
** the dummy context structure.
*/
static __GLXcontext dummyContext = {
&dummyBuffer[0],
&dummyBuffer[0],
&dummyBuffer[0],
&dummyBuffer[__GLX_BUFFER_LIMIT_SIZE],
sizeof(dummyBuffer),
};
/*
** All indirect rendering contexts will share the same indirect dispatch table.
*/
static __GLapi *IndirectAPI = NULL;
/*
* Current context management and locking
*/
#if defined( USE_XTHREADS )
/* thread safe */
static GLboolean TSDinitialized = GL_FALSE;
static xthread_key_t ContextTSD;
_X_HIDDEN __GLXcontext *__glXGetCurrentContext(void)
{
if (!TSDinitialized) {
xthread_key_create(&ContextTSD, NULL);
TSDinitialized = GL_TRUE;
return &dummyContext;
}
else {
void *p;
xthread_get_specific(ContextTSD, &p);
if (!p)
return &dummyContext;
else
return (__GLXcontext *) p;
}
}
_X_HIDDEN void __glXSetCurrentContext(__GLXcontext *c)
{
if (!TSDinitialized) {
xthread_key_create(&ContextTSD, NULL);
TSDinitialized = GL_TRUE;
}
xthread_set_specific(ContextTSD, c);
}
/* Used by the __glXLock() and __glXUnlock() macros */
_X_HIDDEN xmutex_rec __glXmutex;
#elif defined( PTHREADS )
_X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER;
# if defined( GLX_USE_TLS )
/**
* Per-thread GLX context pointer.
*
* \c __glXSetCurrentContext is written is such a way that this pointer can
* \b never be \c NULL. This is important! Because of this
* \c __glXGetCurrentContext can be implemented as trivial macro.
*/
__thread void * __glX_tls_Context __attribute__((tls_model("initial-exec")))
= &dummyContext;
_X_HIDDEN void __glXSetCurrentContext( __GLXcontext * c )
{
__glX_tls_Context = (c != NULL) ? c : &dummyContext;
}
# else
static pthread_once_t once_control = PTHREAD_ONCE_INIT;
/**
* Per-thread data key.
*
* Once \c init_thread_data has been called, the per-thread data key will
* take a value of \c NULL. As each new thread is created the default
* value, in that thread, will be \c NULL.
*/
static pthread_key_t ContextTSD;
/**
* Initialize the per-thread data key.
*
* This function is called \b exactly once per-process (not per-thread!) to
* initialize the per-thread data key. This is ideally done using the
* \c pthread_once mechanism.
*/
static void init_thread_data( void )
{
if ( pthread_key_create( & ContextTSD, NULL ) != 0 ) {
perror( "pthread_key_create" );
exit( -1 );
}
}
_X_HIDDEN void __glXSetCurrentContext( __GLXcontext * c )
{
pthread_once( & once_control, init_thread_data );
pthread_setspecific( ContextTSD, c );
}
_X_HIDDEN __GLXcontext * __glXGetCurrentContext( void )
{
void * v;
pthread_once( & once_control, init_thread_data );
v = pthread_getspecific( ContextTSD );
return (v == NULL) ? & dummyContext : (__GLXcontext *) v;
}
# endif /* defined( GLX_USE_TLS ) */
#elif defined( THREADS )
#error Unknown threading method specified.
#else
/* not thread safe */
_X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext;
#endif
/*
** You can set this cell to 1 to force the gl drawing stuff to be
** one command per packet
@ -287,10 +109,7 @@ static int __glXCloseDisplay(Display *dpy, XExtCodes *codes)
gc = __glXGetCurrentContext();
if (dpy == gc->currentDpy) {
__glXSetCurrentContext(&dummyContext);
#ifdef GLX_DIRECT_RENDERING
_glapi_set_dispatch(NULL); /* no-op functions */
#endif
__glXSetCurrentContextNull();
__glXFreeContext(gc);
}
@ -1086,318 +905,6 @@ _X_HIDDEN void __glXSendLargeCommand(__GLXcontext *ctx,
/************************************************************************/
PUBLIC GLXContext glXGetCurrentContext(void)
{
GLXContext cx = __glXGetCurrentContext();
if (cx == &dummyContext) {
return NULL;
} else {
return cx;
}
}
PUBLIC GLXDrawable glXGetCurrentDrawable(void)
{
GLXContext gc = __glXGetCurrentContext();
return gc->currentDrawable;
}
/************************************************************************/
static Bool SendMakeCurrentRequest( Display *dpy, CARD8 opcode,
GLXContextID gc, GLXContextTag old_gc, GLXDrawable draw, GLXDrawable read,
xGLXMakeCurrentReply * reply );
/**
* Sends a GLX protocol message to the specified display to make the context
* and the drawables current.
*
* \param dpy Display to send the message to.
* \param opcode Major opcode value for the display.
* \param gc_id Context tag for the context to be made current.
* \param draw Drawable ID for the "draw" drawable.
* \param read Drawable ID for the "read" drawable.
* \param reply Space to store the X-server's reply.
*
* \warning
* This function assumes that \c dpy is locked with \c LockDisplay on entry.
*/
static Bool SendMakeCurrentRequest(Display *dpy, CARD8 opcode,
GLXContextID gc_id, GLXContextTag gc_tag,
GLXDrawable draw, GLXDrawable read,
xGLXMakeCurrentReply *reply)
{
Bool ret;
LockDisplay(dpy);
if (draw == read) {
xGLXMakeCurrentReq *req;
GetReq(GLXMakeCurrent,req);
req->reqType = opcode;
req->glxCode = X_GLXMakeCurrent;
req->drawable = draw;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
else {
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
/* If the server can support the GLX 1.3 version, we should
* perfer that. Not only that, some servers support GLX 1.3 but
* not the SGI extension.
*/
if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
xGLXMakeContextCurrentReq *req;
GetReq(GLXMakeContextCurrent,req);
req->reqType = opcode;
req->glxCode = X_GLXMakeContextCurrent;
req->drawable = draw;
req->readdrawable = read;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
else {
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXMakeCurrentReadSGIReq *req;
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXMakeCurrentReadSGIReq-sz_xGLXVendorPrivateWithReplyReq,vpreq);
req = (xGLXMakeCurrentReadSGIReq *)vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_MakeCurrentReadSGI;
req->drawable = draw;
req->readable = read;
req->context = gc_id;
req->oldContextTag = gc_tag;
}
}
ret = _XReply(dpy, (xReply*) reply, 0, False);
UnlockDisplay(dpy);
SyncHandle();
return ret;
}
#ifdef GLX_DIRECT_RENDERING
static __GLXDRIdrawable *
FetchDRIDrawable(Display *dpy,
GLXDrawable glxDrawable, GLXContext gc, Bool pre13)
{
__GLXdisplayPrivate * const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
__GLXscreenConfigs *psc;
XID drawable;
if (priv == NULL)
return NULL;
psc = &priv->screenConfigs[gc->screen];
if (psc->drawHash == NULL)
return NULL;
if (__glxHashLookup(psc->drawHash, glxDrawable, (void *) &pdraw) == 0)
return pdraw;
/* If this is glXMakeCurrent (pre GLX 1.3) we allow creating the
* GLX drawable on the fly. Otherwise we pass None as the X
* drawable */
if (pre13)
drawable = glxDrawable;
else
drawable = None;
pdraw = psc->driScreen->createDrawable(psc, drawable,
glxDrawable, gc->mode);
if (__glxHashInsert(psc->drawHash, glxDrawable, pdraw)) {
(*pdraw->destroyDrawable)(pdraw);
return NULL;
}
return pdraw;
}
#endif /* GLX_DIRECT_RENDERING */
/**
* Make a particular context current.
*
* \note This is in this file so that it can access dummyContext.
*/
static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw,
GLXDrawable read, GLXContext gc,
Bool pre13)
{
xGLXMakeCurrentReply reply;
const GLXContext oldGC = __glXGetCurrentContext();
const CARD8 opcode = __glXSetupForCommand(dpy);
const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext))
? opcode : __glXSetupForCommand(oldGC->currentDpy);
Bool bindReturnValue;
if (!opcode || !oldOpcode) {
return GL_FALSE;
}
/* Make sure that the new context has a nonzero ID. In the request,
* a zero context ID is used only to mean that we bind to no current
* context.
*/
if ((gc != NULL) && (gc->xid == None)) {
return GL_FALSE;
}
_glapi_check_multithread();
#ifdef GLX_DIRECT_RENDERING
/* Bind the direct rendering context to the drawable */
if (gc && gc->driContext) {
__GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc, pre13);
__GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc, pre13);
bindReturnValue =
(gc->driContext->bindContext) (gc->driContext, pdraw, pread);
} else
#endif
{
/* Send a glXMakeCurrent request to bind the new context. */
bindReturnValue =
SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None,
((dpy != oldGC->currentDpy) || oldGC->isDirect)
? None : oldGC->currentContextTag,
draw, read, &reply);
}
if (!bindReturnValue) {
return False;
}
if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) &&
!oldGC->isDirect && oldGC != &dummyContext) {
xGLXMakeCurrentReply dummy_reply;
/* We are either switching from one dpy to another and have to
* send a request to the previous dpy to unbind the previous
* context, or we are switching away from a indirect context to
* a direct context and have to send a request to the dpy to
* unbind the previous context.
*/
(void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None,
oldGC->currentContextTag, None, None,
& dummy_reply);
}
#ifdef GLX_DIRECT_RENDERING
else if (oldGC->driContext) {
oldGC->driContext->unbindContext(oldGC->driContext);
}
#endif
/* Update our notion of what is current */
__glXLock();
if (gc == oldGC) {
/* Even though the contexts are the same the drawable might have
* changed. Note that gc cannot be the dummy, and that oldGC
* cannot be NULL, therefore if they are the same, gc is not
* NULL and not the dummy.
*/
gc->currentDrawable = draw;
gc->currentReadable = read;
} else {
if (oldGC != &dummyContext) {
/* Old current context is no longer current to anybody */
oldGC->currentDpy = 0;
oldGC->currentDrawable = None;
oldGC->currentReadable = None;
oldGC->currentContextTag = 0;
if (oldGC->xid == None) {
/* We are switching away from a context that was
* previously destroyed, so we need to free the memory
* for the old handle.
*/
#ifdef GLX_DIRECT_RENDERING
/* Destroy the old direct rendering context */
if (oldGC->driContext) {
oldGC->driContext->destroyContext(oldGC->driContext,
oldGC->psc,
oldGC->createDpy);
oldGC->driContext = NULL;
}
#endif
__glXFreeContext(oldGC);
}
}
if (gc) {
__glXSetCurrentContext(gc);
gc->currentDpy = dpy;
gc->currentDrawable = draw;
gc->currentReadable = read;
if (!gc->driContext) {
if (!IndirectAPI)
IndirectAPI = __glXNewIndirectAPI();
_glapi_set_dispatch(IndirectAPI);
#ifdef GLX_USE_APPLEGL
do {
extern void XAppleDRIUseIndirectDispatch(void);
XAppleDRIUseIndirectDispatch();
} while (0);
#endif
__GLXattribute *state =
(__GLXattribute *)(gc->client_state_private);
gc->currentContextTag = reply.contextTag;
if (state->array_state == NULL) {
(void) glGetString(GL_EXTENSIONS);
(void) glGetString(GL_VERSION);
__glXInitVertexArrayState(gc);
}
}
else {
gc->currentContextTag = -1;
}
} else {
__glXSetCurrentContext(&dummyContext);
#ifdef GLX_DIRECT_RENDERING
_glapi_set_dispatch(NULL); /* no-op functions */
#endif
}
}
__glXUnlock();
return GL_TRUE;
}
PUBLIC Bool glXMakeCurrent(Display *dpy, GLXDrawable draw, GLXContext gc)
{
return MakeContextCurrent(dpy, draw, draw, gc, True);
}
PUBLIC GLX_ALIAS(Bool, glXMakeCurrentReadSGI,
(Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx),
(dpy, d, r, ctx, False), MakeContextCurrent)
PUBLIC GLX_ALIAS(Bool, glXMakeContextCurrent,
(Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx),
(dpy, d, r, ctx, False), MakeContextCurrent)
#ifdef DEBUG
_X_HIDDEN void __glXDumpDrawBuffer(__GLXcontext *ctx)
{
@ -1424,9 +931,23 @@ _X_HIDDEN void __glXDumpDrawBuffer(__GLXcontext *ctx)
#ifdef USE_SPARC_ASM
/*
* Used only when we are sparc, using sparc assembler.
* This is where our dispatch table's bounds are.
* And the static mesa_init is taken directly from
* Mesa's 'sparc.c' initializer.
*
* We need something like this here, because this version
* of openGL/glx never initializes a Mesa context, and so
* the address of the dispatch table pointer never gets stuffed
* into the dispatch jump table otherwise.
*
* It matters only on SPARC, and only if you are using assembler
* code instead of C-code indirect dispatch.
*
* -- FEM, 04.xii.03
*/
extern unsigned int _mesa_sparc_glapi_begin;
extern unsigned int _mesa_sparc_glapi_end;
extern void __glapi_sparc_icache_flush(unsigned int *);
static void
_glx_mesa_init_sparc_glapi_relocs(void)