i965: Pass miptree pointer as function parameter in intel_vertical_texture_alignment_unit
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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@ -99,7 +99,7 @@ intel_horizontal_texture_alignment_unit(struct brw_context *brw,
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static unsigned int
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intel_vertical_texture_alignment_unit(struct brw_context *brw,
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mesa_format format, bool multisampled)
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const struct intel_mipmap_tree *mt)
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{
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/**
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* From the "Alignment Unit Size" section of various specs, namely:
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@ -124,11 +124,11 @@ intel_vertical_texture_alignment_unit(struct brw_context *brw,
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* Where "*" means either VALIGN_2 or VALIGN_4 depending on the setting of
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* the SURFACE_STATE "Surface Vertical Alignment" field.
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*/
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if (_mesa_is_format_compressed(format))
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if (_mesa_is_format_compressed(mt->format))
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/* See comment above for the horizontal alignment */
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return brw->gen >= 9 ? 16 : 4;
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if (format == MESA_FORMAT_S_UINT8)
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if (mt->format == MESA_FORMAT_S_UINT8)
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return brw->gen >= 7 ? 8 : 4;
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/* Broadwell only supports VALIGN of 4, 8, and 16. The BSpec says 4
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@ -137,10 +137,10 @@ intel_vertical_texture_alignment_unit(struct brw_context *brw,
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if (brw->gen >= 8)
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return 4;
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if (multisampled)
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if (mt->num_samples > 1)
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return 4;
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GLenum base_format = _mesa_get_format_base_format(format);
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GLenum base_format = _mesa_get_format_base_format(mt->format);
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if (brw->gen >= 6 &&
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(base_format == GL_DEPTH_COMPONENT ||
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@ -161,7 +161,7 @@ intel_vertical_texture_alignment_unit(struct brw_context *brw,
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*
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* VALIGN_4 is not supported for surface format R32G32B32_FLOAT.
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*/
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if (base_format == GL_YCBCR_MESA || format == MESA_FORMAT_RGB_FLOAT32)
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if (base_format == GL_YCBCR_MESA || mt->format == MESA_FORMAT_RGB_FLOAT32)
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return 2;
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return 4;
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@ -566,7 +566,6 @@ brw_miptree_layout(struct brw_context *brw,
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enum intel_miptree_tiling_mode requested,
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struct intel_mipmap_tree *mt)
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{
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bool multisampled = mt->num_samples > 1;
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bool gen6_hiz_or_stencil = false;
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if (brw->gen == 6 && mt->array_layout == ALL_SLICES_AT_EACH_LOD) {
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@ -599,8 +598,7 @@ brw_miptree_layout(struct brw_context *brw,
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}
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} else {
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mt->align_w = intel_horizontal_texture_alignment_unit(brw, mt);
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mt->align_h =
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intel_vertical_texture_alignment_unit(brw, mt->format, multisampled);
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mt->align_h = intel_vertical_texture_alignment_unit(brw, mt);
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}
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switch (mt->target) {
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