progs/tests: Remove unnecessary headers.
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@ -36,7 +36,6 @@
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#include <math.h>
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#include <GL/glew.h>
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#include <GL/glut.h>
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#include <GL/glext.h>
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#if !defined(GL_EXT_texture_array) && !defined(GL_MESA_texture_array)
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# error "This demo requires enums for either GL_EXT_texture_array or GL_MESA_texture_array to build."
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@ -38,7 +38,6 @@
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#include <math.h>
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#include <GL/glew.h>
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#include <GL/glut.h>
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#include <GL/glext.h>
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#include "readtex.h"
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@ -17,7 +17,6 @@
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#define GL_GLEXT_LEGACY
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#include <GL/glew.h>
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#include <GL/glut.h>
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#include <GL/glext.h>
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GLfloat verts[][4] = {
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{ -0.5, -0.5, -2.0, 0.0 },
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@ -48,8 +48,6 @@
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#include <GL/glew.h>
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#include <GL/glut.h>
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#include "readtex.h"
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static GLfloat LodBias = 6.0; /* make smallest miplevel visible */
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static GLuint texImage;
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@ -48,8 +48,6 @@
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#include <GL/glew.h>
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#include <GL/glut.h>
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#include "readtex.h"
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#define SIZE 16 /* not larger then 16 */
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static GLint BaseLevel = 0, MaxLevel = 9;
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@ -48,8 +48,6 @@
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#include <GL/glew.h>
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#include <GL/glut.h>
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#include "readtex.h"
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#define SIZE 16 /* not larger then 16 */
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static GLint BaseLevel = 0, MaxLevel ;
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@ -12,7 +12,6 @@
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#include <math.h>
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#include <GL/glew.h>
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#include <GL/glut.h>
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#include <GL/glext.h>
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#include "readtex.h"
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@ -40,7 +40,6 @@
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#include <string.h>
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#include <GL/glew.h>
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#include <GL/glut.h>
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#include <GL/glext.h>
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static unsigned data[16];
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@ -13,8 +13,6 @@
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#include <GL/glew.h>
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#include <GL/glut.h>
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#include "readtex.h"
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#define ANIMATE 10
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#define PBO 11
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@ -7,7 +7,6 @@
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#include <math.h>
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#include <GL/glew.h>
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#include <GL/glut.h>
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#include "../util/showbuffer.c"
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static int Win;
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