zink: remove inlinable_uniforms_dirty_mask
this should've always just been flagging the shaders dirty directly Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11405>
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@ -974,7 +974,7 @@ zink_set_inlinable_constants(struct pipe_context *pctx,
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struct zink_context *ctx = (struct zink_context *)pctx;
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memcpy(ctx->inlinable_uniforms[shader], values, num_values * 4);
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ctx->inlinable_uniforms_dirty_mask |= 1 << shader;
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ctx->dirty_shader_stages |= 1 << shader;
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ctx->inlinable_uniforms_valid_mask |= 1 << shader;
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}
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@ -152,7 +152,6 @@ struct zink_context {
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VkDeviceSize resource_size; //the accumulated size of resources in submitted buffers
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unsigned shader_has_inlinable_uniforms_mask;
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unsigned inlinable_uniforms_dirty_mask;
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unsigned inlinable_uniforms_valid_mask;
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uint32_t inlinable_uniforms[PIPE_SHADER_TYPES][MAX_INLINABLE_UNIFORMS];
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@ -165,8 +165,6 @@ static void
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update_compute_program(struct zink_context *ctx)
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{
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unsigned bits = 1 << PIPE_SHADER_COMPUTE;
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ctx->dirty_shader_stages |= ctx->inlinable_uniforms_dirty_mask &
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ctx->shader_has_inlinable_uniforms_mask & bits;
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if (ctx->dirty_shader_stages & bits) {
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struct zink_compute_program *comp = NULL;
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struct hash_entry *entry = _mesa_hash_table_search(ctx->compute_program_cache,
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@ -182,7 +180,6 @@ update_compute_program(struct zink_context *ctx)
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}
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ctx->curr_compute = comp;
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ctx->dirty_shader_stages &= bits;
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ctx->inlinable_uniforms_dirty_mask &= bits;
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}
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}
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@ -199,8 +196,6 @@ update_gfx_program(struct zink_context *ctx)
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ctx->last_vertex_stage_dirty = false;
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}
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unsigned bits = u_bit_consecutive(PIPE_SHADER_VERTEX, 5);
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ctx->dirty_shader_stages |= ctx->inlinable_uniforms_dirty_mask &
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ctx->shader_has_inlinable_uniforms_mask & bits;
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if (ctx->dirty_shader_stages & bits) {
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struct zink_gfx_program *prog = NULL;
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struct hash_entry *entry = _mesa_hash_table_search(ctx->program_cache,
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@ -218,7 +213,6 @@ update_gfx_program(struct zink_context *ctx)
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}
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ctx->curr_program = prog;
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ctx->dirty_shader_stages &= ~bits;
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ctx->inlinable_uniforms_dirty_mask &= ~bits;
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}
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}
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