mesa: Add support for the GL_UNIFORM_BUFFER general binding point.

Fixes piglit ARB_uniform_buffer_object/buffer-targets.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2012-06-18 11:17:04 -07:00
parent 5426b1ade9
commit c5c696e7fb
3 changed files with 22 additions and 0 deletions

View File

@ -92,6 +92,11 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
return &ctx->Texture.BufferObject;
}
break;
case GL_UNIFORM_BUFFER:
if (ctx->Extensions.ARB_uniform_buffer_object) {
return &ctx->UniformBuffer;
}
break;
default:
return NULL;
}
@ -840,6 +845,10 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
}
}
if (ctx->UniformBuffer == bufObj) {
_mesa_BindBufferARB( GL_UNIFORM_BUFFER, 0 );
}
/* unbind any pixel pack/unpack pointers bound to this buffer */
if (ctx->Pack.BufferObj == bufObj) {
_mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );

View File

@ -1351,6 +1351,8 @@ static const struct value_desc values[] = {
{ GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, CONTEXT_INT(Const.UniformBufferOffsetAlignment),
extra_ARB_uniform_buffer_object },
{ GL_UNIFORM_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_uniform_buffer_object },
#endif /* FEATURE_GL */
};
@ -1801,6 +1803,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
v->value_int = samp ? samp->Name : 0;
}
break;
/* GL_ARB_uniform_buffer_object */
case GL_UNIFORM_BUFFER_BINDING:
v->value_int = ctx->UniformBuffer->Name;
break;
}
}

View File

@ -3430,6 +3430,13 @@ struct gl_context
struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */
struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */
/**
* Current GL_ARB_uniform_buffer_object binding referenced by
* GL_UNIFORM_BUFFER target for glBufferData, glMapBuffer, etc.
*/
struct gl_buffer_object *UniformBuffer;
/*@}*/
struct gl_meta_state *Meta; /**< for "meta" operations */