mesa: queries of non-existent FBO attachments should return INVALID_OPERATION

OpenGL 4.0 Compatibility, page 449:

If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is NONE, no
framebuffer is bound to target. In this case querying pname FRAMEBUFFER_-
ATTACHMENT_OBJECT_NAME will return zero, and all other queries will generate
an INVALID_OPERATION error.

Reviewed-by: Chad Versace <chad@chad-versace.us>
This commit is contained in:
Marek Olšák 2011-05-31 20:36:07 +02:00
parent d69dc2e203
commit b9e9df78a0
1 changed files with 26 additions and 1 deletions

View File

@ -2161,6 +2161,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
if (att->Type == GL_TEXTURE) {
*params = att->TextureLevel;
}
else if (att->Type == GL_NONE) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
@ -2175,6 +2179,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
*params = 0;
}
}
else if (att->Type == GL_NONE) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
@ -2189,6 +2197,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
*params = 0;
}
}
else if (att->Type == GL_NONE) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
@ -2199,6 +2211,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else if (att->Type == GL_NONE) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
if (ctx->Extensions.EXT_framebuffer_sRGB && ctx->Const.sRGBCapable) {
*params = _mesa_get_format_color_encoding(att->Renderbuffer->Format);
@ -2216,6 +2232,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
"glGetFramebufferAttachmentParameterivEXT(pname)");
return;
}
else if (att->Type == GL_NONE) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
gl_format format = att->Renderbuffer->Format;
if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) {
@ -2237,6 +2257,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else if (att->Type == GL_NONE) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else if (att->Texture) {
const struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, att->Texture, att->Texture->Target,
@ -2254,7 +2278,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
att->Renderbuffer->Format);
}
else {
*params = 0;
_mesa_problem(ctx, "glGetFramebufferAttachmentParameterivEXT:"
" invalid FBO attachment structure");
}
return;
default: