radeonsi: clamp indirect index to the number of declared shader resources

We'll do partial uploads of descriptor arrays, so we need to clamp
against what shaders declare.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2017-05-17 21:11:13 +02:00
parent f07c15ef80
commit b8f8d9e46c
4 changed files with 15 additions and 4 deletions

View File

@ -1763,7 +1763,7 @@ static LLVMValueRef fetch_constant(
LLVMValueRef index;
index = si_get_bounded_indirect_index(ctx, &reg->DimIndirect,
reg->Dimension.Index,
SI_NUM_CONST_BUFFERS);
ctx->num_const_buffers);
index = LLVMBuildAdd(ctx->gallivm.builder, index,
LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), "");
bufp = ac_build_indexed_load_const(&ctx->ac, ptr, index);

View File

@ -57,6 +57,12 @@ struct si_shader_context {
unsigned type; /* PIPE_SHADER_* specifies the type of shader. */
/* For clamping the non-constant index in resource indexing: */
unsigned num_const_buffers;
unsigned num_shader_buffers;
unsigned num_images;
unsigned num_samplers;
/* Whether the prolog will be compiled separately. */
bool separate_prolog;

View File

@ -92,7 +92,7 @@ shader_buffer_fetch_rsrc(struct si_shader_context *ctx,
} else {
index = si_get_bounded_indirect_index(ctx, &reg->Indirect,
reg->Register.Index,
SI_NUM_SHADER_BUFFERS);
ctx->num_shader_buffers);
index = LLVMBuildSub(ctx->gallivm.builder,
LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS - 1, 0),
index, "");
@ -208,7 +208,7 @@ image_fetch_rsrc(
*/
index = si_get_bounded_indirect_index(ctx, &image->Indirect,
image->Register.Index,
SI_NUM_IMAGES);
ctx->num_images);
index = LLVMBuildSub(ctx->gallivm.builder,
LLVMConstInt(ctx->i32, SI_NUM_IMAGES - 1, 0),
index, "");
@ -1199,7 +1199,7 @@ static void tex_fetch_ptrs(
index = si_get_bounded_indirect_index(ctx,
&reg->Indirect,
reg->Register.Index,
SI_NUM_SAMPLERS);
ctx->num_samplers);
index = LLVMBuildAdd(ctx->gallivm.builder, index,
LLVMConstInt(ctx->i32, SI_NUM_IMAGES / 2, 0), "");
} else {

View File

@ -1354,6 +1354,11 @@ void si_llvm_context_set_tgsi(struct si_shader_context *ctx,
ctx->bld_base.emit_fetch_funcs[TGSI_FILE_TEMPORARY] = si_llvm_emit_fetch;
ctx->bld_base.emit_fetch_funcs[TGSI_FILE_OUTPUT] = si_llvm_emit_fetch;
ctx->bld_base.emit_fetch_funcs[TGSI_FILE_SYSTEM_VALUE] = fetch_system_value;
ctx->num_const_buffers = util_last_bit(info->const_buffers_declared);
ctx->num_shader_buffers = util_last_bit(info->shader_buffers_declared);
ctx->num_samplers = util_last_bit(info->samplers_declared);
ctx->num_images = util_last_bit(info->images_declared);
}
void si_llvm_create_func(struct si_shader_context *ctx,