llvmpipe: remove unused write_depth
This commit is contained in:
parent
ce0844b44c
commit
b73c9ba919
|
@ -427,8 +427,7 @@ void lp_scene_begin_binning( struct lp_scene *scene,
|
||||||
|
|
||||||
|
|
||||||
void lp_scene_rasterize( struct lp_scene *scene,
|
void lp_scene_rasterize( struct lp_scene *scene,
|
||||||
struct lp_rasterizer *rast,
|
struct lp_rasterizer *rast )
|
||||||
boolean write_depth )
|
|
||||||
{
|
{
|
||||||
if (0) {
|
if (0) {
|
||||||
unsigned x, y;
|
unsigned x, y;
|
||||||
|
@ -442,9 +441,6 @@ void lp_scene_rasterize( struct lp_scene *scene,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
scene->write_depth = (scene->fb.zsbuf != NULL &&
|
|
||||||
write_depth);
|
|
||||||
|
|
||||||
/* Enqueue the scene for rasterization, then immediately wait for
|
/* Enqueue the scene for rasterization, then immediately wait for
|
||||||
* it to finish.
|
* it to finish.
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -124,7 +124,6 @@ struct lp_scene {
|
||||||
*/
|
*/
|
||||||
unsigned scene_size;
|
unsigned scene_size;
|
||||||
|
|
||||||
boolean write_depth;
|
|
||||||
boolean has_color_clear;
|
boolean has_color_clear;
|
||||||
boolean has_depth_clear;
|
boolean has_depth_clear;
|
||||||
|
|
||||||
|
@ -312,8 +311,7 @@ lp_scene_bin_iter_next( struct lp_scene *scene, int *bin_x, int *bin_y );
|
||||||
|
|
||||||
void
|
void
|
||||||
lp_scene_rasterize( struct lp_scene *scene,
|
lp_scene_rasterize( struct lp_scene *scene,
|
||||||
struct lp_rasterizer *rast,
|
struct lp_rasterizer *rast );
|
||||||
boolean write_depth );
|
|
||||||
|
|
||||||
void
|
void
|
||||||
lp_scene_begin_binning( struct lp_scene *scene,
|
lp_scene_begin_binning( struct lp_scene *scene,
|
||||||
|
|
|
@ -152,14 +152,11 @@ static void reset_context( struct lp_setup_context *setup )
|
||||||
|
|
||||||
/** Rasterize all scene's bins */
|
/** Rasterize all scene's bins */
|
||||||
static void
|
static void
|
||||||
lp_setup_rasterize_scene( struct lp_setup_context *setup,
|
lp_setup_rasterize_scene( struct lp_setup_context *setup )
|
||||||
boolean write_depth )
|
|
||||||
{
|
{
|
||||||
struct lp_scene *scene = lp_setup_get_current_scene(setup);
|
struct lp_scene *scene = lp_setup_get_current_scene(setup);
|
||||||
|
|
||||||
lp_scene_rasterize(scene,
|
lp_scene_rasterize(scene, setup->rast);
|
||||||
setup->rast,
|
|
||||||
write_depth);
|
|
||||||
|
|
||||||
reset_context( setup );
|
reset_context( setup );
|
||||||
|
|
||||||
|
@ -210,7 +207,7 @@ execute_clears( struct lp_setup_context *setup )
|
||||||
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
|
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
|
||||||
|
|
||||||
begin_binning( setup );
|
begin_binning( setup );
|
||||||
lp_setup_rasterize_scene( setup, TRUE );
|
lp_setup_rasterize_scene( setup );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -241,7 +238,7 @@ set_scene_state( struct lp_setup_context *setup,
|
||||||
if (old_state == SETUP_CLEARED)
|
if (old_state == SETUP_CLEARED)
|
||||||
execute_clears( setup );
|
execute_clears( setup );
|
||||||
else
|
else
|
||||||
lp_setup_rasterize_scene( setup, TRUE );
|
lp_setup_rasterize_scene( setup );
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
|
Loading…
Reference in New Issue