llvmpipe: remove unused write_depth

This commit is contained in:
Brian Paul 2010-04-27 13:10:56 -06:00
parent ce0844b44c
commit b73c9ba919
3 changed files with 6 additions and 15 deletions

View File

@ -427,8 +427,7 @@ void lp_scene_begin_binning( struct lp_scene *scene,
void lp_scene_rasterize( struct lp_scene *scene,
struct lp_rasterizer *rast,
boolean write_depth )
struct lp_rasterizer *rast )
{
if (0) {
unsigned x, y;
@ -442,9 +441,6 @@ void lp_scene_rasterize( struct lp_scene *scene,
}
}
scene->write_depth = (scene->fb.zsbuf != NULL &&
write_depth);
/* Enqueue the scene for rasterization, then immediately wait for
* it to finish.
*/

View File

@ -124,7 +124,6 @@ struct lp_scene {
*/
unsigned scene_size;
boolean write_depth;
boolean has_color_clear;
boolean has_depth_clear;
@ -312,8 +311,7 @@ lp_scene_bin_iter_next( struct lp_scene *scene, int *bin_x, int *bin_y );
void
lp_scene_rasterize( struct lp_scene *scene,
struct lp_rasterizer *rast,
boolean write_depth );
struct lp_rasterizer *rast );
void
lp_scene_begin_binning( struct lp_scene *scene,

View File

@ -152,14 +152,11 @@ static void reset_context( struct lp_setup_context *setup )
/** Rasterize all scene's bins */
static void
lp_setup_rasterize_scene( struct lp_setup_context *setup,
boolean write_depth )
lp_setup_rasterize_scene( struct lp_setup_context *setup )
{
struct lp_scene *scene = lp_setup_get_current_scene(setup);
lp_scene_rasterize(scene,
setup->rast,
write_depth);
lp_scene_rasterize(scene, setup->rast);
reset_context( setup );
@ -210,7 +207,7 @@ execute_clears( struct lp_setup_context *setup )
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
begin_binning( setup );
lp_setup_rasterize_scene( setup, TRUE );
lp_setup_rasterize_scene( setup );
}
@ -241,7 +238,7 @@ set_scene_state( struct lp_setup_context *setup,
if (old_state == SETUP_CLEARED)
execute_clears( setup );
else
lp_setup_rasterize_scene( setup, TRUE );
lp_setup_rasterize_scene( setup );
break;
default: