nir/spirv: Actually put variables on the right linked list

This commit is contained in:
Jason Ekstrand 2015-06-25 17:31:07 -07:00
parent ee0a8f23e4
commit b72936fdad
1 changed files with 21 additions and 6 deletions

View File

@ -565,15 +565,30 @@ vtn_handle_variables(struct vtn_builder *b, SpvOp opcode,
vtn_value(b, w[4], vtn_value_type_constant)->constant;
}
if (var->data.mode == nir_var_local) {
exec_list_push_tail(&b->impl->locals, &var->node);
} else {
exec_list_push_tail(&b->shader->globals, &var->node);
}
val->deref = nir_deref_var_create(b, var);
vtn_foreach_decoration(b, val, var_decoration_cb, var);
switch (var->data.mode) {
case nir_var_shader_in:
exec_list_push_tail(&b->shader->inputs, &var->node);
break;
case nir_var_shader_out:
exec_list_push_tail(&b->shader->outputs, &var->node);
break;
case nir_var_global:
exec_list_push_tail(&b->shader->globals, &var->node);
break;
case nir_var_local:
exec_list_push_tail(&b->impl->locals, &var->node);
break;
case nir_var_uniform:
exec_list_push_tail(&b->shader->uniforms, &var->node);
break;
case nir_var_system_value:
exec_list_push_tail(&b->shader->system_values, &var->node);
break;
}
break;
}