mesa,glsl,ttn: Set subgroup_size to UNIFORM

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17337>
This commit is contained in:
Jason Ekstrand 2022-07-07 14:13:54 -05:00 committed by Marge Bot
parent 8851f50753
commit b2ab6d10e4
4 changed files with 11 additions and 0 deletions

View File

@ -253,6 +253,8 @@ glsl_to_nir(const struct gl_constants *consts,
if (shader_prog->Label)
shader->info.label = ralloc_strdup(shader, shader_prog->Label);
shader->info.subgroup_size = SUBGROUP_SIZE_UNIFORM;
if (shader->info.stage == MESA_SHADER_FRAGMENT) {
shader->info.fs.pixel_center_integer = sh->Program->info.fs.pixel_center_integer;
shader->info.fs.origin_upper_left = sh->Program->info.fs.origin_upper_left;

View File

@ -1223,6 +1223,12 @@ enum PACKED gl_subgroup_size
/** Actual subgroup size, whatever that happens to be */
SUBGROUP_SIZE_VARYING = 0,
/** Subgroup size must appear to be draw or dispatch-uniform
*
* This is the OpenGL behavior
*/
SUBGROUP_SIZE_UNIFORM,
/** Subgroup size must appear to be the API advertised constant
*
* This is the default Vulkan 1.1 behavior

View File

@ -2323,6 +2323,8 @@ ttn_compile_init(const void *tgsi_tokens,
c->cap_face_is_sysval = true;
}
s->info.subgroup_size = SUBGROUP_SIZE_UNIFORM;
if (s->info.stage == MESA_SHADER_FRAGMENT)
s->info.fs.untyped_color_outputs = true;

View File

@ -244,6 +244,7 @@ _mesa_spirv_to_nir(struct gl_context *ctx,
const struct spirv_to_nir_options spirv_options = {
.environment = NIR_SPIRV_OPENGL,
.use_deref_buffer_array_length = true,
.subgroup_size = SUBGROUP_SIZE_UNIFORM,
.caps = ctx->Const.SpirVCapabilities,
.ubo_addr_format = nir_address_format_32bit_index_offset,
.ssbo_addr_format = nir_address_format_32bit_index_offset,