glthread: don't declare unmarshal functions as inline

They are never inlined.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4251>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4251>
This commit is contained in:
Marek Olšák 2020-03-05 16:03:19 -05:00 committed by Marge Bot
parent efaeac9e84
commit b13d5265cc
1 changed files with 1 additions and 1 deletions

View File

@ -174,7 +174,7 @@ class PrintCode(gl_XML.gl_print_base):
out('};')
def print_async_unmarshal(self, func):
out('static inline void')
out('static void')
out(('_mesa_unmarshal_{0}(struct gl_context *ctx, '
'const struct marshal_cmd_{0} *cmd)').format(func.name))
out('{')