glthread: don't declare unmarshal functions as inline
They are never inlined. Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4251> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4251>
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@ -174,7 +174,7 @@ class PrintCode(gl_XML.gl_print_base):
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out('};')
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def print_async_unmarshal(self, func):
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out('static inline void')
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out('static void')
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out(('_mesa_unmarshal_{0}(struct gl_context *ctx, '
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'const struct marshal_cmd_{0} *cmd)').format(func.name))
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out('{')
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