Added a test/clamp in the scale_internal_*() functions to prevent reading

a row of pixels beyond the input buffer's bounds.
FDO/Mesa bug #2510.
This commit is contained in:
Brian Paul 2005-02-09 16:18:39 +00:00
parent fe7aa08ad9
commit a8d5b176b5
1 changed files with 22 additions and 1 deletions

View File

@ -1409,6 +1409,9 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
/* Clamp here to be sure we don't read beyond input buffer. */
if (highy_int >= heightin)
highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0;
highx_int = convx_int;
@ -1450,7 +1453,7 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
totals[k] += (GLubyte)(*(temp_index)) * percent;
}
/* calculate the value for pixels in the last row */
/* calculate the value for pixels in the last row */
y_percent = highy_float;
percent = y_percent * (1-lowx_float);
temp = (const char *)datain + xindex + highy_int * ysize;
@ -1623,6 +1626,9 @@ static void scale_internal_byte(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
/* Clamp here to be sure we don't read beyond input buffer. */
if (highy_int >= heightin)
highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0;
highx_int = convx_int;
@ -1838,6 +1844,9 @@ static void scale_internal_ushort(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
/* Clamp here to be sure we don't read beyond input buffer. */
if (highy_int >= heightin)
highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0;
highx_int = convx_int;
@ -2117,6 +2126,9 @@ static void scale_internal_short(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
/* Clamp here to be sure we don't read beyond input buffer. */
if (highy_int >= heightin)
highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0;
highx_int = convx_int;
@ -2406,6 +2418,9 @@ static void scale_internal_uint(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
/* Clamp here to be sure we don't read beyond input buffer. */
if (highy_int >= heightin)
highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0;
highx_int = convx_int;
@ -2692,6 +2707,9 @@ static void scale_internal_int(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
/* Clamp here to be sure we don't read beyond input buffer. */
if (highy_int >= heightin)
highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0;
highx_int = convx_int;
@ -2985,6 +3003,9 @@ static void scale_internal_float(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
/* Clamp here to be sure we don't read beyond input buffer. */
if (highy_int >= heightin)
highy_int = heightin - 1;
lowx_int = 0;
lowx_float = 0;
highx_int = convx_int;