Enabled user-defined point size, enabled zbiases for rest of the primitives and fixed bad vertex number checks triggered by nurb.

This commit is contained in:
Aapo Tahkola 2005-02-09 05:53:34 +00:00
parent 1f6735a6a5
commit fe7aa08ad9
2 changed files with 33 additions and 12 deletions

View File

@ -191,11 +191,13 @@ static int r300_get_num_verts(r300ContextPtr rmesa,
break;
case GL_LINE_STRIP:
name="LS";
verts_off = num_verts % 2;
if(num_verts < 2)
verts_off = num_verts;
break;
case GL_LINE_LOOP:
name="LL";
verts_off = num_verts % 2;
if(num_verts < 2)
verts_off = num_verts;
break;
case GL_TRIANGLES:
name="T";
@ -685,10 +687,10 @@ static GLboolean r300_run_render(GLcontext *ctx,
if (RADEON_DEBUG == DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
#if 1
#if 0
#if 1
return r300_run_immediate_render(ctx, stage);
#else
return r300_run_vb_render(ctx, stage);
@ -779,8 +781,8 @@ static void r300_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage)
FALLBACK_IF(ctx->Point.SmoothFlag); // GL_POINT_SMOOTH
if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite)
FALLBACK_IF(ctx->Point.PointSprite); // GL_POINT_SPRITE_NV
FALLBACK_IF(ctx->Polygon.OffsetPoint); // GL_POLYGON_OFFSET_POINT
FALLBACK_IF(ctx->Polygon.OffsetLine); // GL_POLYGON_OFFSET_LINE
//FALLBACK_IF(ctx->Polygon.OffsetPoint); // GL_POLYGON_OFFSET_POINT
//FALLBACK_IF(ctx->Polygon.OffsetLine); // GL_POLYGON_OFFSET_LINE
//FALLBACK_IF(ctx->Polygon.OffsetFill); // GL_POLYGON_OFFSET_FILL
//if(ctx->Polygon.OffsetFill)WARN_ONCE("Polygon.OffsetFill not implemented, ignoring\n");
FALLBACK_IF(ctx->Polygon.SmoothFlag); // GL_POLYGON_SMOOTH

View File

@ -502,15 +502,23 @@ static void r300Enable(GLcontext* ctx, GLenum cap, GLboolean state)
case GL_POLYGON_OFFSET_POINT:
case GL_POLYGON_OFFSET_LINE:
WARN_ONCE("Don't know how to enable polygon offset point/line. Help me !\n");
/* Something is apparently blocking these from working */
R300_STATECHANGE(r300, unk42B4);
if(state){
r300->hw.unk42B4.cmd[1] |= ~(3<<0);
} else {
r300->hw.unk42B4.cmd[1] &= (3<<0);
}
break;
case GL_POLYGON_OFFSET_FILL:
R300_STATECHANGE(r300, unk42B4);
if(state){
r300->hw.unk42B4.cmd[1] |= 3;
} else {
r300->hw.unk42B4.cmd[1] &= ~3;
}
r300->hw.unk42B4.cmd[1] |= (3<<0);
} else {
r300->hw.unk42B4.cmd[1] &= ~(3<<0);
}
break;
case GL_VERTEX_PROGRAM_ARB:
@ -632,10 +640,18 @@ static void r300ColorMask(GLcontext* ctx,
static void r300PointSize(GLcontext * ctx, GLfloat size)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
/* TODO: Validate point size */
R300_STATECHANGE(r300, ps);
r300->hw.ps.cmd[R300_PS_POINTSIZE] =
((int)(size * 6) << R300_POINTSIZE_X_SHIFT) |
((int)(size * 6) << R300_POINTSIZE_Y_SHIFT);
#if 0 /* r200 reg? */
/* This might need fixing later */
R300_STATECHANGE(r300, vps);
r300->hw.vps.cmd[R300_VPS_POINTSIZE] = r300PackFloat32(1.0);
#endif
}
/* =============================================================
* Stencil
@ -1767,9 +1783,12 @@ void r300ResetHwState(r300ContextPtr r300)
r300->hw.unk4214.cmd[1] = 0x00050005;
r300PointSize(ctx, ctx->Point.Size);
#if 0
r300->hw.ps.cmd[R300_PS_POINTSIZE] = (6 << R300_POINTSIZE_X_SHIFT) |
(6 << R300_POINTSIZE_Y_SHIFT);
#endif
r300->hw.unk4230.cmd[1] = 0x01800000;
r300->hw.unk4230.cmd[2] = 0x00020006;
r300->hw.unk4230.cmd[3] = r300PackFloat32(1.0 / 192.0);