softpipe: Grab a ref when the fb is set.

Nasty bug when the surface is freed and another is allocated right on
top of it. The next time we set the fb state SP thinks it's the same
surface and doesn't flush, and when the flush eventually happens the
surface belongs to a completely different texture.
This commit is contained in:
Younes Manton 2009-09-27 10:56:42 -04:00
parent bcca927562
commit a77226071f
2 changed files with 9 additions and 4 deletions

View File

@ -94,12 +94,17 @@ softpipe_destroy( struct pipe_context *pipe )
softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
softpipe->quad.blend->destroy( softpipe->quad.blend );
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
}
sp_destroy_tile_cache(softpipe->zsbuf_cache);
pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
sp_destroy_tex_tile_cache(softpipe->tex_cache[i]);
pipe_texture_reference(&softpipe->texture[i], NULL);
}
for (i = 0; i < Elements(softpipe->constants); i++) {
if (softpipe->constants[i].buffer) {

View File

@ -56,7 +56,7 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
sp_flush_tile_cache(sp->cbuf_cache[i]);
/* assign new */
sp->framebuffer.cbufs[i] = fb->cbufs[i];
pipe_surface_reference(&sp->framebuffer.cbufs[i], fb->cbufs[i]);
/* update cache */
sp_tile_cache_set_surface(sp->cbuf_cache[i], fb->cbufs[i]);
@ -71,7 +71,7 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
sp_flush_tile_cache(sp->zsbuf_cache);
/* assign new */
sp->framebuffer.zsbuf = fb->zsbuf;
pipe_surface_reference(&sp->framebuffer.zsbuf, fb->zsbuf);
/* update cache */
sp_tile_cache_set_surface(sp->zsbuf_cache, fb->zsbuf);