mesa: GL_EXT_framebuffer_blit is not optional

Every driver supports it.  All current and future Gallium drivers always
support it, and all existing classic drivers support it.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2013-11-13 13:30:37 -08:00
parent 71cc510ef6
commit a6729731af
11 changed files with 5 additions and 42 deletions

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@ -63,7 +63,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_blend_equation_separate = true;
ctx->Extensions.EXT_blend_func_separate = true;
ctx->Extensions.EXT_blend_minmax = true;
ctx->Extensions.EXT_framebuffer_blit = true;
ctx->Extensions.EXT_gpu_program_parameters = true;
ctx->Extensions.EXT_pixel_buffer_object = true;
ctx->Extensions.EXT_point_parameters = true;

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@ -206,7 +206,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_blend_func_separate = true;
ctx->Extensions.EXT_blend_minmax = true;
ctx->Extensions.EXT_draw_buffers2 = true;
ctx->Extensions.EXT_framebuffer_blit = true;
ctx->Extensions.EXT_framebuffer_sRGB = true;
ctx->Extensions.EXT_gpu_program_parameters = true;
ctx->Extensions.EXT_packed_float = true;

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@ -184,7 +184,6 @@ nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen,
/* Enable any supported extensions. */
ctx->Extensions.EXT_blend_color = true;
ctx->Extensions.EXT_blend_minmax = true;
ctx->Extensions.EXT_framebuffer_blit = true;
ctx->Extensions.EXT_texture_filter_anisotropic = true;
ctx->Extensions.NV_texture_env_combine4 = true;
ctx->Const.MaxColorAttachments = 1;

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@ -382,7 +382,6 @@ GLboolean r200CreateContext( gl_api api,
ctx->Extensions.EXT_blend_equation_separate = true;
ctx->Extensions.EXT_blend_func_separate = true;
ctx->Extensions.EXT_blend_minmax = true;
ctx->Extensions.EXT_framebuffer_blit = true;
ctx->Extensions.EXT_gpu_program_parameters = true;
ctx->Extensions.EXT_point_parameters = true;
ctx->Extensions.EXT_texture_env_dot3 = true;

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@ -336,7 +336,6 @@ r100CreateContext( gl_api api,
ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
ctx->Extensions.ATI_texture_env_combine3 = true;
ctx->Extensions.ATI_texture_mirror_once = true;
ctx->Extensions.EXT_framebuffer_blit = true;
ctx->Extensions.EXT_texture_env_dot3 = true;
ctx->Extensions.EXT_texture_filter_anisotropic = true;
ctx->Extensions.EXT_texture_mirror_clamp = true;

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@ -195,7 +195,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
{ "GL_EXT_draw_range_elements", o(dummy_true), GLL, 1997 },
{ "GL_EXT_fog_coord", o(dummy_true), GLL, 1999 },
{ "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 },
{ "GL_EXT_framebuffer_blit", o(dummy_true), GL, 2005 },
{ "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
{ "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL, 2011 },
{ "GL_EXT_framebuffer_object", o(dummy_true), GLL, 2000 },
@ -436,7 +436,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.EXT_blend_minmax = GL_TRUE;
ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;
ctx->Extensions.EXT_provoking_vertex = GL_TRUE;

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@ -163,8 +163,7 @@ invalidate_framebuffer(struct gl_framebuffer *fb)
static struct gl_framebuffer *
get_framebuffer_target(struct gl_context *ctx, GLenum target)
{
bool have_fb_blit = _mesa_is_gles3(ctx) ||
(ctx->Extensions.EXT_framebuffer_blit && _mesa_is_desktop_gl(ctx));
bool have_fb_blit = _mesa_is_gles3(ctx) || _mesa_is_desktop_gl(ctx);
switch (target) {
case GL_DRAW_FRAMEBUFFER:
return have_fb_blit ? ctx->DrawBuffer : NULL;
@ -2037,26 +2036,12 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
GLboolean bindReadBuf, bindDrawBuf;
GET_CURRENT_CONTEXT(ctx);
#ifdef DEBUG
if (ctx->Extensions.ARB_framebuffer_object) {
ASSERT(ctx->Extensions.EXT_framebuffer_blit);
}
#endif
switch (target) {
case GL_DRAW_FRAMEBUFFER_EXT:
if (!ctx->Extensions.EXT_framebuffer_blit) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)");
return;
}
bindDrawBuf = GL_TRUE;
bindReadBuf = GL_FALSE;
break;
case GL_READ_FRAMEBUFFER_EXT:
if (!ctx->Extensions.EXT_framebuffer_blit) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)");
return;
}
bindDrawBuf = GL_FALSE;
bindReadBuf = GL_TRUE;
break;
@ -2190,7 +2175,7 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
if (ctx->Extensions.EXT_framebuffer_blit) {
/* separate draw/read binding points */
if (fb == ctx->DrawBuffer) {
/* bind default */
@ -2202,15 +2187,7 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
ASSERT(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_READ_FRAMEBUFFER_EXT, 0);
}
}
else {
/* only one binding point for read/draw buffers */
if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) {
/* bind default */
ASSERT(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
}
}
/* remove from hash table immediately, to free the ID */
_mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]);
@ -3496,11 +3473,6 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
}
}
if (!ctx->Extensions.EXT_framebuffer_blit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT");
return;
}
/* Debug code */
if (DEBUG_BLIT) {
const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;

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@ -362,7 +362,6 @@ EXTRA_EXT(EXT_stencil_two_side);
EXTRA_EXT(EXT_depth_bounds_test);
EXTRA_EXT(ARB_depth_clamp);
EXTRA_EXT(ATI_fragment_shader);
EXTRA_EXT(EXT_framebuffer_blit);
EXTRA_EXT(EXT_provoking_vertex);
EXTRA_EXT(ARB_fragment_shader);
EXTRA_EXT(ARB_fragment_program);

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@ -365,7 +365,7 @@ descriptor=[
# GL_EXT_framebuffer_blit
# NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT
[ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_blit" ],
[ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
# GL_EXT_gpu_shader4 / GLSL 1.30
[ "MIN_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MinProgramTexelOffset), extra_GLSL_130_es3" ],

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@ -3457,7 +3457,6 @@ struct gl_extensions
GLboolean EXT_blend_minmax;
GLboolean EXT_depth_bounds_test;
GLboolean EXT_draw_buffers2;
GLboolean EXT_framebuffer_blit;
GLboolean EXT_framebuffer_multisample;
GLboolean EXT_framebuffer_multisample_blit_scaled;
GLboolean EXT_framebuffer_sRGB;

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@ -539,7 +539,6 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_blend_color = GL_TRUE;
ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
ctx->Extensions.EXT_blend_minmax = GL_TRUE;
ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;