mesa: s/CONST/const/ in math/ files
The CONST macro hack will go away soon. Reviewed-by: Matt Turner <mattst88@gmail.com>
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@ -29,7 +29,7 @@
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#ifdef DEST_4F
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static void DEST_4F( GLfloat (*t)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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ARGS )
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{
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@ -55,7 +55,7 @@ static void DEST_4F( GLfloat (*t)[4],
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#ifdef DEST_4FN
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static void DEST_4FN( GLfloat (*t)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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ARGS )
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{
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@ -80,7 +80,7 @@ static void DEST_4FN( GLfloat (*t)[4],
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#ifdef DEST_3FN
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static void DEST_3FN( GLfloat (*t)[3],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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ARGS )
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{
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@ -102,7 +102,7 @@ static void DEST_3FN( GLfloat (*t)[3],
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#ifdef DEST_1F
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static void DEST_1F( GLfloat *t,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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ARGS )
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{
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@ -122,7 +122,7 @@ static void DEST_1F( GLfloat *t,
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#ifdef DEST_4UB
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static void DEST_4UB( GLubyte (*t)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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ARGS )
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{
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@ -146,7 +146,7 @@ static void DEST_4UB( GLubyte (*t)[4],
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#ifdef DEST_4US
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static void DEST_4US( GLushort (*t)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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ARGS )
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{
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@ -170,7 +170,7 @@ static void DEST_4US( GLushort (*t)[4],
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#ifdef DEST_1UB
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static void DEST_1UB( GLubyte *t,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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ARGS )
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{
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@ -191,7 +191,7 @@ static void DEST_1UB( GLubyte *t,
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#ifdef DEST_1UI
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static void DEST_1UI( GLuint *t,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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ARGS )
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{
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@ -37,43 +37,43 @@
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typedef void (*trans_1f_func)(GLfloat *to,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLuint start,
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GLuint n );
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typedef void (*trans_1ui_func)(GLuint *to,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLuint start,
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GLuint n );
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typedef void (*trans_1ub_func)(GLubyte *to,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLuint start,
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GLuint n );
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typedef void (*trans_4ub_func)(GLubyte (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLuint start,
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GLuint n );
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typedef void (*trans_4us_func)(GLushort (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLuint start,
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GLuint n );
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typedef void (*trans_4f_func)(GLfloat (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLuint start,
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GLuint n );
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typedef void (*trans_3fn_func)(GLfloat (*to)[3],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLuint start,
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GLuint n );
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@ -530,7 +530,7 @@ static trans_4f_func _math_trans_4fn_tab[5][MAX_TYPES];
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static void trans_4_GLubyte_4ub_raw(GLubyte (*t)[4],
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CONST void *Ptr,
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const void *Ptr,
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GLuint stride,
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ARGS )
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{
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@ -625,7 +625,7 @@ void _math_init_translate( void )
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* Translate vector of values to GLfloat [1].
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*/
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void _math_trans_1f(GLfloat *to,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint start,
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@ -638,7 +638,7 @@ void _math_trans_1f(GLfloat *to,
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* Translate vector of values to GLuint [1].
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*/
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void _math_trans_1ui(GLuint *to,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint start,
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@ -651,7 +651,7 @@ void _math_trans_1ui(GLuint *to,
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* Translate vector of values to GLubyte [1].
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*/
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void _math_trans_1ub(GLubyte *to,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint start,
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@ -665,7 +665,7 @@ void _math_trans_1ub(GLubyte *to,
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* Translate vector of values to GLubyte [4].
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*/
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void _math_trans_4ub(GLubyte (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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@ -679,7 +679,7 @@ void _math_trans_4ub(GLubyte (*to)[4],
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* Translate vector of values to GLchan [4].
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*/
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void _math_trans_4chan( GLchan (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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@ -699,7 +699,7 @@ void _math_trans_4chan( GLchan (*to)[4],
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* Translate vector of values to GLushort [4].
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*/
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void _math_trans_4us(GLushort (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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@ -713,7 +713,7 @@ void _math_trans_4us(GLushort (*to)[4],
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* Translate vector of values to GLfloat [4].
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*/
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void _math_trans_4f(GLfloat (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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@ -727,7 +727,7 @@ void _math_trans_4f(GLfloat (*to)[4],
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* Translate vector of values to GLfloat[4], normalized to [-1, 1].
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*/
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void _math_trans_4fn(GLfloat (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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@ -741,7 +741,7 @@ void _math_trans_4fn(GLfloat (*to)[4],
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* Translate vector of values to GLfloat[3], normalized to [-1, 1].
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*/
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void _math_trans_3fn(GLfloat (*to)[3],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint start,
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@ -48,28 +48,28 @@
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extern void _math_trans_1f(GLfloat *to,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint start,
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GLuint n );
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extern void _math_trans_1ui(GLuint *to,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint start,
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GLuint n );
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extern void _math_trans_1ub(GLubyte *to,
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint start,
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GLuint n );
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extern void _math_trans_4ub(GLubyte (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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@ -77,7 +77,7 @@ extern void _math_trans_4ub(GLubyte (*to)[4],
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GLuint n );
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extern void _math_trans_4chan( GLchan (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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@ -85,7 +85,7 @@ extern void _math_trans_4chan( GLchan (*to)[4],
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GLuint n );
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extern void _math_trans_4us(GLushort (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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@ -94,7 +94,7 @@ extern void _math_trans_4us(GLushort (*to)[4],
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/** Convert to floats w/out normalization (i.e. just cast) */
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extern void _math_trans_4f(GLfloat (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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@ -103,7 +103,7 @@ extern void _math_trans_4f(GLfloat (*to)[4],
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/** Convert to normalized floats in [0,1] or [-1, 1] */
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extern void _math_trans_4fn(GLfloat (*to)[4],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint size,
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@ -111,7 +111,7 @@ extern void _math_trans_4fn(GLfloat (*to)[4],
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GLuint n );
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extern void _math_trans_3fn(GLfloat (*to)[3],
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CONST void *ptr,
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const void *ptr,
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GLuint stride,
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GLenum type,
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GLuint start,
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@ -108,21 +108,21 @@ typedef GLvector4f * (_XFORMAPIP clip_func)( GLvector4f *vClip,
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typedef void (*dotprod_func)( GLfloat *out,
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GLuint out_stride,
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CONST GLvector4f *coord_vec,
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CONST GLfloat plane[4] );
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const GLvector4f *coord_vec,
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const GLfloat plane[4] );
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typedef void (*vec_copy_func)( GLvector4f *to,
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CONST GLvector4f *from );
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const GLvector4f *from );
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/*
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* Functions for transformation of normals in the VB.
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*/
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typedef void (_NORMAPIP normal_func)( CONST GLmatrix *mat,
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typedef void (_NORMAPIP normal_func)( const GLmatrix *mat,
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GLfloat scale,
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CONST GLvector4f *in,
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CONST GLfloat lengths[],
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const GLvector4f *in,
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const GLfloat lengths[],
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GLvector4f *dest );
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@ -142,8 +142,8 @@ typedef void (_NORMAPIP normal_func)( CONST GLmatrix *mat,
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* parameter, to allow a unified interface.
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*/
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typedef void (_XFORMAPIP transform_func)( GLvector4f *to_vec,
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CONST GLfloat m[16],
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CONST GLvector4f *from_vec );
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const GLfloat m[16],
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const GLvector4f *from_vec );
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extern dotprod_func _mesa_dotprod_tab[5];
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