mesa: add new UseNIRGLSLLinker constant
This will be used to disable some GLSL IR passes in following patches. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
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@ -4141,6 +4141,9 @@ struct gl_constants
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/** Is the drivers uniform storage packed or padded to 16 bytes. */
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bool PackedDriverUniformStorage;
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/** Does the driver make use of the NIR based GLSL linker */
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bool UseNIRGLSLLinker;
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/** Wether or not glBitmap uses red textures rather than alpha */
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bool BitmapUsesRed;
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