glsl: reorder link_and_validate_uniforms() calls

This is required for the following commit.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
This commit is contained in:
Timothy Arceri 2019-12-23 11:00:16 +11:00
parent ed325ac4dd
commit 4caf3fc8df
1 changed files with 1 additions and 1 deletions

View File

@ -4533,11 +4533,11 @@ link_and_validate_uniforms(struct gl_context *ctx,
if (prog->data->LinkStatus == LINKING_FAILURE)
return;
link_assign_atomic_counter_resources(ctx, prog);
link_calculate_subroutine_compat(prog);
check_resources(ctx, prog);
check_subroutine_resources(prog);
check_image_resources(ctx, prog);
link_assign_atomic_counter_resources(ctx, prog);
link_check_atomic_counter_resources(ctx, prog);
}