docs: add release notes for 21.3.1
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13998>
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Mesa 21.3.1 Release Notes / 2021-12-01
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======================================
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Mesa 21.3.1 is a bug fix release which fixes bugs found since the 21.3.0 release.
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Mesa 21.3.1 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 21.3.1 implements the Vulkan 1.2 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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2b0dc2540cb192525741d00f706dbc4586349185dafc65729c7fda0800cc474d mesa-21.3.1.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- GPU Crash in Yuzu 6600xt 5.15
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- [spirv-fuzz] lower_trivial_continues_block: Assertion \`!first_instr || instr_is_continue(first_instr)' failed.
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- [RADV] Crash in Metro Exodus in Caspain chapter and Sam's Story
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- NIR validation failed after nir_copy_prop
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- lima: Corrupted Android-12 UI on Allwinner A64
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- RADV/ACO: Rendering glitches in Forza Horizon 5 windshields
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- dEQP-GLES31.*imulextended* compiling fp64 glsl 4.00 shader
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Changes
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-------
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Connor Abbott (3):
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- ir3/ra: Consider reg file size when swapping killed sources
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- ir3/lower_pcopy: Fix shr.b illegal copy lowering
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- ir3/lower_pcopy: Fix bug with "illegal" copies and swaps
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Eric Engestrom (2):
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- docs: update sha256sum for 21.3.0
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- .pick_status.json: Update to 1ba231fb75be5bffd806cbd09ac285d1f8f15e3d
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Erico Nunes (1):
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- ci: temporarily disable lima CI
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Iago Toral Quiroga (3):
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- broadcom/compiler: don't allow RF writes from signals after thrend
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- broadcom/compiler: fix scoreboard locking checks
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- broadcom/compiler: don't move ldvary earlier if current instruction has ldunif
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Ian Romanick (1):
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- glsl/nir: Don't build soft float64 when it cannot be used
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Iván Briano (1):
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- intel/nir: also allow unknown format for getting the size of a storage image
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Kenneth Graunke (3):
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- iris: Make a helper function for cross-batch dependency flushing
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- iris: Check for cross-batch flushing whenever a buffer is newly written.
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- iris: Tidy code in iris_use_pinned_bo a bit
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Lionel Landwerlin (3):
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- anv: don't try to close fd = -1
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- intel/fs: fix shader call lowering pass
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- util/u_trace: refcount payloads
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Mauro Rossi (1):
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- android: define cpp_rtti=false because libLLVM is built w/o RTTI (v2)
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Mike Blumenkrantz (6):
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- zink: block suballocator caching for swapchain/dmabuf images
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- zink: set suballocator bo size to aligned allocation size
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- zink: stop using VK_IMAGE_LAYOUT_PREINITIALIZED for dmabuf
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- zink: always set matching resource export type for dmabuf creation
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- zink: fix memory availability reporting
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- zink: fail context creation more gracefully
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Mykhailo Skorokhodov (1):
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- nir: Fix read depth for predecessors
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Qiang Yu (1):
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- glx/dri3: fix glXQueryContext does not return GLX_RENDER_TYPE value
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Rhys Perry (4):
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- aco/spill: use spills_entry instead of spills_exit to kill linear VGPRs
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- spirv: run nir_copy_prop before nir_rematerialize_derefs_in_use_blocks_impl
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- nir/dce: fix DCE of loops with a halt or return instruction in the pre-header
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- aco: don't create DPP instructions with SGPR operands
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Roman Stratiienko (1):
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- android.mk: Add missing variables to the make target
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Samuel Pitoiset (4):
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- radv: disable HTILE for D32S8 format and mipmaps on GFX10
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- radv: fix emitting VBO when vertex input dynamic state is used
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- radv: add a workaround to fix a segfault with Metro Exodus (Linux native)
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- radv: fix resetting the entire vertex input dynamic state
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Thomas H.P. Andersen (1):
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- svga: fix bitwise/logical and mixup
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Vasily Khoruzhick (1):
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- lima: disasm: use last argument as a filename
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