gallium: minor re-org of 915 surface/texture code
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@ -296,13 +296,11 @@ struct pipe_context *i915_create( struct pipe_winsys *pipe_winsys,
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i915_init_state_functions(i915);
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i915_init_flush_functions(i915);
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i915_init_string_functions(i915);
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i915_init_texture_functions(i915);
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i915->pci_id = pci_id;
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i915->flags.is_i945 = is_i945;
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i915->pipe.texture_create = i915_texture_create;
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i915->pipe.texture_release = i915_texture_release;
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i915->pipe.texture_update = i915_texture_update;
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i915->dirty = ~0;
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i915->hardware_dirty = ~0;
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@ -36,48 +36,6 @@
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#include "util/p_tile.h"
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/*
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* XXX note: same as code in sp_surface.c
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*/
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static struct pipe_surface *
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i915_get_tex_surface(struct pipe_context *pipe,
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struct pipe_texture *pt,
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unsigned face, unsigned level, unsigned zslice)
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{
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struct i915_texture *tex = (struct i915_texture *)pt;
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struct pipe_surface *ps;
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unsigned offset; /* in bytes */
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offset = tex->level_offset[level];
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if (pt->target == PIPE_TEXTURE_CUBE) {
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offset += tex->image_offset[level][face] * pt->cpp;
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}
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else if (pt->target == PIPE_TEXTURE_3D) {
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offset += tex->image_offset[level][zslice] * pt->cpp;
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}
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else {
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assert(face == 0);
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assert(zslice == 0);
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}
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ps = pipe->winsys->surface_alloc(pipe->winsys);
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if (ps) {
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assert(ps->refcount);
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assert(ps->winsys);
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pipe_buffer_reference(pipe->winsys, &ps->buffer, tex->buffer);
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ps->format = pt->format;
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ps->cpp = pt->cpp;
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ps->width = pt->width[level];
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ps->height = pt->height[level];
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ps->pitch = tex->pitch;
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ps->offset = offset;
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}
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return ps;
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}
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/* Assumes all values are within bounds -- no checking at this level -
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* do it higher up if required.
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*/
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@ -115,6 +73,7 @@ i915_surface_copy(struct pipe_context *pipe,
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}
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}
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/* Fill a rectangular sub-region. Need better logic about when to
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* push buffers into AGP - will currently do so whenever possible.
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*/
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@ -184,8 +143,6 @@ i915_surface_fill(struct pipe_context *pipe,
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void
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i915_init_surface_functions(struct i915_context *i915)
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{
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i915->pipe.get_tex_surface = i915_get_tex_surface;
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i915->pipe.surface_copy = i915_surface_copy;
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i915->pipe.surface_fill = i915_surface_fill;
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}
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@ -478,7 +478,7 @@ i945_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex)
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}
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struct pipe_texture *
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static struct pipe_texture *
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i915_texture_create(struct pipe_context *pipe,
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const struct pipe_texture *templat)
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{
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@ -506,7 +506,7 @@ i915_texture_create(struct pipe_context *pipe,
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}
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void
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static void
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i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
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{
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if (!*pt)
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@ -536,8 +536,60 @@ i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
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}
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void
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static void
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i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture)
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{
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/* no-op? */
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}
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/*
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* XXX note: same as code in sp_surface.c
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*/
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static struct pipe_surface *
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i915_get_tex_surface(struct pipe_context *pipe,
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struct pipe_texture *pt,
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unsigned face, unsigned level, unsigned zslice)
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{
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struct i915_texture *tex = (struct i915_texture *)pt;
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struct pipe_surface *ps;
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unsigned offset; /* in bytes */
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offset = tex->level_offset[level];
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if (pt->target == PIPE_TEXTURE_CUBE) {
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offset += tex->image_offset[level][face] * pt->cpp;
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}
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else if (pt->target == PIPE_TEXTURE_3D) {
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offset += tex->image_offset[level][zslice] * pt->cpp;
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}
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else {
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assert(face == 0);
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assert(zslice == 0);
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}
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ps = pipe->winsys->surface_alloc(pipe->winsys);
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if (ps) {
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assert(ps->refcount);
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assert(ps->winsys);
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pipe_buffer_reference(pipe->winsys, &ps->buffer, tex->buffer);
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ps->format = pt->format;
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ps->cpp = pt->cpp;
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ps->width = pt->width[level];
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ps->height = pt->height[level];
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ps->pitch = tex->pitch;
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ps->offset = offset;
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}
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return ps;
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}
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void
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i915_init_texture_functions(struct i915_context *i915)
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{
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i915->pipe.texture_create = i915_texture_create;
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i915->pipe.texture_release = i915_texture_release;
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i915->pipe.texture_update = i915_texture_update;
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i915->pipe.get_tex_surface = i915_get_tex_surface;
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}
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@ -1,21 +1,38 @@
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/**************************************************************************
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*
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* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef I915_TEXTURE_H
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#define I915_TEXTURE_H
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struct pipe_context;
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struct pipe_texture;
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struct pipe_texture *
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i915_texture_create(struct pipe_context *pipe,
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const struct pipe_texture *templat);
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extern void
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i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt);
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extern void
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i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture);
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i915_init_texture_functions(struct i915_context *i915);
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#endif /* I915_TEXTURE_H */
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