gallium: minor re-org of 915 surface/texture code

This commit is contained in:
Brian 2008-02-20 14:00:42 -07:00
parent d5640a2dbd
commit 882a4b5054
4 changed files with 84 additions and 60 deletions

View File

@ -296,13 +296,11 @@ struct pipe_context *i915_create( struct pipe_winsys *pipe_winsys,
i915_init_state_functions(i915);
i915_init_flush_functions(i915);
i915_init_string_functions(i915);
i915_init_texture_functions(i915);
i915->pci_id = pci_id;
i915->flags.is_i945 = is_i945;
i915->pipe.texture_create = i915_texture_create;
i915->pipe.texture_release = i915_texture_release;
i915->pipe.texture_update = i915_texture_update;
i915->dirty = ~0;
i915->hardware_dirty = ~0;

View File

@ -36,48 +36,6 @@
#include "util/p_tile.h"
/*
* XXX note: same as code in sp_surface.c
*/
static struct pipe_surface *
i915_get_tex_surface(struct pipe_context *pipe,
struct pipe_texture *pt,
unsigned face, unsigned level, unsigned zslice)
{
struct i915_texture *tex = (struct i915_texture *)pt;
struct pipe_surface *ps;
unsigned offset; /* in bytes */
offset = tex->level_offset[level];
if (pt->target == PIPE_TEXTURE_CUBE) {
offset += tex->image_offset[level][face] * pt->cpp;
}
else if (pt->target == PIPE_TEXTURE_3D) {
offset += tex->image_offset[level][zslice] * pt->cpp;
}
else {
assert(face == 0);
assert(zslice == 0);
}
ps = pipe->winsys->surface_alloc(pipe->winsys);
if (ps) {
assert(ps->refcount);
assert(ps->winsys);
pipe_buffer_reference(pipe->winsys, &ps->buffer, tex->buffer);
ps->format = pt->format;
ps->cpp = pt->cpp;
ps->width = pt->width[level];
ps->height = pt->height[level];
ps->pitch = tex->pitch;
ps->offset = offset;
}
return ps;
}
/* Assumes all values are within bounds -- no checking at this level -
* do it higher up if required.
*/
@ -115,6 +73,7 @@ i915_surface_copy(struct pipe_context *pipe,
}
}
/* Fill a rectangular sub-region. Need better logic about when to
* push buffers into AGP - will currently do so whenever possible.
*/
@ -184,8 +143,6 @@ i915_surface_fill(struct pipe_context *pipe,
void
i915_init_surface_functions(struct i915_context *i915)
{
i915->pipe.get_tex_surface = i915_get_tex_surface;
i915->pipe.surface_copy = i915_surface_copy;
i915->pipe.surface_fill = i915_surface_fill;
}

View File

@ -478,7 +478,7 @@ i945_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex)
}
struct pipe_texture *
static struct pipe_texture *
i915_texture_create(struct pipe_context *pipe,
const struct pipe_texture *templat)
{
@ -506,7 +506,7 @@ i915_texture_create(struct pipe_context *pipe,
}
void
static void
i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
{
if (!*pt)
@ -536,8 +536,60 @@ i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
}
void
static void
i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture)
{
/* no-op? */
}
/*
* XXX note: same as code in sp_surface.c
*/
static struct pipe_surface *
i915_get_tex_surface(struct pipe_context *pipe,
struct pipe_texture *pt,
unsigned face, unsigned level, unsigned zslice)
{
struct i915_texture *tex = (struct i915_texture *)pt;
struct pipe_surface *ps;
unsigned offset; /* in bytes */
offset = tex->level_offset[level];
if (pt->target == PIPE_TEXTURE_CUBE) {
offset += tex->image_offset[level][face] * pt->cpp;
}
else if (pt->target == PIPE_TEXTURE_3D) {
offset += tex->image_offset[level][zslice] * pt->cpp;
}
else {
assert(face == 0);
assert(zslice == 0);
}
ps = pipe->winsys->surface_alloc(pipe->winsys);
if (ps) {
assert(ps->refcount);
assert(ps->winsys);
pipe_buffer_reference(pipe->winsys, &ps->buffer, tex->buffer);
ps->format = pt->format;
ps->cpp = pt->cpp;
ps->width = pt->width[level];
ps->height = pt->height[level];
ps->pitch = tex->pitch;
ps->offset = offset;
}
return ps;
}
void
i915_init_texture_functions(struct i915_context *i915)
{
i915->pipe.texture_create = i915_texture_create;
i915->pipe.texture_release = i915_texture_release;
i915->pipe.texture_update = i915_texture_update;
i915->pipe.get_tex_surface = i915_get_tex_surface;
}

View File

@ -1,21 +1,38 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef I915_TEXTURE_H
#define I915_TEXTURE_H
struct pipe_context;
struct pipe_texture;
struct pipe_texture *
i915_texture_create(struct pipe_context *pipe,
const struct pipe_texture *templat);
extern void
i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt);
extern void
i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture);
i915_init_texture_functions(struct i915_context *i915);
#endif /* I915_TEXTURE_H */