glsl: run validate_ir_tree if GLSL_VALIDATE=1 regardless of the build config
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5746>
This commit is contained in:
parent
82caff5bc3
commit
8773d58b05
|
@ -35,6 +35,7 @@
|
|||
|
||||
#include "ir.h"
|
||||
#include "ir_hierarchical_visitor.h"
|
||||
#include "util/debug.h"
|
||||
#include "util/hash_table.h"
|
||||
#include "util/macros.h"
|
||||
#include "util/set.h"
|
||||
|
@ -1111,7 +1112,6 @@ ir_validate::validate_ir(ir_instruction *ir, void *data)
|
|||
_mesa_set_add(ir_set, ir);
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
static void
|
||||
check_node_type(ir_instruction *ir, void *data)
|
||||
{
|
||||
|
@ -1125,7 +1125,6 @@ check_node_type(ir_instruction *ir, void *data)
|
|||
if (value != NULL)
|
||||
assert(value->type != glsl_type::error_type);
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
validate_ir_tree(exec_list *instructions)
|
||||
|
@ -1134,7 +1133,10 @@ validate_ir_tree(exec_list *instructions)
|
|||
* and it's half composed of assert()s anyway which wouldn't do
|
||||
* anything.
|
||||
*/
|
||||
#ifdef DEBUG
|
||||
#ifndef DEBUG
|
||||
if (!env_var_as_boolean("GLSL_VALIDATE", false))
|
||||
return;
|
||||
#endif
|
||||
ir_validate v;
|
||||
|
||||
v.run(instructions);
|
||||
|
@ -1142,5 +1144,4 @@ validate_ir_tree(exec_list *instructions)
|
|||
foreach_in_list(ir_instruction, ir, instructions) {
|
||||
visit_tree(ir, check_node_type, NULL);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue