i965/gen7+: Use NIR for lowering of pack/unpack opcodes.

This commit is contained in:
Matt Turner 2016-01-25 11:07:28 -08:00
parent 5deba3f00a
commit 874ede4983
3 changed files with 29 additions and 19 deletions

View File

@ -87,7 +87,15 @@ shader_perf_log_mesa(void *data, const char *fmt, ...)
static const struct nir_shader_compiler_options scalar_nir_options = {
COMMON_OPTIONS,
.lower_pack_half_2x16 = true,
.lower_pack_snorm_2x16 = true,
.lower_pack_snorm_4x8 = true,
.lower_pack_unorm_2x16 = true,
.lower_pack_unorm_4x8 = true,
.lower_unpack_half_2x16 = true,
.lower_unpack_snorm_2x16 = true,
.lower_unpack_snorm_4x8 = true,
.lower_unpack_unorm_2x16 = true,
.lower_unpack_unorm_4x8 = true,
};
static const struct nir_shader_compiler_options vector_nir_options = {
@ -98,6 +106,13 @@ static const struct nir_shader_compiler_options vector_nir_options = {
* instructions because it can optimize better for us.
*/
.fdot_replicates = true,
.lower_pack_snorm_2x16 = true,
.lower_pack_unorm_2x16 = true,
.lower_unpack_snorm_2x16 = true,
.lower_unpack_unorm_2x16 = true,
.lower_extract_byte = true,
.lower_extract_word = true,
};
struct brw_compiler *

View File

@ -73,6 +73,10 @@ channel_expressions_predicate(ir_instruction *ir)
switch (expr->operation) {
case ir_unop_pack_half_2x16:
case ir_unop_pack_snorm_2x16:
case ir_unop_pack_snorm_4x8:
case ir_unop_pack_unorm_2x16:
case ir_unop_pack_unorm_4x8:
return false;
/* these opcodes need to act on the whole vector,
@ -166,6 +170,10 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
switch (expr->operation) {
case ir_unop_pack_half_2x16:
case ir_unop_pack_snorm_2x16:
case ir_unop_pack_snorm_4x8:
case ir_unop_pack_unorm_2x16:
case ir_unop_pack_unorm_4x8:
case ir_unop_interpolate_at_centroid:
case ir_binop_interpolate_at_offset:
case ir_binop_interpolate_at_sample:

View File

@ -73,26 +73,13 @@ brw_lower_packing_builtins(struct brw_context *brw,
gl_shader_stage shader_type,
exec_list *ir)
{
const struct brw_compiler *compiler = brw->intelScreen->compiler;
/* Gens < 7 don't have instructions to convert to or from half-precision,
* and Gens < 6 don't expose that functionality.
*/
if (brw->gen != 6)
return;
int ops = LOWER_PACK_SNORM_2x16
| LOWER_UNPACK_SNORM_2x16
| LOWER_PACK_UNORM_2x16
| LOWER_UNPACK_UNORM_2x16;
if (compiler->scalar_stage[shader_type]) {
ops |= LOWER_UNPACK_UNORM_4x8
| LOWER_UNPACK_SNORM_4x8
| LOWER_PACK_UNORM_4x8
| LOWER_PACK_SNORM_4x8;
}
if (brw->gen < 7) {
ops |= LOWER_PACK_HALF_2x16
| LOWER_UNPACK_HALF_2x16;
}
lower_packing_builtins(ir, ops);
lower_packing_builtins(ir, LOWER_PACK_HALF_2x16 | LOWER_UNPACK_HALF_2x16);
}
static void