s,CHAN_BITS/8,sizeof(GLchan),
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@ -97,7 +97,7 @@ const struct gl_texture_format _mesa_texformat_rgba = {
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0, /* IntensityBits */
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0, /* IndexBits */
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0, /* DepthBits */
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4 * CHAN_BITS / 8, /* TexelBytes */
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4 * sizeof(GLchan), /* TexelBytes */
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_mesa_texstore_rgba, /* StoreTexImageFunc */
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fetch_texel_1d_rgba, /* FetchTexel1D */
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fetch_texel_2d_rgba, /* FetchTexel2D */
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@ -119,7 +119,7 @@ const struct gl_texture_format _mesa_texformat_rgb = {
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0, /* IntensityBits */
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0, /* IndexBits */
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0, /* DepthBits */
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3 * CHAN_BITS / 8, /* TexelBytes */
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3 * sizeof(GLchan), /* TexelBytes */
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_mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
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fetch_texel_1d_rgb, /* FetchTexel1D */
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fetch_texel_2d_rgb, /* FetchTexel2D */
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@ -141,7 +141,7 @@ const struct gl_texture_format _mesa_texformat_alpha = {
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0, /* IntensityBits */
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0, /* IndexBits */
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0, /* DepthBits */
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CHAN_BITS / 8, /* TexelBytes */
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sizeof(GLchan), /* TexelBytes */
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_mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
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fetch_texel_1d_alpha, /* FetchTexel1D */
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fetch_texel_2d_alpha, /* FetchTexel2D */
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@ -163,7 +163,7 @@ const struct gl_texture_format _mesa_texformat_luminance = {
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0, /* IntensityBits */
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0, /* IndexBits */
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0, /* DepthBits */
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CHAN_BITS / 8, /* TexelBytes */
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sizeof(GLchan), /* TexelBytes */
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_mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
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fetch_texel_1d_luminance, /* FetchTexel1D */
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fetch_texel_2d_luminance, /* FetchTexel2D */
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@ -185,7 +185,7 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = {
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0, /* IntensityBits */
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0, /* IndexBits */
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0, /* DepthBits */
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2 * CHAN_BITS / 8, /* TexelBytes */
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2 * sizeof(GLchan), /* TexelBytes */
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_mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
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fetch_texel_1d_luminance_alpha, /* FetchTexel1D */
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fetch_texel_2d_luminance_alpha, /* FetchTexel2D */
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@ -207,7 +207,7 @@ const struct gl_texture_format _mesa_texformat_intensity = {
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CHAN_BITS, /* IntensityBits */
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0, /* IndexBits */
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0, /* DepthBits */
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CHAN_BITS / 8, /* TexelBytes */
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sizeof(GLchan), /* TexelBytes */
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_mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
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fetch_texel_1d_intensity, /* FetchTexel1D */
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fetch_texel_2d_intensity, /* FetchTexel2D */
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@ -229,7 +229,7 @@ const struct gl_texture_format _mesa_texformat_color_index = {
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0, /* IntensityBits */
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CHAN_BITS, /* IndexBits */
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0, /* DepthBits */
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CHAN_BITS / 8, /* TexelBytes */
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sizeof(GLchan), /* TexelBytes */
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_mesa_texstore_color_index, /* StoreTexImageFunc */
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fetch_texel_1d_color_index, /* FetchTexel1D */
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fetch_texel_2d_color_index, /* FetchTexel2D */
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