fix bracket at wrong place
This commit is contained in:
parent
580548d046
commit
6d3dc3b8d6
|
@ -1010,9 +1010,8 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
|
|||
texImage->Width * texelBytes,
|
||||
0, /* dstImageStride */
|
||||
format, type, pixels, packing);
|
||||
}
|
||||
#else
|
||||
texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
|
||||
texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
|
||||
texImage->Format, texImage->Data,
|
||||
0, 0, 0, /* dstX/Y/Zoffset */
|
||||
width * texelBytes, /* dstRowStride */
|
||||
|
@ -1020,6 +1019,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
|
|||
width, height, 1,
|
||||
format, type, pixels, packing);
|
||||
#endif
|
||||
}
|
||||
|
||||
RevalidateTexture(ctx, texObj);
|
||||
|
||||
|
|
Loading…
Reference in New Issue