v3d: Use util_draw_multi() helper

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9742>
This commit is contained in:
Rob Clark 2021-03-21 10:13:04 -07:00 committed by Marge Bot
parent fc0c3e22c9
commit 6a2634e9be
1 changed files with 5 additions and 10 deletions

View File

@ -22,6 +22,7 @@
*/
#include "util/u_blitter.h"
#include "util/u_draw.h"
#include "util/u_prim.h"
#include "util/format/u_format.h"
#include "util/u_pack_color.h"
@ -1097,16 +1098,10 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info,
const struct pipe_draw_start_count *draws,
unsigned num_draws)
{
if (num_draws > 1) {
struct pipe_draw_info tmp_info = *info;
for (unsigned i = 0; i < num_draws; i++) {
v3d_draw_vbo(pctx, &tmp_info, indirect, &draws[i], 1);
if (tmp_info.increment_draw_id)
tmp_info.drawid++;
}
return;
}
if (num_draws > 1) {
util_draw_multi(pctx, info, indirect, draws, num_draws);
return;
}
if (!indirect && (!draws[0].count || !info->instance_count))
return;