From 6a2634e9bec70e80e9de83062df09f3dd21b6cff Mon Sep 17 00:00:00 2001 From: Rob Clark Date: Sun, 21 Mar 2021 10:13:04 -0700 Subject: [PATCH] v3d: Use util_draw_multi() helper Signed-off-by: Rob Clark Reviewed-by: Eric Anholt Part-of: --- src/gallium/drivers/v3d/v3dx_draw.c | 15 +++++---------- 1 file changed, 5 insertions(+), 10 deletions(-) diff --git a/src/gallium/drivers/v3d/v3dx_draw.c b/src/gallium/drivers/v3d/v3dx_draw.c index 0b76ef89449..5a708ad8ffd 100644 --- a/src/gallium/drivers/v3d/v3dx_draw.c +++ b/src/gallium/drivers/v3d/v3dx_draw.c @@ -22,6 +22,7 @@ */ #include "util/u_blitter.h" +#include "util/u_draw.h" #include "util/u_prim.h" #include "util/format/u_format.h" #include "util/u_pack_color.h" @@ -1097,16 +1098,10 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info, const struct pipe_draw_start_count *draws, unsigned num_draws) { - if (num_draws > 1) { - struct pipe_draw_info tmp_info = *info; - - for (unsigned i = 0; i < num_draws; i++) { - v3d_draw_vbo(pctx, &tmp_info, indirect, &draws[i], 1); - if (tmp_info.increment_draw_id) - tmp_info.drawid++; - } - return; - } + if (num_draws > 1) { + util_draw_multi(pctx, info, indirect, draws, num_draws); + return; + } if (!indirect && (!draws[0].count || !info->instance_count)) return;